Rayman Legends (early production): Difference between revisions
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Early gameplay leaks shows that the game was originally more similar to ''[[Rayman Origins]]''. | Early gameplay leaks shows that the game was originally more similar to ''[[Rayman Origins]]''. | ||
<gallery widths="320px" heights="180px"> | |||
Inflated toads.png|Enemies were originally going to get "bubblized" like in ''[[Rayman Origins]]''. | |||
Magician hat.png|A bouncing hat can be seen in a leaked trailer, possibly a reference to the [[Bonus level (Rayman 1)|bonus levels]] in [[Rayman 1|the original ''Rayman'' game]]. | |||
</gallery> | |||
=== Wii U functionality === | === Wii U functionality === | ||
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One of the leaked trailers show an early Wii U feature where the player can put a figure, such as a [[Rabbid]] figure, on the Wii U GamePad to affect the game in various ways. It is not known in which way they affect the game. The [[Rabbid]]s as seen appearing in the game were later used in ''[[Rayman Adventures]]'' for its [[Event (Rayman Adventures)|events]]. | One of the leaked trailers show an early Wii U feature where the player can put a figure, such as a [[Rabbid]] figure, on the Wii U GamePad to affect the game in various ways. It is not known in which way they affect the game. The [[Rabbid]]s as seen appearing in the game were later used in ''[[Rayman Adventures]]'' for its [[Event (Rayman Adventures)|events]]. | ||
<gallery widths="320px" heights="180px"> | |||
Heart on Wii U.png|A [[heart]] figure being placed on the Wii U GamePad. | |||
Heart effect in-game.png|The apparent effects of the [[heart]] figure on the game. | |||
Rabbid on Wii U.png|A [[Rabbid]] figure being placed on the Wii U GamePad. | |||
Rabbid entering game.png|A [[Rabbid]] seen entering the game. | |||
Rabbids in-game.png|[[Rabbid]]s in the game as enemies. | |||
Assassin figure.png|A third figure from the ''Assassins Creed'' series. | |||
</gallery> | |||
=== Online features === | === Online features === | ||
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It also seems that [[Kung Foot]] was originally planned to be played online, rather than locally. | It also seems that [[Kung Foot]] was originally planned to be played online, rather than locally. | ||
<gallery widths="320px" heights="180px"> | |||
Early olympus challenge.png|An early challenge taking place in [[Olympus Maximus]]. | |||
Early pit challenge.png|An early challenge taking place in [[the Neverending Pit]]. | |||
Early pit with HUD.jpg|A challenge with an unused treasure chest icon. | |||
</gallery> | |||
== E3 trailer == | == E3 trailer == | ||
During E3 2012, an official trailer was revealed showing what would later become the level [[Once upon a Time]]. There are several differences throughout the level, and the final area was later used in [[How to Shoot your Dragon]] instead. One of the biggest differences is the first challenges room which features a new type of minigame known as Catch 'em All, a reference to Pokemon. This challenge would have seen one player controlling [[Murfy]] on the touchpad and moving over [[creature]]s to the other players before the time runs out. Other differences include [[cage]]s containing two trapped [[Teensie]]s, different ways which [[Murfy]] could interact with the environment and unused music. | During E3 2012, an official trailer was revealed showing what would later become the level [[Once upon a Time]]. There are several differences throughout the level, and the final area was later used in [[How to Shoot your Dragon]] instead. One of the biggest differences is the first challenges room which features a new type of minigame known as Catch 'em All, a reference to Pokemon. This challenge would have seen one player controlling [[Murfy]] on the touchpad and moving over [[creature]]s to the other players before the time runs out. Other differences include [[cage]]s containing two trapped [[Teensie]]s, different ways which [[Murfy]] could interact with the environment and unused music. | ||
<gallery widths="320px" heights="180px"> | |||
Cath 'em All Challenge.png|The Catch 'em All minigame. | |||
Cath 'em All Challenge with timer.png|Gameplay of the Catch 'em All minigame. | |||
Cath 'em All Challenge finished.png|The ending of the Catch 'em All minigame. | |||
</gallery> | |||
== Dracula's castle == | == Dracula's castle == | ||
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[[Dracula's castle]] is a scrapped environmental theme. Assets from here were later reused in ''[[Rayman Adventures]]''. | [[Dracula's castle]] is a scrapped environmental theme. Assets from here were later reused in ''[[Rayman Adventures]]''. | ||
<div><ul> | |||
<li style="display: inline-block;"> [[File:Chateau-dracula-02.jpg|thumb|left|320px|[[Rayman]] in a part of the [[Dracula's castle]].]] </li> | |||
<li style="display: inline-block;"> [[File:Chateau-dracula-03.jpg|thumb|left|320px|[[Rayman]] outside of the [[Dracula's castle]].]] </li> | |||
<li style="display: inline-block;"> [[File:Chateau-dracula-04.jpg|thumb|left|320px|[[Rayman]] in another part of the [[Dracula's castle]].]] </li> | |||
<li style="display: inline-block;"> [[File:Chateau-dracula-05.jpg|thumb|left|320px|[[Rayman]] in another part of the [[Dracula's castle]].]] </li> | |||
<li style="display: inline-block;"> [[File:Chateau Dracula rooftops.jpg|thumb|left|320px|center|[[Globox]] flying through the rooftops.]] </li> | |||
<li style="display: inline-block;"> [[File:Chateau-dracula-07.jpg|thumb|left|320px|[[Rayman]] encountering an unknown enemy.]] </li> | |||
<li style="display: inline-block;"> [[File:Chateau-dracula-06.jpg|thumb|left|152px|Concept art of the [[Dracula's castle]].]] </li> | |||
<li style="display: inline-block;"> [[File:Chateau-dracula-coupe unnouveaudepart3.jpg|thumb|left|171px|More concept art of the [[Dracula's castle]].]] </li> | |||
</ul></div> | |||
== External links == | == External links == | ||