Rayman 2 (PlayStation): Difference between revisions
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'''''Rayman 2''''' for the Sony PlayStation is remake of the game developed by [[Ubisoft|Ubisoft Shanghai]]. Unlike other versions, which are ports from specific console releases, this version was remade to work with the more limited resources of the console. Most notably this version omits several levels, combines levels and features fewer soundtracks than other versions. The graphical quality is lower as well. The soundtrack quality was however kept intact, not utilizing the lower quality MIDI one from the Nintendo 64 version. | '''''Rayman 2''''' for the Sony PlayStation is remake of the game developed by [[Ubisoft|Ubisoft Shanghai]]. Unlike other versions, which are ports from specific console releases, this version was remade to work with the more limited resources of the console. Most notably this version omits several levels, combines levels and features fewer soundtracks than other versions. The graphical quality is lower as well. The soundtrack quality was however kept intact, not utilizing the lower quality MIDI one from the Nintendo 64 version. | ||
This version was later re-released on the PlayStation Store for the PlayStation Portable, PlayStation 3 and PlayStation Vita. | |||
== Notable differences from the PC/console versions == | == Notable differences from the PC/console versions == | ||
* The total number of [[Yellow Lum]]s has been reduced from 1000 to 800, removing the [[1000th Yellow Lum]] in the process. | |||
* All cutscenes are fully voice acted. | |||
* The controls and physics are vastly different from other releases, giving [[Rayman]] more weight in his jumps. | * The controls and physics are vastly different from other releases, giving [[Rayman]] more weight in his jumps. | ||
* The [[Spiral Door]] dance now lasts for two and a half cycles of the music loop. [[Rayman]] is also able to jump out of a [[Spiral Door]] while the animation is playing, allowing him to cancel leaving or entering a level. | * The [[Spiral Door]] dance now lasts for two and a half cycles of the music loop. [[Rayman]] is also able to jump out of a [[Spiral Door]] while the animation is playing, allowing him to cancel leaving or entering a level. | ||
* | * Instead of [[Lum]]s being imprisoned in [[cage]]s, there are now [[Ludiv]]s, [[Greenbottle]]s and [[Minisaurus]]. | ||
* [[Murfy]] no longer acts as the player's tutorial. Instead [[Ly]] has taken that role now. | * [[Murfy]] no longer acts as the player's tutorial. Instead [[Ly]] has taken that role now. | ||
* Several scrapped elements from the PC and Nintendo 64 versions are used, such as [[Stone of Thought]]s with [[Ly]] and [[Anitoon]]s appearing as enemies. | * Several scrapped elements from the PC and Nintendo 64 versions are used, such as [[Stone of Thought]]s with [[Ly]] and [[Anitoon]]s appearing as enemies. | ||