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Mr. Clock (no official name) is the clock who you find in the continue screen after [[Rayman]] loses all his lives. In the PC version of [[Rayman 1]], you can see how many continues you have on the main menu screen. There are only ten Mr. Clocks in the game, but you can't ever earn them back. You get them all at the start of the game. Mr. Clock is a [[Raymanian]], and has his hands set to 2 and 10. In the Playstation version, you only start with 5 Mr. Clocks, but there is a cheat to earn some.(This can only be done be done whilst you only have 3 continues left though.) Accept Mr. Clock's continue, and whilst Rayman is doing cartwheels, press Up, Down, Right, Left. This will set Mr. Clock's continues to 10.
A clock is found on the continue screen after [[Rayman]] loses all his lives. In the PC version of [[Rayman 1]], you can see how many continues you have on the main menu screen. There are only ten clocks in the game, but you can't ever earn them back. You get them all at the start of the game. The clock, like all characters in ''[[Rayman 1|Rayman]]'', is limbless. His hands are set to 2 and 10. In the PlayStation version, Rayman starts with five continues, but there is a cheat to earn some.(This can only be done whilst the player only has three or less continues left though.) Accept the clock's continue, and whilst Rayman is doing cartwheels, press Up, Down, Right, Left. This will set the clock's continues to 10.


To lose a Mr. Clock, you have to wait for him to count down to 0. To find Mr. Clock, just lose all your lives. If you accept his offer for a continue, he starts dancing uncontrollably. If you refuse or you haven't got any, he looks tired.
To lose a continue, the player has to wait for the clock to count down to 0. To find a clock, just lose all your lives. If you accept the clock's offer for a continue, he starts dancing uncontrollably. If you refuse or you haven't got any, he looks tired.