The Magic Rubbers: Difference between revisions
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'''The Magic Rubbers''' is an activity from ''[[Rayman Activity Centre]]'', which is accessible via the world map. [[The Magician]] leads Rayman through a maze of [[Eraser|rubbers]] in [[Picture City]] in an attempt to help him improve his time. After this, the Magician then tells the player that is their turn to direct Rayman. The activity acts as a top down maze game, with gimmicks based on the [[Rayman 1|original Rayman game]]. | '''The Magic Rubbers''' is an activity from ''[[Rayman Activity Centre]]'', which is accessible via the world map. [[The Magician]] leads Rayman through a maze of [[Eraser|rubbers]] in [[Picture City]] in an attempt to help him improve his time. After this, the Magician then tells the player that is their turn to direct Rayman. The activity acts as a top down maze game, with gimmicks based on the [[Rayman 1|original Rayman game]]. | ||
== Gameplay == | ==Gameplay== | ||
While new gimmicks are introduced on each level, the basic gameplay remains the same. This is the only activity where players actually get a chance to control Rayman, which is done using the arrow keys. He must make his way to the exit, which is represented by a finish line. Rayman will do a different victory dance at random every time he beats a maze. | While new gimmicks are introduced on each level, the basic gameplay remains the same. This is the only activity where players actually get a chance to control Rayman, which is done using the arrow keys. He must make his way to the exit, which is represented by a finish line. Rayman will do a different victory dance at random every time he beats a maze. | ||
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The final level features the largest mazes. Rayman is also given the ability to jump with the space bar. However, he can only jump between blue rebounding rubbers. Rayman's final race is against a tortoise. This time he makes attempt to join in, but has trouble getting past the tortoise, which he tries to push along. He then makes an attempt at a shortcut by jumping around the maze, but the tortoise still wins. Rayman pulls a face at him, and then turns around a slips on some ink that was on one of the rubbers. | The final level features the largest mazes. Rayman is also given the ability to jump with the space bar. However, he can only jump between blue rebounding rubbers. Rayman's final race is against a tortoise. This time he makes attempt to join in, but has trouble getting past the tortoise, which he tries to push along. He then makes an attempt at a shortcut by jumping around the maze, but the tortoise still wins. Rayman pulls a face at him, and then turns around a slips on some ink that was on one of the rubbers. | ||
[[fr:Les gommes magiques]] | |||
[[Category:Places from Rayman Activity Centre]] | [[Category:Places from Rayman Activity Centre]] | ||