Gendoor: Difference between revisions
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'''Gendoors''', short for '''Generating Doors''', are objects in [[Rayman 1|the original ''Rayman'' game]], ''[[Rayman Junior]]'' and ''[[Rayman Designer]]'' which trigger certain events. There are three types of gendoors available | '''Gendoors''', short for '''Generating Doors''', are objects in [[Rayman 1|the original ''Rayman'' game]], ''[[Rayman Junior]]'' and ''[[Rayman Designer]]'' which trigger certain events. There are three types of gendoors available: normal gendoors, sparkling gendoors and Ting gendoors. | ||
== In ''[[Rayman 1|Rayman]]'' and its spin-offs== | == In ''[[Rayman 1|Rayman]]'' and its spin-offs== | ||
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=== Normal gendoor === | === Normal gendoor === | ||
Normal gendoors are the most commonly used ones and appear numerous times in [[Rayman 1|the original ''Rayman'' game]]. In most versions of the game, most gendoors are invisible. Those that are visible are shown as sparkles. In [[Rayman Advance|the Game Boy Advance version]] and [[Rayman (Nintendo DSi)|the DSi version]], all gendoors are visible. They trigger an event when [[Rayman]] comes within | Normal gendoors are the most commonly used ones and appear numerous times in [[Rayman 1|the original ''Rayman'' game]]. In most versions of the game, most gendoors are invisible. Those that are visible are shown as sparkles. In [[Rayman Advance|the Game Boy Advance version]] and [[Rayman (Nintendo DSi)|the DSi version]], all gendoors are visible. They trigger an event when [[Rayman]] comes within range. In [[Rayman 1|the original ''Rayman'']], they usually make [[cage]]s or [[Life|lives]] appear. | ||
In ''[[Rayman Designer]]'', there are several types of normal gendoors available. | In ''[[Rayman Designer]]'', there are several types of normal gendoors available. These are the super gendoor, gendoor size 1, gendoor size 2, gendoor size 3 and gendoor size 4. The super gendoor maintains its effect if the player dies, while the others reset. The size determines the range of the gendoor. Size 2's range is 50% larger than size 1, size 3's range is 100% larger than size 1, and size 4 has the same range as a [[Ting]]. | ||
=== Sparkling gendoor === | === Sparkling gendoor === | ||
Sparkling gendoors act like normal gendoors except that they need to be punched with [[Rayman]]'s [[Telescopic fist|fist]] in order to be activated. A sparkling gendoor is always visible. These only appear in ''[[Rayman Designer]]'' and its spin-offs. | Sparkling gendoors act like normal gendoors, except that they need to be punched with [[Rayman]]'s [[Telescopic fist|fist]] in order to be activated. A sparkling gendoor is always visible. These only appear in ''[[Rayman Designer]]'' and its spin-offs. | ||
[[File:Designer Ting Colours.png|thumb|right|316px|class=sprite|The different [[Ting]] colours.]] | [[File:Designer Ting Colours.png|thumb|right|316px|class=sprite|The different [[Ting]] colours.]] | ||
=== Ting gendoor === | === Ting gendoor === | ||
Ting gendoors are activated once all [[Ting]]s of a specified colour, except | Ting gendoors are activated once all [[Ting]]s of a specified colour, except the regular blue ones, have been collected. These only appear in ''[[Rayman Designer]]'' and its spin-offs. | ||
== Similar appearances in other games == | == Similar appearances in other games == | ||