Space Mama's Crater: Difference between revisions
Added bonus maps |
Castlefania (talk | contribs) That rainbow is present in the PS1, Saturn and Atari versions, but not in the PC version and its ports. |
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==Part 1== | ==Part 1== | ||
This is a very typical [[Picture City]] level, with many secondary pathways. It is known to be the only one with two [[exit sign]]s, along with the first part of [[the Hard Rocks]] | This is a very typical [[Picture City]] level, with many secondary pathways. It is known to be the only one with two [[exit sign]]s, along with the first part of [[the Hard Rocks]]. | ||
<gallery widths="800px" heights="250px"> | <gallery widths="800px" heights="250px"> | ||
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[[Image:TailleCrayon.png|thumb|316px|right|class=sprite|A moving [[pencil sharpener]]]] | [[Image:TailleCrayon.png|thumb|316px|right|class=sprite|A moving [[pencil sharpener]]]] | ||
The level starts with a lot of [[flying ring]]s floating above the void, which [[Rayman]] must use to reach the upper platforms. In ''[[Rayman Advance]]'' the platform a the beginning of the level has been extended, to prevent | The level starts with a lot of [[flying ring]]s floating above the void, which [[Rayman]] must use to reach the upper platforms. In ''[[Rayman Advance]]'', the platform a the beginning of the level has been extended, to prevent [[Rayman]] from falling into the void if he makes a mistake. This has presumably been done to decrease the map's difficulty. | ||
<gallery widths="800px" heights="112px"> | <gallery widths="800px" heights="112px"> | ||
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[[Image:Bois.png|thumb|316px|right|class=sprite|The PC version features additional wooden platforms]] | [[Image:Bois.png|thumb|316px|right|class=sprite|The PC version features additional wooden platforms]] | ||
This very difficult part that requires perfect timing, as [[Rayman]] must jump onto floating [[pencil sharpener]]s and avoid the [[drawing pin]]s that stand in his way | This very difficult part that requires perfect timing, as [[Rayman]] must jump onto floating [[pencil sharpener]]s and avoid the [[drawing pin]]s that stand in his way. In the Sega Saturn version, the background is the crater-filled, nebulous one seen in Part 4. | ||
<gallery widths="800px" heights="164px"> | <gallery widths="800px" heights="164px"> | ||