Spellbound Forest (Rayman 1): Difference between revisions
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==Part 1== | ==Part 1== | ||
The first phase is a straightforward level with no enemies or [[cage]]s, not unlike the first stage of [[Pink Plant Woods]] in [[Rayman 1|the original version of the game]], from which it probably draws inspiration. It is designed this way to allow the player to familiarize themself with [[Rayman]]'s basic abilities and the game mechanics. [[Rayman]] spawns on a grassy ledge above some water. Moving on, he will find his first jump and some [[Ting]]s to collect. Across the ledge, there is a vine to climb. Jumping to the left from the top of this vine will let [[Rayman]] find his first new [[life]]. Once that is obtained, he can continue right across two further ledges and another vine until he reaches a larger section of land with a swinging [[plum]]. Dropping into a hole below the [[plum]] will yield another new [[life]]. Riding the [[plum]] will earn [[Rayman]] his first heart, which is this game's version of healing items, and lead him to two small ledges, the second of which has the [[exit sign]] on it. If [[Rayman]] drops down here between the two ledges, he can collect the [[Ubi-Key]]. | The first phase is a straightforward level with no enemies or [[cage]]s, not unlike the first stage of [[Pink Plant Woods]] in [[Rayman 1|the original version of the game]], from which it probably draws inspiration. It is designed this way to allow the player to familiarize themself with [[Rayman]]'s basic abilities and the game mechanics. [[Rayman]] spawns on a grassy ledge above some water. Moving on, he will find his first jump and some [[Ting]]s to collect. Across the ledge, there is a vine to climb. Jumping to the left from the top of this vine will let [[Rayman]] find his first new [[life]]. Once that is obtained, he can continue right across two further ledges and another vine until he reaches a larger section of land with a swinging [[plum]]. Dropping into a hole below the [[plum]] will yield another new [[life]]. Riding the [[plum]] will earn [[Rayman]] his first heart, which is this game's version of healing items, and lead him to two small ledges, the second of which has the [[exit sign]] on it. If [[Rayman]] drops down here between the two ledges, he can collect the [[Ubi-Key]], which can be used to unlock the level [[Ubi Cliff]]. | ||
<gallery widths="400px" heights="132px"> | |||
RaymanGBC - 09.png|Game Boy Color version | |||
RaymanGBCPocketPC Landscape - 09.png|Pocket PC version | |||
</gallery> | |||
==Part 2== | ==Part 2== | ||
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Once he is ready, he can use his [[Telescopic fist|fist]] to punch the bouncing [[plum]] to the water on the right of the platform and ride it across, encountering [[piranha]]s on the way. He will eventually come to a series of small islands where he will encounter the first [[cage]] that can be broken. After crossing more vines, ledges, [[plum]]s and encountering two [[Antitoon]]s and a [[Livingstone]], he will come to the level's [[exit sign]]. There is, however, another secret area that can be accessed using the two vines above the [[exit sign]]. | Once he is ready, he can use his [[Telescopic fist|fist]] to punch the bouncing [[plum]] to the water on the right of the platform and ride it across, encountering [[piranha]]s on the way. He will eventually come to a series of small islands where he will encounter the first [[cage]] that can be broken. After crossing more vines, ledges, [[plum]]s and encountering two [[Antitoon]]s and a [[Livingstone]], he will come to the level's [[exit sign]]. There is, however, another secret area that can be accessed using the two vines above the [[exit sign]]. | ||
<gallery widths="797px" heights="125px"> | |||
RaymanGBC - 10.png|Game Boy Color version | |||
RaymanGBCPocketPC Landscape - 10.png|Pocket PC version | |||
</gallery> | |||
=== [[Bonus level (Rayman 1)|Bonus level]] === | |||
<gallery widths="280px" heights="160px"> | |||
RaymanGBC - 41.png|Game Boy Color version | |||
RaymanGBCPocketPC Landscape - 41.png|Pocket PC version | |||
</gallery> | |||
==Part 3== | ==Part 3== | ||
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Once the [[cage]] is smashed, [[Rayman]] can continue to the next ledge and follow it upwards, climb on a vine, and jump to a final ledge where he will be able to exit the level. | Once the [[cage]] is smashed, [[Rayman]] can continue to the next ledge and follow it upwards, climb on a vine, and jump to a final ledge where he will be able to exit the level. | ||
<gallery widths="94px" heights="599px"> | |||
RaymanGBC - 11.png|Game Boy Color version | |||
RaymanGBCPocketPC Landscape - 11.png|Pocket PC version | |||
</gallery> | |||
==Part 4== | ==Part 4== | ||
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At the top of the vine is another new [[life]], and to the right a ledge with a [[Livingstone]]. Once the [[Livingstone]] is defeated, [[Rayman]] just needs to cross two small gaps to his right and the level is complete. | At the top of the vine is another new [[life]], and to the right a ledge with a [[Livingstone]]. Once the [[Livingstone]] is defeated, [[Rayman]] just needs to cross two small gaps to his right and the level is complete. | ||
<gallery widths="800px" heights="200px"> | |||
RaymanGBC - 12.png|Game Boy Color version | |||
RaymanGBCPocketPC Landscape - 12.png|Pocket PC version | |||
</gallery> | |||
=== [[Bonus level (Rayman 1)|Bonus level]] === | |||
<gallery widths="140px" heights="480px"> | |||
RaymanGBC - 34.png|Game Boy Color version | |||
RaymanGBCPocketPC Landscape - 34.png|Pocket PC version | |||
</gallery> | |||
==Screenshots== | ==Screenshots== | ||