Rayman (Atari Jaguar): Difference between revisions
Castlefania (talk | contribs) m Clarification. |
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* The view of the world map lacks the lens distortion effect created by [[Mr Dark]]'s binoculars; in addition, the binocular lenses stay even after defeating [[Mr Dark]]. [[Rayman]] also sprints between levels, whereas he walks in the other versions. | * The view of the world map lacks the lens distortion effect created by [[Mr Dark]]'s binoculars; in addition, the binocular lenses stay even after defeating [[Mr Dark]]. [[Rayman]] also sprints between levels, whereas he walks in the other versions. | ||
* Overall, the alterations made to this version largely decrease its difficulty compared to the other versions - ranging from the removal of level-specific gimmicks like sliding and going through a dark cave to the excision of certain obstacles, particularly in [[Picture City]]. | * Overall, the alterations made to this version largely decrease its difficulty compared to the other versions - ranging from the removal of level-specific gimmicks like sliding and going through a dark cave to the excision of certain obstacles, particularly in [[Picture City]]. | ||
* All bosses feature both reduced movesets and simpler attack cycles compared to the other versions, resulting in significantly lowered difficulty - this is most | * All bosses feature both reduced movesets and simpler attack cycles compared to the other versions, resulting in significantly lowered difficulty - this is most notable in the battles against [[Space Mama]] and [[Mr Dark]]. | ||
* [[The Swamps of Forgetfulness]] and [[Mr Dark's Dare]] have been renamed Forgotten Swamps and Mr Dark's Château, respectively. | * [[The Swamps of Forgetfulness]] and [[Mr Dark's Dare]] have been renamed Forgotten Swamps and Mr Dark's Château, respectively. | ||
* The word "Action" appears in coloured letters in the middle of the screen at the start of every level. | * The word "Action" appears in coloured letters in the middle of the screen at the start of every level. | ||
* The font and its colours are slightly different. | * The font and its colours are slightly different. | ||
* The controls are less responsive, and the physics are slightly less polished - most notable when flying with the [[super helicopter]]. | * The controls are less responsive, and the physics are slightly less polished - this is most notable when flying with the [[super helicopter]]. | ||
* Some backgrounds have been either switched around or colourized differently. | * Some backgrounds have been either switched around or colourized differently. | ||
* The scenery has been altered in [[the Dream Forest]] and features more decorative plants in the foreground layer. | * The scenery has been altered in [[the Dream Forest]] and features more decorative plants in the foreground layer. | ||
* [[Livingstone|Tall Livingstones]] run towards [[Rayman]] when he is close to them. | * [[Livingstone|Tall Livingstones]] run towards [[Rayman]] when he is close to them. | ||
* [[Electoon]]s immediately fly off the screen when they are saved. | * [[Electoon]]s immediately fly off the screen when they are saved. | ||
* Some of [[Rayman]]'s animations are omitted: he does not brace when moving at a high speed | * Some of [[Rayman]]'s animations are omitted: he does not brace himself when moving at a high speed, does not somersault when running and jumping, does not shiver in fear during boss fights, and does not hold his buttocks in pain if he is killed by spikes. | ||
* When [[Rayman]] falls into the void, the animation where he turns into a bunch of [[Electoon]]s does not play; instead, the game transitions as soon as [[Rayman]] touches the bottom of the screen. | * When [[Rayman]] falls into the void, the animation where he turns into a bunch of [[Electoon]]s does not play; instead, the game transitions as soon as [[Rayman]] touches the bottom of the screen. | ||
* [[Rayman]] loses the [[Speed Fist]] and/or [[Golden Fist]] when taking damage, instead of when losing a [[life]]. For the [[Speed Fist]], [[Rayman]] loses one level of speed every time he gets hit. | * [[Rayman]] loses the [[Speed Fist]] and/or [[Golden Fist]] when taking damage, instead of when losing a [[life]]. For the [[Speed Fist]], [[Rayman]] loses one level of speed every time he gets hit. | ||
* Part 2 of [[Anguish Lagoon]], where [[Rayman]] must defeat [[Bzzit]], is revisited on subsequent runs through the level. | * Part 2 of [[Anguish Lagoon]], where [[Rayman]] must defeat [[Bzzit]], is revisited on subsequent runs through the level. | ||
* In part 3 of [[Anguish Lagoon]], [[Bzzit]] can shoot projectiles at enemies. This was later implemented in ''[[Rayman Origins]]''. | * In part 3 of [[Anguish Lagoon]], [[Bzzit]] can shoot projectiles at enemies. This was later implemented in ''[[Rayman Origins]]''. | ||
* Unlike all other versions, [[Moskito]] is correctly depicted as being red-skinned with red wings, pink gloves, a grey proboscis, and grey stripes and shoes during part 3 of [[Moskito's Nest]]. | * Unlike all the other versions, [[Moskito]] is correctly depicted as being red-skinned with red wings, pink gloves, a grey proboscis, and grey stripes and shoes during part 3 of [[Moskito's Nest]]. | ||
* At the end of the chase in part 3 of [[Moskito's Nest]], [[Moskito]] flies off the screen instead of standing on the left side of the screen indefinitely. | * At the end of the chase in part 3 of [[Moskito's Nest]], [[Moskito]] flies off the screen instead of standing on the left side of the screen indefinitely. | ||
* This is the only version of the game in which vanishing [[cloud]]s open their eyes, doing so for a very brief moment every time they disappear, either from being stepped on or at regular intervals. | * This is the only version of the game in which vanishing [[cloud]]s open their eyes, doing so for a very brief moment every time they disappear, either from being stepped on or at regular intervals. | ||