Rayman (Atari Jaguar): Difference between revisions
Castlefania (talk | contribs) Correct me if I'm wrong, but I don't see any particular "lens effect" on the world map in any version. Also, the binoculars stay even after defeating Mr. Dark in the PS1 version - not sure about the PC and Saturn versions, though. |
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* [[Livingstone|Tall Livingstones]] run towards [[Rayman]] when he is close to them. | * [[Livingstone|Tall Livingstones]] run towards [[Rayman]] when he is close to them. | ||
* [[Electoon]]s immediately fly off the screen when they are saved. | * [[Electoon]]s immediately fly off the screen when they are saved. | ||
* Some of [[Rayman]]'s animations are omitted: he does not brace himself when moving at a high speed, does not somersault when running and jumping, does not shiver in fear during boss fights, and does not hold his buttocks in pain if he is killed by spikes. | * Some of [[Rayman]]'s animations are omitted: he does not brace himself when moving at a high speed, does not somersault when running and jumping, does not brake with his feet when coming to a halt after running, does not shiver in fear during boss fights, and does not hold his buttocks in pain if he is killed by spikes. | ||
* When [[Rayman]] falls into the void, the animation where he turns into a bunch of [[Electoon]]s does not play; instead, the game transitions as soon as [[Rayman]] touches the bottom of the screen. | * When [[Rayman]] falls into the void, the animation where he turns into a bunch of [[Electoon]]s does not play; instead, the game transitions as soon as [[Rayman]] touches the bottom of the screen. | ||
* [[Rayman]] loses the [[Speed Fist]] and/or [[Golden Fist]] when taking damage, instead of when losing a [[life]]. For the [[Speed Fist]], [[Rayman]] loses one level of speed every time he gets hit. | * [[Rayman]] loses the [[Speed Fist]] and/or [[Golden Fist]] when taking damage, instead of when losing a [[life]]. For the [[Speed Fist]], [[Rayman]] loses one level of speed every time he gets hit. | ||