The Magician (Rayman 1): Difference between revisions
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==Character description== | ==Character description== | ||
===Appearance=== | ===Appearance=== | ||
In [[Rayman 1|the original ''Rayman'' game]], the Magician appears to be part of [[Rayman's species|the same limbless species]] as [[Rayman]]. He bears all of the signature traits – lack of limbs, large nose and white gloves. He has long blonde hair that nearly reaches the ground, and his eyes are always covered by his long black top hat, which shines in blue and purple and has a gold star on the front. (He often retreats into this hat, and can be found hiding inside it in many levels.) He has also been seen wearing shirts of two colours – in the introduction sequence of [[Rayman 1|the original ''Rayman'']], he wears a purple shirt with two blue buttons, but in the game itself, this is blue with golden buttons. The colour of his shoes – purple and orchid – remain the same, but with different stripe patterns. He is also noticeably shorter than [[Rayman]] is in [[Rayman 1|the original ''Rayman'']], but in the educational games, he is approximately the same height as [[Betilla]] the Fairy. According to ''[[English with Rayman]]'', the Magician has a cousin named [[Andrew]]. | In [[Rayman 1|the original ''Rayman'' game]], the Magician appears to be part of [[Rayman's species|the same limbless species]] as [[Rayman]]. He bears all of the signature traits – lack of limbs, large nose and white gloves. He has long blonde hair that nearly reaches the ground, and his eyes are always covered by his long black top hat, which shines in blue and purple and has a gold star on the front. (He often retreats into this hat, and can be found hiding inside it in many levels.) He has also been seen wearing shirts of two colours – in the introduction sequence of [[Rayman 1|the original ''Rayman'']], he wears a purple shirt with two blue buttons, but in the game itself, this is blue with golden buttons. The colour of his shoes – purple and orchid – remain the same, but with different stripe patterns. He is also noticeably shorter than [[Rayman]] is in [[Rayman 1|the original ''Rayman'']], but in the educational games, he is approximately the same height as [[Betilla]] the Fairy. According to ''[[English with Rayman]]'', the Magician has a cousin named [[Andrew]]. | ||
In ''[[Rayman Origins]]'', the Magician is no longer a member of [[Rayman's species]] – like several other characters, he has been redesigned to better fit the world established in the [[Rayman (series)|''Rayman'' sequels]]. The Magician is now a grey-haired [[Teensie]] who wears a purple shirt and a black coat. He still has his signature, star-adorned top hat, and can still be found hiding inside it in various levels. The top hat, however, has been slightly redesigned, with a pink band surrounding the lower part and the star moved to the upper part, with some points unsticking (as the star doesn't form part of the top hat). It is later revealed that the Magician is actually bald, and his grey hair is just a wig attached to his top hat. | In ''[[Rayman Origins]]'', the Magician is no longer a member of [[Rayman's species]] – like several other characters, he has been redesigned to better fit the world established in the [[Rayman (series)|''Rayman'' sequels]]. The Magician is now a grey-haired [[Teensie]] who wears a purple shirt and a black coat. He still has his signature, star-adorned top hat, and can still be found hiding inside it in various levels. The top hat, however, has been slightly redesigned, with a pink band surrounding the lower part and the star moved to the upper part, with some points unsticking (as the star doesn't form part of the top hat). It is later revealed that the Magician is actually bald, and his grey hair is just a wig attached to his top hat. | ||
<gallery widths="316px" heights="200px"> | |||
R1Intro 001.PNG|class=sprite|The Magician first appears in the intro sequence of [[Rayman 1|the original ''Rayman'' game]]. | |||
The_Reveal_3.jpg|The Magician as a villainous [[Teensie]] in ''[[Rayman Origins]]''. | |||
</gallery> | |||
===Personality=== | ===Personality=== | ||
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In [[Rayman Origins (early production)|a scrapped scenario known from an unused script]] found in the files of ''[[Rayman Origins]]'', the Magician started his career at a young age in the school of magic. This event could have taken place chronologically during [[Rayman 1|the original ''Rayman'' game]], when he was still benevolent. The other students bullied him during that time due to his poor skills in magic. While maintaining the nickname "Magician", his real name, Ales Mansay (meaning Salesman in Pig Latin), left more clear his main purpose in the games: provide assistance in exchange for monetary assets. Finally, tempted by the other students, the Magician turned away from [[Rayman]] to become a fan of the evil [[Mr Dark]]. This part of the plot didn't make it to [[Rayman Origins|the final game]], save for the Magician eventually becoming a fan of [[Mr Dark]]. He also proved to be an expert engineer at the end of ''[[Rayman Origins]]'', creating a gigantic robotic empire in the [[Moody Clouds]]. | In [[Rayman Origins (early production)|a scrapped scenario known from an unused script]] found in the files of ''[[Rayman Origins]]'', the Magician started his career at a young age in the school of magic. This event could have taken place chronologically during [[Rayman 1|the original ''Rayman'' game]], when he was still benevolent. The other students bullied him during that time due to his poor skills in magic. While maintaining the nickname "Magician", his real name, Ales Mansay (meaning Salesman in Pig Latin), left more clear his main purpose in the games: provide assistance in exchange for monetary assets. Finally, tempted by the other students, the Magician turned away from [[Rayman]] to become a fan of the evil [[Mr Dark]]. This part of the plot didn't make it to [[Rayman Origins|the final game]], save for the Magician eventually becoming a fan of [[Mr Dark]]. He also proved to be an expert engineer at the end of ''[[Rayman Origins]]'', creating a gigantic robotic empire in the [[Moody Clouds]]. | ||
==In ''[[Rayman 1|Rayman]]'' and its spin-offs== | ==In ''[[Rayman 1|Rayman]]'' and its spin-offs== | ||
{{quote|text=He is hidden away in the scenery. With his help, [[Rayman]] can enter [[Bonus level (Rayman 1)|secret worlds]]. But note that this magic stunt has to be deserved, and it will cost you 10 [[Ting]]s to take advantage of it.|sign=Manual|source=''[[Rayman 1|Rayman]]''}} | {{quote|text=He is hidden away in the scenery. With his help, [[Rayman]] can enter [[Bonus level (Rayman 1)|secret worlds]]. But note that this magic stunt has to be deserved, and it will cost you 10 [[Ting]]s to take advantage of it.|sign=Manual|source=''[[Rayman 1|Rayman]]''}} | ||
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[[Rayman]] can come across the Magician's hat several times throughout the game. The Magician only emerges from it if [[Rayman]] has at least ten [[Ting]]s; if not, he will clearly indicate with his hand that the hero will need them. If [[Rayman]] does have at least ten [[Ting]]s, he automatically reaches out and drops them into the Magician's outstretched hand. The Magician then teleports [[Rayman]] to one of his [[Bonus level (Rayman)|bonus levels]]. In these secret areas, [[Rayman]] must collect all the [[Ting]]s within the time limit. If he succeeds, he wins an extra [[life]]. Only a single [[life]] can be won in each [[Bonus level (Rayman 1)|bonus level]]. Subsequent victories in the same [[Bonus level (Rayman 1)|bonus levels]] are purely for fun, and also record the time taken by the player so that they can attempt to beat their records if they wish. | [[Rayman]] can come across the Magician's hat several times throughout the game. The Magician only emerges from it if [[Rayman]] has at least ten [[Ting]]s; if not, he will clearly indicate with his hand that the hero will need them. If [[Rayman]] does have at least ten [[Ting]]s, he automatically reaches out and drops them into the Magician's outstretched hand. The Magician then teleports [[Rayman]] to one of his [[Bonus level (Rayman)|bonus levels]]. In these secret areas, [[Rayman]] must collect all the [[Ting]]s within the time limit. If he succeeds, he wins an extra [[life]]. Only a single [[life]] can be won in each [[Bonus level (Rayman 1)|bonus level]]. Subsequent victories in the same [[Bonus level (Rayman 1)|bonus levels]] are purely for fun, and also record the time taken by the player so that they can attempt to beat their records if they wish. | ||
<gallery widths="316px" heights="200px" class="sprite"> | |||
Magician R1 hat.png|Throughout the game, the Magician can be found hiding inside his top hat. | |||
Magician R1 bonus level.png|In exchange for ten [[Ting]]s, the Magician will transport [[Rayman]] to a [[Bonus level (Rayman 1)|bonus level]]. | |||
</gallery> | |||
===In ''[[Rayman Junior]]''=== | ===In ''[[Rayman Junior]]''=== | ||
{{quote|text=He is the guardian of harmony and well-being. He holds [[The Magic Book of Knowledge|the book of knowledge and expertise]]. Since he is very smart, he always finds solutions and gives a helping hand to those in need. Throughout his journey, [[Rayman]] can count on his valuable advice to lead him to [[Mr Dark|Mister Dark]].|sign=Official site|source=''[[Rayman Junior]]''<ref>http://web.archive.org/web/20020608133315/http://sites.ubisoft.fr/raymanedu/ami/ami2/mag.html</ref>}} | {{quote|text=He is the guardian of harmony and well-being. He holds [[The Magic Book of Knowledge|the book of knowledge and expertise]]. Since he is very smart, he always finds solutions and gives a helping hand to those in need. Throughout his journey, [[Rayman]] can count on his valuable advice to lead him to [[Mr Dark|Mister Dark]].|sign=Official site|source=''[[Rayman Junior]]''<ref>http://web.archive.org/web/20020608133315/http://sites.ubisoft.fr/raymanedu/ami/ami2/mag.html</ref>}} | ||
[[Image:RJMagician 002.PNG|thumb|right|200px|class=sprite|The Magician and [[Betilla]] the Fairy watch over [[the Magic Book of Knowledge]].]] | |||
The Magician takes on a major role as a mentor and teacher in ''[[Rayman Junior]]'', one of several educational spin-offs based on [[Rayman 1|the original ''Rayman'' game]]. He introduces the story of the game once again, only this time, he tells of how [[Mr Dark]] has broken into his cottage, stolen [[the Magic Book of Knowledge]] and destroyed the map to the villain's hideout. Once again, the Magician and [[Betilla]] the Fairy must call on [[Rayman]] to save the day, this time by reassembling the map to [[Mr Dark's Lair]] so that he can recover [[The Magic Book of Knowledge|the book]]. | The Magician takes on a major role as a mentor and teacher in ''[[Rayman Junior]]'', one of several educational spin-offs based on [[Rayman 1|the original ''Rayman'' game]]. He introduces the story of the game once again, only this time, he tells of how [[Mr Dark]] has broken into his cottage, stolen [[the Magic Book of Knowledge]] and destroyed the map to the villain's hideout. Once again, the Magician and [[Betilla]] the Fairy must call on [[Rayman]] to save the day, this time by reassembling the map to [[Mr Dark's Lair]] so that he can recover [[The Magic Book of Knowledge|the book]]. | ||
Instead of providing [[Bonus level (Rayman 1)|bonus areas]], the Magician now helps [[Rayman]] to solve the many problems (spelling and mathematical problems for the young player) throughout the journey. When [[Rayman]] starts a level, the Magician gives him an overview of the specific tasks he needs to carry out in order to complete it. After that, his hat appears several times throughout the level. Whenever [[Rayman]] passes it, the Magician either asks a new question or reminds [[Rayman]] of the level's task. Each time [[Rayman]] reaches the end of the final stage of a level, the Magician appears and gives a different performance, such as dancing or rapping '90s style, while praising [[Rayman]] for his success. | Instead of providing [[Bonus level (Rayman 1)|bonus areas]], the Magician now helps [[Rayman]] to solve the many problems (spelling and mathematical problems for the young player) throughout the journey. When [[Rayman]] starts a level, the Magician gives him an overview of the specific tasks he needs to carry out in order to complete it. After that, his hat appears several times throughout the level. Whenever [[Rayman]] passes it, the Magician either asks a new question or reminds [[Rayman]] of the level's task. Each time [[Rayman]] reaches the end of the final stage of a level, the Magician appears and gives a different performance, such as dancing or rapping '90s style, while praising [[Rayman]] for his success. | ||
==In ''[[Rayman Origins]]''== | ==In ''[[Rayman Origins]]''== | ||
{{quote|text=The Magician will help you throughout your quest. He's always willing to trade you [[Electoon]]s for [[Lum (UbiArt games)|Lums]], which will help you unlock new worlds and maps. At your service, his magic hat will provide tips and tricks galore to help you survive.|sign=Manual|source=''[[Rayman Origins]]''}} | {{quote|text=The Magician will help you throughout your quest. He's always willing to trade you [[Electoon]]s for [[Lum (UbiArt games)|Lums]], which will help you unlock new worlds and maps. At your service, his magic hat will provide tips and tricks galore to help you survive.|sign=Manual|source=''[[Rayman Origins]]''}} | ||
{{quote|text=I remember you... Ales Mansay, right? You stunk at magic. Did the other [[Teensie]]s tease you? No reason to lose your sense of humor... Hahaha...Gulp. Or is it...|sign=[[Polokus|Bubble Dreamer]]|source=''[[Rayman Origins]]'' (unused dialogue)}} | {{quote|text=I remember you... Ales Mansay, right? You stunk at magic. Did the other [[Teensie]]s tease you? No reason to lose your sense of humor... Hahaha...Gulp. Or is it...|sign=[[Polokus|Bubble Dreamer]]|source=''[[Rayman Origins]]'' (unused dialogue)}} | ||
[[File:02 geyser blowout.jpg|320px|thumb|right|In ''[[Rayman Origins]]'', the Magician can still be found hiding inside his top hat, but now he gives the heroes advice rather than unlocking [[Bonus level (Rayman 1)|bonus levels]].]] | |||
The Magician makes his next appearance in the 2D platforming sequel, ''[[Rayman Origins]]''. The Magician is first encountered at the beginning of the game: he is found inside his distinctive top hat, which is sitting on the ground outside [[the Snoring Tree]]. Each time one of the players jumps on the hat, the Magician offers a few words of advice. The hat appears in many places throughout the game, and the players can jump on it at any time for tips relevant to their current situation. However, there are some hints at his darker side; he makes sarcastic comments, and has little concern for the heroes, beyond using them as a source of [[Lum (UbiArt games)|Lums]]. Sometimes he even questions [[Rayman]]'s position as a hero. | The Magician makes his next appearance in the 2D platforming sequel, ''[[Rayman Origins]]''. The Magician is first encountered at the beginning of the game: he is found inside his distinctive top hat, which is sitting on the ground outside [[the Snoring Tree]]. Each time one of the players jumps on the hat, the Magician offers a few words of advice. The hat appears in many places throughout the game, and the players can jump on it at any time for tips relevant to their current situation. However, there are some hints at his darker side; he makes sarcastic comments, and has little concern for the heroes, beyond using them as a source of [[Lum (UbiArt games)|Lums]]. Sometimes he even questions [[Rayman]]'s position as a hero. | ||
At the end of each level, he is seen holding a test tube which he uses to count the number of [[Lum (UbiArt games)|Lums]] collected by the players. In exchange for certain numbers of [[Lum (UbiArt games)|Lums]], he gives the heroes [[Electoon]]s, but if the players reach the top of the test tube, they receive a [[Lum Medal]]. The Magician displays great joy and excitement whenever the heroes bring him a large number of [[Lum (UbiArt games)|Lums]]. In these post-level screens, the Magician can be seen fully: he is revealed to be a [[Teensie]] rather than a member of [[Rayman's species]], and his hair is now grey rather than blonde. | At the end of each level, he is seen holding a test tube which he uses to count the number of [[Lum (UbiArt games)|Lums]] collected by the players. In exchange for certain numbers of [[Lum (UbiArt games)|Lums]], he gives the heroes [[Electoon]]s, but if the players reach the top of the test tube, they receive a [[Lum Medal]]. The Magician displays great joy and excitement whenever the heroes bring him a large number of [[Lum (UbiArt games)|Lums]]. In these post-level screens, the Magician can be seen fully: he is revealed to be a [[Teensie]] rather than a member of [[Rayman's species]], and his hair is now grey rather than blonde. | ||
The last world of the game (apart from the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]]) is the [[Moody Clouds]], a flying mechanical steampunk city which has mysteriously appeared above [[the Glade of Dreams]]. When the heroes finally arrive, they find the Magician's magic hat waiting for them. However, instead of offering helpful advice as he usually does, the Magician frantically tells them that they are going the wrong way, warning them to turn back before it is too late. In spite of the Magician's warning, the heroes work their way through the [[Moody Clouds]]. Along the way, they find many [[Lum (UbiArt games)|Lums]] trapped in glass containers connected to machines; it seems that they are being used to power the [[Moody Clouds]] and its robotic denizens. Eventually the heroes reach the heart of the mystery, a level titled ‘[[the Reveal]]’. They step into the [[Moody Clouds]] headquarters, only to find the Magician working the controls of the diabolical machinery encountered throughout the level. Caught, the Magician spins round, gives the heroes a smile and rips the golden star off his hat. He then jumps onto his desk and poses while lightning flashes in the windows behind him. The walls are decorated with posters of a mysterious, shadowy figure with a hat and a cloak; one poster bears the words '♥ Mister D', revealing that the Magician was secretly a fan of [[Mr Dark]], the villain of [[Rayman 1|the original ''Rayman'']]. Also on the wall is a diagram showing [[Lum (UbiArt games)|Lums]] being fed into a machine to produce electricity: it is revealed that the Magician has been using the [[Lum (UbiArt games)|Lums]] he collected from the heroes to power the creation of his mechanical empire, the [[Moody Clouds]]. At this moment, the Magician pulls a lever, causing the heroes to fall through a trap door, where they must fight mechanical recreations of the [[Carnivora]] and [[Mocking Bird]] bosses. Once these have been defeated, the heroes climb back to the office of the Magician, where he distracts them with a disco number (recalling the dances of [[Rayman 1|the original game]]'s bosses) before running away. The heroes must them pursue him through a storm of falling debris and broken machinery as the [[Moody Clouds]] itself begins to disintegrate. Eventually the Magician hops on board an [[Warship|airship]], and the heroes must pursue him on the backs of their [[mosquito]] friends. Eventually the [[Warship|airship]] crashes into the fiery core of the [[Moody Clouds]], causing an enormous explosion. The heroes fall from the sky and land back at [[the Snoring Tree]], where the game began. The Magician's fate is unknown. | The last world of the game (apart from the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]]) is the [[Moody Clouds]], a flying mechanical steampunk city which has mysteriously appeared above [[the Glade of Dreams]]. When the heroes finally arrive, they find the Magician's magic hat waiting for them. However, instead of offering helpful advice as he usually does, the Magician frantically tells them that they are going the wrong way, warning them to turn back before it is too late. In spite of the Magician's warning, the heroes work their way through the [[Moody Clouds]]. | ||
Along the way, they find many [[Lum (UbiArt games)|Lums]] trapped in glass containers connected to machines; it seems that they are being used to power the [[Moody Clouds]] and its robotic denizens. Eventually the heroes reach the heart of the mystery, a level titled ‘[[the Reveal]]’. They step into the [[Moody Clouds]] headquarters, only to find the Magician working the controls of the diabolical machinery encountered throughout the level. Caught, the Magician spins round, gives the heroes a smile and rips the golden star off his hat. He then jumps onto his desk and poses while lightning flashes in the windows behind him. The walls are decorated with posters of a mysterious, shadowy figure with a hat and a cloak; one poster bears the words '♥ Mister D', revealing that the Magician was secretly a fan of [[Mr Dark]], the villain of [[Rayman 1|the original ''Rayman'']]. | |||
Also on the wall is a diagram showing [[Lum (UbiArt games)|Lums]] being fed into a machine to produce electricity: it is revealed that the Magician has been using the [[Lum (UbiArt games)|Lums]] he collected from the heroes to power the creation of his mechanical empire, the [[Moody Clouds]]. At this moment, the Magician pulls a lever, causing the heroes to fall through a trap door, where they must fight mechanical recreations of the [[Carnivora]] and [[Mocking Bird]] bosses. Once these have been defeated, the heroes climb back to the office of the Magician, where he distracts them with a disco number (recalling the dances of [[Rayman 1|the original game]]'s bosses) before running away. The heroes must them pursue him through a storm of falling debris and broken machinery as the [[Moody Clouds]] itself begins to disintegrate. | |||
Eventually the Magician hops on board an [[Warship|airship]], and the heroes must pursue him on the backs of their [[mosquito]] friends. Eventually the [[Warship|airship]] crashes into the fiery core of the [[Moody Clouds]], causing an enormous explosion. The heroes fall from the sky and land back at [[the Snoring Tree]], where the game began. The Magician's fate is unknown. | |||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
Magician1.JPG|The Magician collects the player's [[Lum (UbiArt games)|Lums]] at the end of each level. | |||
The Reveal 4.jpg| | The Reveal 4.jpg|After the reveal, the Magician pulls a lever to cause the heroes to fall through a trap door. | ||
The Reveal 16.jpg|The Magician attempts to distract the player by dancing. | The Reveal 16.jpg|The Magician attempts to distract the player by dancing. | ||
</gallery> | </gallery> | ||