Rayman Activity Centre: Difference between revisions
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{{Game | {{Game | ||
| name = Rayman Activity Centre | | name = Rayman Activity Centre | ||
| image = [[ | | image = [[File:Activity Centre 2.jpeg|320px|Rayman Activity Centre]] | ||
| published by = [[Ubisoft|Ubi Soft Entertainment]] | | published by = [[Ubisoft|Ubi Soft Entertainment]] | ||
| developed by = [[Ubisoft|Ubi Studio]] | | developed by = [[Ubisoft|Ubi Studio]] | ||
| programmed by = Nicolas Chéreau, Vincent Hammache, Patrice Zinc | | programmed by = Nicolas Chéreau, Vincent Hammache, Patrice Zinc | ||
| produced by = Viola Schulz <small>(project manager)</small> | | produced by = Viola Schulz <small>(project manager)</small> | ||
| designed by = | | designed by = | ||
| art by = | | art by = | ||
| soundtrack by = | | soundtrack by = | ||
| release date = | | release date = | ||
| genre = Educational game | | genre = Educational game | ||
| gameplay mode = Single player | | gameplay mode = Single player | ||
| platforms = Windows | | platforms = Windows | ||
| ratings = | | ratings = | ||
| distribution media = CD-ROM | | distribution media = CD-ROM | ||
| system requirements = | | system requirements = | ||
}} | }} | ||
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==Manuals== | ==Manuals== | ||
{{quote|text="Rayman Activity Centre" was developed specifically for children of pre-school age. The educationally valuable contents are arranged and edited to take the player into the fantastic world of [[Rayman]] and friends. First, they'll arrive at the house of [[Betilla|Betilla the Fairy]], who was helpful to [[Rayman]] in his previous adventures. She leads players through "Rayman Activity Centre", always remembering its duty to prepare children for starting primary school as well as possible. The game trains memory and logical thinking, and offers an introduction to handling numbers and letters. | {{quote|text="Rayman Activity Centre" was developed specifically for children of pre-school age. The educationally valuable contents are arranged and edited to take the player into the fantastic world of [[Rayman]] and friends. First, they'll arrive at the house of [[Betilla|Betilla the Fairy]], who was helpful to [[Rayman]] in his previous adventures. She leads players through "Rayman Activity Centre", always remembering its duty to prepare children for starting primary school as well as possible. The game trains memory and logical thinking, and offers an introduction to handling numbers and letters. | ||
So, with that the program would already be complete, but as though that isn't enough, the authors have added yet another original activity: the French-Studio with its songs and exercises that adapt to the abilities of the child and introduce them to a new language. But the children don't just practice the games. Everywhere, songs and animations are hidden through which [[Glade of Dreams|Rayman's world]] comes to life.|sign=Manual|source=''Rayman Activity Centre''}} | So, with that the program would already be complete, but as though that isn't enough, the authors have added yet another original activity: the French-Studio with its songs and exercises that adapt to the abilities of the child and introduce them to a new language. But the children don't just practice the games. Everywhere, songs and animations are hidden through which [[Glade of Dreams|Rayman's world]] comes to life.|sign=Manual|source=''Rayman Activity Centre''}} | ||
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{| | {| | ||
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|[[ | |[[File:Activity Centre 3.jpg|link=https://raymanpc.com/wiki/script-en/images/8/8b/Activity_Centre_Manual_EN.pdf|125px|thumb|left|English manual (UK)]] | ||
|} | |} | ||