The Marshes of Awakening: Difference between revisions
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'''The Marshes of Awakening''' is a location in ''[[Rayman 2]]''. It follows [[the Fairy Glade]] in all versions of the game except for ''[[Rayman Revolution]]'', in which is follows the first visit of [[the Menhir Hills]], and features the entrance to [[the Cave of Bad Dreams]] in all versions except for [[Rayman 2 Forever|the Game Boy Color]] and the [[Rayman 2 (PlayStation)|PlayStation]] versions. This is where [[Rayman]] encounters and rescues [[Ssssam]] the Watersnake, who helps him to pass through the marshes by water-skiing. | '''The Marshes of Awakening''' is a location in ''[[Rayman 2]]''. It follows [[the Fairy Glade]] in all versions of the game except for ''[[Rayman Revolution]]'', in which is follows the first visit of [[the Menhir Hills]], and features the entrance to [[the Cave of Bad Dreams]] in all versions except for [[Rayman 2 Forever|the Game Boy Color]] and the [[Rayman 2 (PlayStation)|PlayStation]] versions. This is where [[Rayman]] encounters and rescues [[Ssssam]] the Watersnake, who helps him to pass through the marshes by water-skiing. | ||
==Original version== | |||
{{R2PCLevel | |||
| name = The Marshes of Awakening | | name = The Marshes of Awakening | ||
| image = [[File:Themarshesofawakeningpc.JPG | | image = [[File:Themarshesofawakeningpc.JPG|320px|The Marshes of Awakening]] | ||
| preceded by = [[The Fairy Glade]] | | preceded by = [[The Fairy Glade]] | ||
| followed by = [[The Bayou]] | | followed by = [[The Bayou]] | ||
| Line 16: | Line 14: | ||
}} | }} | ||
===Phase 1=== | ===Phase 1=== | ||
Around a large body of swamp water, [[Rayman]] must climb over some netting and jump on the lily pads for [[Yellow Lum]]s. On the other side of the netting, there is a [[cage]] floating in the waters, larger than most other [[cage]]s, in which [[Ssssam]] is imprisoned in. When [[Rayman]] releases him from this [[cage]]s he then asks him if he knew anything about the [[Four Masks of Polokus]], but he doesn't know, and confirms that [[Globox]] has been recaptured by the [[Robo-Pirate]]s and taken beyond the Marshes. He then offers the limbless hero to water-ski across the swamp water by shooting his scarf and holding on with a beam similar to that when [[Rayman]] swings on a [[Purple Lum]]. | Around a large body of swamp water, [[Rayman]] must climb over some netting and jump on the lily pads for [[Yellow Lum]]s. On the other side of the netting, there is a [[cage]] floating in the waters, larger than most other [[cage]]s, in which [[Ssssam]] is imprisoned in. When [[Rayman]] releases him from this [[cage]]s he then asks him if he knew anything about the [[Four Masks of Polokus]], but he doesn't know, and confirms that [[Globox]] has been recaptured by the [[Robo-Pirate]]s and taken beyond the Marshes. He then offers the limbless hero to water-ski across the swamp water by shooting his scarf and holding on with a beam similar to that when [[Rayman]] swings on a [[Purple Lum]]. | ||
Across the water, there are [[Yellow Lum]]s to catch, and several [[piranha]]s, [[Zombie Chicken]]s and an axe pendulum to avoid, as well as a [[switch]] to flick that reveals more [[Yellow Lum]]s. [[Ssssam]] will then go round in a circle a few times, giving [[Rayman]] more than one chance to break the [[cage]]s and collect the [[Yellow Lum]]s there, before moving on. | Across the water, there are [[Yellow Lum]]s to catch, and several [[piranha]]s, [[Zombie Chicken]]s and an axe pendulum to avoid, as well as a [[switch]] to flick that reveals more [[Yellow Lum]]s. [[Ssssam]] will then go round in a circle a few times, giving [[Rayman]] more than one chance to break the [[cage]]s and collect the [[Yellow Lum]]s there, before moving on. | ||
<gallery widths="320px" heights="240px"> | |||
R2TGE-PC-TheMarshesOfAwakening-HallOfDoors.jpg|The [[Spiral Door]] in [[the Hall of Doors]] which takes [[Rayman]] to the Marshes of Awakening. | |||
</gallery> | |||
===Phase 2=== | ===Phase 2=== | ||
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===Return=== | ===Return=== | ||
[[Rayman]] must enter the Marshes for a second time after meeting [[Clark]] in [[the Menhir Hills]]. [[Clark]], in need of the [[Elixir of Life]] after swallowing something that has made him ill, requests [[Rayman]] to seek out [[the Cave of Bad Dreams]] hidden in the Marshes. At the Marshes' entrance, [[Rayman]] must take a side trail up a tree root and into a hidden grotto off-limits to [[Robo-Pirate]]s. Here, [[Rayman]] encounters the Guardian of the Cave of Bad Dreams, [[Jano]]. Provided that [[Rayman]] can remember the name of the place as [[Clark]] had told him, [[Jano]] will grant access - if not, then he will simply shoo [[Rayman]] away. | [[Rayman]] must enter the Marshes for a second time after meeting [[Clark]] in [[the Menhir Hills]]. [[Clark]], in need of the [[Elixir of Life]] after swallowing something that has made him ill, requests [[Rayman]] to seek out [[the Cave of Bad Dreams]] hidden in the Marshes. At the Marshes' entrance, [[Rayman]] must take a side trail up a tree root and into a hidden grotto off-limits to [[Robo-Pirate]]s. Here, [[Rayman]] encounters the Guardian of the Cave of Bad Dreams, [[Jano]]. Provided that [[Rayman]] can remember the name of the place as [[Clark]] had told him, [[Jano]] will grant access - if not, then he will simply shoo [[Rayman]] away. | ||
After completing [[the Cave of Bad Dreams]], [[Rayman]] is warped back to the grotto. He then has the option of paying [[Ssssam]] a visit and racing through the Marshes or taking the [[Spiral Door]] back to [[the Hall of Doors]]. | After completing [[the Cave of Bad Dreams]], [[Rayman]] is warped back to the grotto. He then has the option of paying [[Ssssam]] a visit and racing through the Marshes or taking the [[Spiral Door]] back to [[the Hall of Doors]]. | ||
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After finishing [[the Cave of Bad Dreams]], the player can spot a smaller version of [[Jano]] around the log that leads to [[the Cave of Bad Dreams]]' entrance. He is unreachable through normal gameplay, though he can be approached using a moonjump cheat. | After finishing [[the Cave of Bad Dreams]], the player can spot a smaller version of [[Jano]] around the log that leads to [[the Cave of Bad Dreams]]' entrance. He is unreachable through normal gameplay, though he can be approached using a moonjump cheat. | ||
==Dreamcast version== | |||
{{R2DCLevel | |||
| name = The Marshes of Awakening | | name = The Marshes of Awakening | ||
| image = [[Image:TheMarshesofAwakeningDC.jpg | | image = [[Image:TheMarshesofAwakeningDC.jpg|320px|The Marshes of Awakening]] | ||
| preceded by = [[The Fairy Glade]] | | preceded by = [[The Fairy Glade]] | ||
| followed by = [[The Bayou]] | | followed by = [[The Bayou]] | ||
| Line 44: | Line 44: | ||
}} | }} | ||
This level is identical to that of the original version apart from graphical enhancements. | This level is identical to that of the original version apart from graphical enhancements. | ||
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</gallery> | </gallery> | ||
| | {{clear}} | ||
==[[Rayman 2 (PlayStation)|PlayStation version]]== | |||
{{R2PSLevel | |||
| name = The Marshes of Awakening | | name = The Marshes of Awakening | ||
| image = [[Image:Rayman 2 PS1 Loading Screen 3.png | | image = [[Image:Rayman 2 PS1 Loading Screen 3.png|320px|The Marshes of Awakening]] | ||
| preceded by = [[The Fairy Glade]] | | preceded by = [[The Fairy Glade]] | ||
| followed by = [[The Bayou]] | | followed by = [[The Bayou]] | ||
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}} | }} | ||
Before entering the Marshes, [[Rayman]] meets the four [[Teensie]]s in [[the Hall of Doors]], oddly enough, to tell him that the [[Robo-Pirate]]s and blocked access to [[Four Masks of Polokus|the first mask of Polokus]]. He needs 50 [[Yellow Lum]]s to pass through the door in [[The Hall of Doors|the Hall]], and if he does, the [[Teensie]]s will open it, and then warn him about the guards that protect [[Four Masks of Polokus|the masks]]. He will then move on, and enter the Marshes. | Before entering the Marshes, [[Rayman]] meets the four [[Teensie]]s in [[the Hall of Doors]], oddly enough, to tell him that the [[Robo-Pirate]]s and blocked access to [[Four Masks of Polokus|the first mask of Polokus]]. He needs 50 [[Yellow Lum]]s to pass through the door in [[The Hall of Doors|the Hall]], and if he does, the [[Teensie]]s will open it, and then warn him about the guards that protect [[Four Masks of Polokus|the masks]]. He will then move on, and enter the Marshes. | ||
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The Hall of Doors PS1 03 The Marshes of Awakening.jpg|The entrance to the Marshes of Awakening in [[the Hall of Doors]]. | The Hall of Doors PS1 03 The Marshes of Awakening.jpg|The entrance to the Marshes of Awakening in [[the Hall of Doors]]. | ||
</gallery> | </gallery> | ||
| | ==[[Rayman Revolution|PlayStation 2 version]]== | ||
{{R2PS2Level | |||
| name = The Marshes of Awakening | | name = The Marshes of Awakening | ||
| image = [[File:RR-PS2-TheMarshesOfAwakening.jpg | | image = [[File:RR-PS2-TheMarshesOfAwakening.jpg|320px|The Marshes of Awakening]] | ||
| preceded by = [[The Menhir Hills]] | | preceded by = [[The Menhir Hills]] | ||
| followed by = [[The Cave of Bad Dreams]] | | followed by = [[The Cave of Bad Dreams]] | ||
| Line 86: | Line 86: | ||
}} | }} | ||
Much of this level remains the same, though like the PlayStation version, the log that leads to [[the Cave of Bad Dreams]] is absent, as the path to this is found at the end of the level. Also, during the first water ski ride, [[Eig]] the swamp monster shows up to follow [[Rayman]] and [[Ssssam]] while they also have to avoid [[Zombie Chicken]]s and [[piranha]]s. | |||
Much of this level remains the same, though like the PlayStation version, the log that leads to [[the Cave of Bad Dreams]] is absent, as the path to this is found at the end of the level. Also, during the first water ski ride, [[Eig]] the swamp monster shows up to follow [[Rayman]] and [[Ssssam]] while they also have to avoid [[Zombie Chicken]]s and [[piranha]]s. | |||
One of the most notable differences in this version is not even a part of the level. Whilst in every other version of the game this level was obligatory between [[the Fairy Glade]] and [[the Bayou]] this time, although it can be accessed from completion of [[the Fairy Glade]] onwards, [[Rayman]] does not actually need to go there until he has met up with [[Clark]]. For this reason the player doesn't need to visit the level twice. | One of the most notable differences in this version is not even a part of the level. Whilst in every other version of the game this level was obligatory between [[the Fairy Glade]] and [[the Bayou]] this time, although it can be accessed from completion of [[the Fairy Glade]] onwards, [[Rayman]] does not actually need to go there until he has met up with [[Clark]]. For this reason the player doesn't need to visit the level twice. | ||
| | {{clear}} | ||
==[[Rayman 2 Forever|Game Boy Color version]]== | |||
{{R2GBCLevel | |||
| name = Marshes of Awakening | | name = Marshes of Awakening | ||
| image = [[Image:gbc225.png | | image = [[Image:gbc225.png|160px|class=sprite|Marshes of Awakening]] | ||
| preceded by = [[The Fairy Glade#Game Boy Color version|Fairy Glade]] | | preceded by = [[The Fairy Glade#Game Boy Color version|Fairy Glade]] | ||
| followed by = [[Whale Bay#Game Boy Color version|Whale Bay]] | | followed by = [[Whale Bay#Game Boy Color version|Whale Bay]] | ||
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}} | }} | ||
This level is the second in this version of the game, and follows that of the original quite loosely. The music is an edited version of [[the Cave of Bad Dreams]]. | This level is the second in this version of the game, and follows that of the original quite loosely. The music is an edited version of [[the Cave of Bad Dreams]]. | ||
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</gallery> | </gallery> | ||
==== [[Bonus level (Rayman 2)|Bonus level]] ==== | ====[[Bonus level (Rayman 2)|Bonus level]]==== | ||
<gallery widths="320px" heights="320px"> | <gallery widths="320px" heights="320px"> | ||
Rayman2GBCUS - 16.png | Rayman2GBCUS - 16.png | ||
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Rayman2GBCUS - 15.png | Rayman2GBCUS - 15.png | ||
</gallery> | </gallery> | ||
==External links== | ==External links== | ||
*[http://www.youtube.com/watch?v=EVHX_U6iu_I The Marshes of Awakening playthrough at YouTube (PC version)] | *[http://www.youtube.com/watch?v=EVHX_U6iu_I The Marshes of Awakening playthrough at YouTube (PC version)] | ||
*[http://www.youtube.com/watch?v=fFy5pcbXiXQ The Marshes of Awakening playthrough at YouTube (Sega Dreamcast version)] | *[http://www.youtube.com/watch?v=fFy5pcbXiXQ The Marshes of Awakening playthrough at YouTube (Sega Dreamcast version)] | ||
*[http://www.youtube.com/watch?v=ZcqkyUH-9S8 The Marshes of Awakening playthrough at YouTube (Sony PlayStation version)] | *[http://www.youtube.com/watch?v=ZcqkyUH-9S8 The Marshes of Awakening playthrough at YouTube (Sony PlayStation version)] | ||
*[http://www.youtube.com/watch?v=AQvwBdkWhlU The Marshes of Awakening playthrough at YouTube (Sony PlayStation 2 version) (Part 1/2)] | *[http://www.youtube.com/watch?v=AQvwBdkWhlU The Marshes of Awakening playthrough at YouTube (Sony PlayStation 2 version) (Part 1/2)] | ||
*[http://www.youtube.com/watch?v=5KXfuaRYFIw The Marshes of Awakening playthrough at YouTube (Sony PlayStation 2 version) (Part 2/2)] | *[http://www.youtube.com/watch?v=5KXfuaRYFIw The Marshes of Awakening playthrough at YouTube (Sony PlayStation 2 version) (Part 2/2)] | ||
*[http://www.youtube.com/watch?v=je7_SeXMzFY The Marshes of Awakening playthrough at YouTube (Game Boy Color version) (Part 1/2)] | *[http://www.youtube.com/watch?v=je7_SeXMzFY The Marshes of Awakening playthrough at YouTube (Game Boy Color version) (Part 1/2)] | ||
*[http://www.youtube.com/watch?v=2VkLTdyDgE8 The Marshes of Awakening playthrough at YouTube (Game Boy Color version) (Part 2/2)] | *[http://www.youtube.com/watch?v=2VkLTdyDgE8 The Marshes of Awakening playthrough at YouTube (Game Boy Color version) (Part 2/2)] | ||
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[[ru:Болота Пробуждения]] | [[ru:Болота Пробуждения]] | ||
[[Category: Places from Rayman 2|Marshes of Awakening, The]] | [[Category:Places from Rayman 2|Marshes of Awakening, The]] | ||
[[Category: Places from Rayman 2 Forever|Marshes of Awakening, The]] | [[Category:Places from Rayman 2 Forever|Marshes of Awakening, The]] | ||