Mr Skops' Stalactites: Difference between revisions
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==Trivia== | ==Trivia== | ||
As in [[Mr Sax's Hullaballoo]], it is possible in the PC, [[Rayman Advance|Game Boy Advance]] and [[Rayman (Nintendo DSi)|DSiWare]] versions to break all 6 [[cage]]s in the first part and leave through the start-of-level [[exit sign]] without having to face the boss. Even if [[Mr Skops]] has not been defeated, [[Mr Dark's Dare]] will still unlock once all [[cage]]s have been broken. This is not possible in the PlayStation and Saturn versions as the [[exit sign]] in question is not present. This is also not possible in | As in [[Mr Sax's Hullaballoo]], it is possible in the PC, [[Rayman Advance|Game Boy Advance]] and [[Rayman (Nintendo DSi)|DSiWare]] versions to break all 6 [[cage]]s in the first part and leave through the start-of-level [[exit sign]] without having to face the boss. Even if [[Mr Skops]] has not been defeated, [[Mr Dark's Dare]] will still unlock once all [[cage]]s have been broken. This is not possible in the PlayStation and Saturn versions as the [[exit sign]] in question is not present. This is also not possible in [[Rayman (Atari Jaguar)|the Atari Jaguar version]], despite the fact that the [[exit sign]] is present: in this version, [[Mr Dark's Dare]] will not unlock until [[Mr Skops]] has been defeated. | ||
==External links== | ==External links== | ||