Tuned-Up Treasure: Difference between revisions

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{{ROLevel
{{ROLevel
| name = Tuned-Up Treasure
| name = Tuned-Up Treasure
| image = [[Image:Tuned-Up Treasure 1.jpg|center|320px|''Tuned-Up Treasure'']]
| image = [[Image:Tuned-Up Treasure 1.jpg|center|320px|Tuned-Up Treasure]]
| world = [[Grumbling Grottos]]
| world = [[Grumbling Grottos]]
}}
}}


'''Tuned-Up Treasure''' is the fifth level of the [[Grumbling Grottos]], a world in ''[[Rayman Origins]]''. It is the seventh [[Tricky Treasure]] level, where [[Rayman]] and his friends must chase a [[Tricky Treasure]] for a [[Skull Tooth]]. This level is the third one from this world and fifteenth overall that's included in the [[Back to Origins]] mode in ''[[Rayman Legends]]''.  
'''Tuned-Up Treasure''' is the fifth level of the [[Grumbling Grottos]], a world in ''[[Rayman Origins]]''. It is the seventh [[Tricky Treasure]] level, where [[Rayman]] and his friends must chase a [[Tricky Treasure]] for a [[Skull Tooth]]. This level is the third one from this world and fifteenth overall that's included in the [[Back to Origins]] mode in ''[[Rayman Legends]]''.


==Original version==
==Original version==
[[Rayman]] and his team find the [[Tricky Treasure]] at the end of the first platform. The chest thinks [[Rayman]] is going to beat him up, so he [[Running|runs]] away, and the chase begins. Getaway bluegrass music plays once the chase starts. The chase area consists of the team chasing the [[Tricky Treasure]] across platforms, drums, [[Notebird]]s, and [[Bumper Notebird]]s. Later on, they must also avoid [[spiky bird]] enemies. Towards the end, the players must go through a [[funnel]] and become tiny. Here, they must move quickly in the lower part of the screen as the [[Tricky Treasure]] [[Running|runs]] along in the upper part, avoiding [[spiky bird]]s and using [[Psychlops]] as platforms. Right after this, the team goes through another [[funnel]], becoming a normal size again right before catching the [[Tricky Treasure]] when there is no room left to go. That's when the players can punch the chest open and receive the [[Skull Tooth]] to give back to [[Mister Death]].  
[[Rayman]] and his team find the [[Tricky Treasure]] at the end of the first platform. The chest thinks [[Rayman]] is going to beat him up, so he [[Running|runs]] away, and the chase begins. Getaway bluegrass music plays once the chase starts. The chase area consists of the team chasing the [[Tricky Treasure]] across platforms, drums, [[notebird]]s, and [[bumper notebird]]s. Later on, they must also avoid [[spiky bird]] enemies. Towards the end, the players must go through a [[funnel]] and become tiny. Here, they must move quickly in the lower part of the screen as the [[Tricky Treasure]] [[Running|runs]] along in the upper part, avoiding [[spiky bird]]s and using [[Psychlops]] as platforms. Right after this, the team goes through another [[funnel]], becoming a normal size again right before catching the [[Tricky Treasure]] when there is no room left to go. That's when the players can punch the chest open and receive the [[Skull Tooth]] to give back to [[Mister Death]].


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
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Tuned-Up Treasure 3.jpg|A wooden barricade that must be body slammed on.
Tuned-Up Treasure 3.jpg|A wooden barricade that must be body slammed on.
Tuned-Up Treasure 4.jpg|The green [[bird]]s help the team here.
Tuned-Up Treasure 4.jpg|The green [[bird]]s help the team here.
Tuned-Up Treasure 5.jpg|A bunch of [[spiky bird]]s.
Tuned-Up Treasure 5.jpg|A bunch of [[spiky bird]]s.
Tuned-Up Treasure 6.jpg||The team will go through a [[funnel]].
Tuned-Up Treasure 6.jpg||The team will go through a [[funnel]].
Tuned-Up Treasure 7.jpg|The [[Psychlops]] can be bounced on when tiny.
Tuned-Up Treasure 7.jpg|The [[Psychlops]] can be bounced on when tiny.
Tuned-Up Treasure 8.jpg|The [[Tricky Treasure]] now stranded.
Tuned-Up Treasure 8.jpg|The [[Tricky Treasure]] now stranded.
</gallery>
</gallery>
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| name = Tuned-Up Treasure
| name = Tuned-Up Treasure
| difficulty = [[File:DifficultySkull.png|32px|''Skull'']][[File:DifficultySkull.png|32px|''Skull'']][[File:DifficultySkull.png|32px|''Skull'']]
| difficulty = [[File:DifficultySkull.png|32px|''Skull'']][[File:DifficultySkull.png|32px|''Skull'']][[File:DifficultySkull.png|32px|''Skull'']]
| image = [[File:Tuned-Up Treasure - Back to Origins.png|center|320px|''Tuned-Up Treasure'']]
| image = [[File:Tuned-Up Treasure - Back to Origins.png|center|320px|Tuned-Up Treasure]]
| preceded by = [[Don't Shoot the DJ#Back to Origins|Don't Shoot the DJ]]
| preceded by = [[Don't Shoot the DJ#Back to Origins|Don't Shoot the DJ]]
| followed by = [[To Bubblize a Mocking Bird#Back to Origins|To Bubblize a Mocking Bird]]
| followed by = [[To Bubblize a Mocking Bird#Back to Origins|To Bubblize a Mocking Bird]]
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Tuned-Up Treasure - Back to Origins 2.jpg|The start of the chase.
Tuned-Up Treasure - Back to Origins 2.jpg|The start of the chase.
Tuned-Up Treasure - Back to Origins 3.jpg|Green [[bird]]s help out as if they were a platform.
Tuned-Up Treasure - Back to Origins 3.jpg|Green [[bird]]s help out as if they were a platform.
Tuned-Up Treasure - Back to Origins 4.jpg|The middle part of the chase.
Tuned-Up Treasure - Back to Origins 4.jpg|The middle part of the chase.
Tuned-Up Treasure - Back to Origins 5.jpg|The [[Psychlops]] can be used as platforms when the players are tiny.
Tuned-Up Treasure - Back to Origins 5.jpg|The [[Psychlops]] can be used as platforms when the players are tiny.