The Kraken: Difference between revisions

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| enemies =
| enemies =
* 2 [[Scoper]]s
* 2 [[Scoper]]s
* 9 [[Stooge#Sea Stooge|Sea Stooges]] (infinitely spawning)
* 9 [[Sea Stooge]]s (infinitely spawning)
* 7 [[Squasher#Squashette|Squashettes]] (infinitely spawning)
* 7 [[Squashette]]s (infinitely spawning)
| rewards =
| rewards =
* 125 [[XP]]
* 125 [[XP]]
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}}
}}


{{Quote|The [[Kraken]]! We got it for a song after its last four films flopped. We added a bit of [[Darkmess]] to it for realism. Its weak points are the [[Darkmess]] Eyes on its back - when it turns, they are exposed. That's your opportunity to strike! The [[Kraken]] focuses its attacks on those islands. Fortunately, it must recharge afterwards. THAT'S your chance to strike! Should you perish, try to scream "ARRR!" or something piratey - it will add to the gravitas of the scene.|[[Phantom]]|''[[Rayman in the Phantom Show]]''}}
{{Quote|The [[Kraken]]! We got it for a song after its last four films flopped. We added a bit of [[Darkmess]] to it for realism. Its weak points are the [[Darkmess#Darkmess Eye|Darkmess Eyes]] on its back - when it turns, they are exposed. That's your opportunity to strike! The [[Kraken]] focuses its attacks on those islands. Fortunately, it must recharge afterwards. THAT'S your chance to strike! Should you perish, try to scream "ARRR!" or something piratey - it will add to the gravitas of the scene.|[[Phantom]]|''[[Rayman in the Phantom Show]]''}}


'''The Kraken''' is a battle in ''[[Rayman in the Phantom Show]]'', the third DLC of ''[[Mario + Rabbids Sparks of Hope]]''. It is part of the main quest [[The Pirate Set]], and is triggered after the heroes have destroyed all of the [[Darkmess]] eyes on the Kraken prop with the help of the [[Darkmess]] eyes present on the stage.
'''The Kraken''' is a battle in ''[[Rayman in the Phantom Show]]'', the third DLC of ''[[Mario + Rabbids Sparks of Hope]]''. It is part of the main quest [[The Pirate Set]], and is triggered after the heroes have destroyed all of the [[Darkmess#Darkmess Eye|Darkmess Eyes]] on the Kraken prop with the help of the [[Darkmess#Darkmess Egg|Darkmess Eggs]] present on the stage.


The goal of this battle is to destroy all nine [[Darkmess#Darkmess Eye|Darkmess Eyes]], effectively defeating the [[Kraken]].
The goal of this battle is to destroy all nine [[Darkmess#Darkmess Eye|Darkmess Eyes]], effectively defeating the [[Kraken]].
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The battlefield is one of the largest in the DLC, and features a variety of buildings around which circle pirate ships. A number of [[flying ring]]s and jump tiles can be used by the heroes to move around the stage. Enemies feature [[Scoper]]s, which take advantage of higher ground, [[Sea Stooge]]s and [[Squashette]]s.
The battlefield is one of the largest in the DLC, and features a variety of buildings around which circle pirate ships. A number of [[flying ring]]s and jump tiles can be used by the heroes to move around the stage. Enemies feature [[Scoper]]s, which take advantage of higher ground, [[Sea Stooge]]s and [[Squashette]]s.


The [[Kraken]] is situated at the center of the battlefield, encircled by four islands, each one containing a cannon which can launch the heroes far away across the stage. Every two turns, it will become enraged and launch an attack from within the islands by creating a sizable wave that bounces and inflicts damage upon nearby heroes. However, the [[Kraken]] cannot perform this attack every turn and requires time to recharge, returning to its neutral state afterward. After each turn, the [[Kraken]] rotates at a right angle counterclockwise. To defeat it, the heroes must target the [[Darkmess]] Eyes located on its back. In total, there are nine [[Darkmess]] Eyes, but only three are visible at any given time. Once the heroes have destroyed three [[Darkmess]] Eyes, the next set of three becomes visible.
The [[Kraken]] is situated at the center of the battlefield, encircled by four islands, each one containing a cannon which can launch the heroes far away across the stage. Every two turns, it will become enraged and launch an attack from within the islands by creating a sizable wave that bounces and inflicts damage upon nearby heroes. However, the [[Kraken]] cannot perform this attack every turn and requires time to recharge, returning to its neutral state afterward. After each turn, the [[Kraken]] rotates at a right angle counterclockwise. To defeat it, the heroes must target the [[Darkmess#Darkmess Eye|Darkmess Eyes]] located on its back. In total, there are nine [[Darkmess#Darkmess Eye|Darkmess Eyes]], but only three are visible at any given time. Once the heroes have destroyed three [[Darkmess#Darkmess Eye|Darkmess Eyes]], the next set of three becomes visible.


Victory in the battle is achieved by eliminating all nine [[Darkmess]] Eyes. After a bit, indestructible [[Darkmess portal]]s appear, spawning new [[Sea Stooge]]s and [[Squashette]]s.
Victory in the battle is achieved by eliminating all nine [[Darkmess#Darkmess Eye|Darkmess Eyes]]. After a bit, indestructible [[Darkmess#Darkmess Portal|Darkmess Portals]] appear, spawning new [[Sea Stooge]]s and [[Squashette]]s.


==Names in other languages==
==Names in other languages==
{{names
{{Names
|en=The Kraken
|en=The Kraken
|es=La kraken
|zh_hans=克拉肯
|ru=Кракен
|zh_hant=海怪
|nl=De kraken
|fr=Le kraken
|de=Der Krake
|it=Il kraken
|it=Il kraken
|de=Der Krake
|ko=크라켄
|fr=Le kraken
|nl=De kraken
|pt=A kraken
|pt=A kraken
|ko=크라켄
|ru=Кракен
|zh_hant=海怪
|es=La kraken
|zh_hans=克拉肯
}}
}}


{{Rayman in the Phantom Show}}
{{Rayman in the Phantom Show}}
[[fr:Le kraken]]


[[Category:Battles from Rayman in the Phantom Show]]
[[Category:Battles from Rayman in the Phantom Show]]