Rayman 2 Forever: Difference between revisions
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| name = Rayman 2 Forever | | name = Rayman 2 Forever | ||
| image = [[Image:Rayman2 forever gba box front eu.jpg|center|250px]] | | image = [[Image:Rayman2 forever gba box front eu.jpg|center|250px]] | ||
| published by = Ubisoft | | published by = [[Ubisoft]] | ||
| developed by = Ubi Studios (UK) | | developed by = Ubi Studios (UK) | ||
| release date = 2001 | | release date = 2001 | ||
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}} | }} | ||
'''''Rayman 2 Forever''''' (known as ''Rayman 2'' in the USA) is a port of ''[[Rayman 2: The Great Escape|Rayman 2]]'' that was released only on the Game Boy Color, and is the sequel to ''[[Rayman ( | '''''Rayman 2 Forever''''' (known as ''Rayman 2'' in the USA) is a port of ''[[Rayman 2: The Great Escape|Rayman 2]]'' that was released only on the Game Boy Color, and is the sequel to ''[[Rayman (Game Boy Color)|Rayman]]'' on the same handheld console. Unlike [[Rayman (Game Boy Color)|its predecessor]], whose plot was similar to that of [[Rayman 1|the original ''Rayman'']], this game follows the same plot as ''[[Rayman 2: The Great Escape]]''. All of the music is taken directly from [[Rayman (Game Boy Color)|the first Game Boy Color game]], only with added beats. Instead of using a password system, ''Rayman 2 Forever'' has a save battery, and allows the player to have up to three save files. The graphics also appear less advanced, most likely due to the fact that the game is longer and cartridge space limits would not allow for more complex visuals. Despite its name, ''Rayman 2 Forever'' bears no connection to ''[[Rayman Forever]]'', an enhanced version of [[Rayman 1|the original ''Rayman'']] which was released for the PC in 1998. | ||
==Notable | ==Notable gameplay components== | ||
===[[Lum]]s=== | ===[[Lum]]s=== | ||
Also, playing a similar role to the [[Ting]]s in the previous title, the [[Lum]]s are what [[Rayman]] finds and collects through out the levels. Unlike [[Ting]]s, [[Lum]]s will only be picked up once, and will not reappear once [[Rayman]] has found them. There are eight hundred [[Lum]]s in all, just like in the PS1 version of ''[[Rayman 2: The Great Escape|Rayman 2]]''. | Also, playing a similar role to the [[Ting]]s in the previous title, the [[Lum]]s are what [[Rayman]] finds and collects through out the levels. Unlike [[Ting]]s, [[Lum]]s will only be picked up once, and will not reappear once [[Rayman]] has found them. There are eight hundred [[Lum]]s in all, just like in the PS1 version of ''[[Rayman 2: The Great Escape|Rayman 2]]''. | ||