The Woods of Light: Difference between revisions

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m PlayStation version: Replaced the hyphen (-) with an en dash (–)
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The level was significantly re-modeled and renamed to the Clearing in the [[Rayman 2 (PlayStation)|PlayStation version]], but very little actually changes in [[Rayman]]'s progression. The waterfall at the beginning of the level is totally different (the stone bridge is absent), and the part at which [[Rayman]] has to climb between two walls was replaced by several pillars and a rope ladder. [[Murfy]] doesn't appear at all and the advice given from the [[Stone of Thought|Stones of Thought]] is given telepathically by [[Ly]] instead.
The level was significantly re-modeled and renamed to the Clearing in the [[Rayman 2 (PlayStation)|PlayStation version]], but very little actually changes in [[Rayman]]'s progression. The waterfall at the beginning of the level is totally different (the stone bridge is absent), and the part at which [[Rayman]] has to climb between two walls was replaced by several pillars and a rope ladder. [[Murfy]] doesn't appear at all and the advice given from the [[Stone of Thought|Stones of Thought]] is given telepathically by [[Ly]] instead.


Compared to the original version, there are twice as many [[Yellow Lum]]s to be found, and only one [[cage]], that being the cage carrying the [[Grand Minimus]] - both the [[cage]] that was supposed to carry the first [[Yellow Lum]] and the wooden grating underneath it are absent.
Compared to the original version, there are twice as many [[Yellow Lum]]s to be found, and only one [[cage]], that being the cage carrying the [[Grand Minimus]] both the [[cage]] that was supposed to carry the first [[Yellow Lum]] and the wooden grating underneath it are absent.


A very subtle difference present is that the [[baby Globox]]es continue crying throughout and after the cut scene, rather than stopping.
A very subtle difference present is that the [[baby Globox]]es continue crying throughout and after the cut scene, rather than stopping.