Hunchman801
Joined 26 December 2007
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:Hi there! We have a packed backlog of new features and fixes to implement but I'll be sure to look into this as soon as I have a bit of time. :) —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 23:58, 3 November 2023 (CET) | :Hi there! We have a packed backlog of new features and fixes to implement but I'll be sure to look into this as soon as I have a bit of time. :) —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 23:58, 3 November 2023 (CET) | ||
== ''Rayman M/Arena/Rush'' racecourse description == | |||
Hello! I'd like to ask you about a new, bit more systematic approach to the descriptions of racecoruses that I came up with today. An example of one for [[Big Bang]]: | |||
''start/finish line > long corridor full of dash boards and explosive barrels; a bumper and a climbing wall leading to an upper alternative path on the left with a sliding section and a Purple Lum > left turn; end of alternative path on the right > narrow room with a red mud-like surface, two platforms above > climbing wall with falling kegs > turn left; narrow corridor with rolling kegs > huge hall with red mud floor and bumpers on it; an alternative upper path with thin spinning platform high in the air blocked by a box > main path contains dash boards and a switch that allows to move the fences ahead; alternate upper path on the left ends with a sliding slope; alternate upper path on the right (access via a bumper) consists of dash boards and fences > start of a wide and long sliding section; alternate path on the right ends with a sliding slope with three explosive barrels > left turn, sliding section continuous, two big pillars in the middle > left turn; the sliding path features a huge number of explosive barrels; bumper in the middle of the slope, followed by a Purple Lum that allows for acces to an alternate path on the right > end of the sliding section > left turn; a bumper on the left allows to reach upper platforms on the left; the switch below retracts said platforms and moves fences on the altrenative right upper path > start/finish line'' | |||
I'd like to add sth like that to every standard race track description. What do you think? Is it okay, or is it too much? Also, sorry for the high resolution of the latest ''Rayman Arena'' screenshots - I can't set up the proper native resolution in my program without all the textures glitching out. - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 14:12, 10 March 2024 (CET) | |||