Port 'O Panic: Difference between revisions

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Port 'O Panic 8.jpg|Fireballs keep falling down, causing most of the structures to be set on fire.
Port 'O Panic 8.jpg|Fireballs keep falling down, causing most of the structures to be set on fire.
Port 'O Panic 9.jpg|The [[Skull Coin]] can only be collected before the wooden structures collapse.
Port 'O Panic 9.jpg|The [[Skull Coin]] can only be collected before the wooden structures collapse.
Port 'O Panic 10.jpg|Eventually the [[Antitoon|Darktoon]] with [[Annetta Fish]] will stop, letting the player free [[Annetta Fish]].
Port 'O Panic 10.jpg|Eventually, the [[Antitoon|Darktoon]] with [[Annetta Fish]] will stop, letting the player free [[Annetta Fish]].
File:Port 'O Panic 11.jpg|[[Annetta Fish]] is freed.
Port 'O Panic 11.jpg|[[Annetta Fish]] once freed from the [[Antitoon|Darktoon]]
Port 'O Panic 12.jpg|Freeing [[Annetta Fish]] will give the player the power to swim.
Port 'O Panic 12.jpg|Freeing [[Annetta Fish]] will give the player the power to swim.
Port 'O Panic 13.jpg|[[Swimming]] is done automatically, with the player being able to move using the movement controls.
Port 'O Panic 13.jpg|[[Swimming]] is done automatically, with the player being able to move using the movement controls.