Ting: Difference between revisions

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Thanks for the addition, I've expanded on it and rearranged things a bit
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'''Tings''' (known as '''Crystals''' in ''[[Rayman Ultimate]]'') are collectible items found in all of the first generation [[Rayman (series)|''Rayman'' games]].
'''Tings''', also known as '''crystals''', are collectible items found in all of the first generation [[Rayman (series)|''Rayman'' games]].


==In ''[[Rayman 1|Rayman]]'' and its spin-offs==
==In ''Rayman''==
{{quote|text=If [[Rayman]] picks up one hundred of them, he gains an extra [[life]], but they can also be used to pay [[the Magician]] (who'll give you access to [[Bonus level (Rayman 1)|bonus stages]]).
{{quote|text=If [[Rayman]] picks up one hundred of them, he gains an extra [[life]], but they can also be used to pay [[the Magician]] (who'll give you access to [[Bonus level (Rayman 1)|bonus stages]]).
But careful!
But careful!
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* PC (1.10, 1.21): 2244
* PC (1.10, 1.21): 2244
* [[Rayman (Atari Jaguar)|Jaguar]]: 2071
* [[Rayman (Atari Jaguar)|Jaguar]]: 2071
In the help menu of ''[[Rayman Ultimate]]'', a port of the game for the Pocket PC, Tings are referred to as crystals.


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===In ''[[Rayman Junior]]''===
==In ''Rayman Junior''==
[[File:Tings RJ.png|thumb|316px|class=sprite|Certain Tings cannot be collected in ''[[Rayman Junior]]'', because they lead to wrong answers.]]
[[File:Tings RJ.png|thumb|316px|class=sprite|Certain Tings cannot be collected in ''[[Rayman Junior]]'', because they lead to wrong answers.]]


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===In ''[[Rayman Designer]]''===
==In ''Rayman Designer''==
[[File:Designer Ting Colours.png|thumb|316px|class=sprite|The seven different Ting colours seen in ''[[Rayman Designer]]''.]]
[[File:Designer Ting Colours.png|thumb|316px|class=sprite|The seven different Ting colours seen in ''[[Rayman Designer]]''.]]


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===In [[Rayman (Game Boy Color)|''Rayman'' (Game Boy Color)]]===
==In the Game Boy Color version of ''Rayman''==
In [[Rayman (Game Boy Color)|the Game Boy Color version of ''Rayman'']], Tings play a much larger role in the story. Here, they are revealed to be tiny [[fairy|fairies]] inside glass spheres. These Tings wake [[Rayman]] up from his slumber at the beginning of the game to warn him of [[Mr Dark]]'s plot, and continue to provide instruction throughout the duration of [[Rayman]]'s adventure. They also grant him new powers at certain points in the game, essentially taking on the role [[Betilla]] the Fairy played in [[Rayman 1|the original version]]. Only 30 Tings are needed to gain an extra [[life]] here, and none are required to enter a [[Bonus level (Rayman 1)|bonus level]]. There are only 1184 Tings in this version of the game.
In [[Rayman (Game Boy Color)|the Game Boy Color version of ''Rayman'']], Tings play a much larger role in the story. Here, they are revealed to be tiny [[fairy|fairies]] inside glass spheres. These Tings wake [[Rayman]] up from his slumber at the beginning of the game to warn him of [[Mr Dark]]'s plot, and continue to provide instruction throughout the duration of [[Rayman]]'s adventure. They also grant him new powers at certain points in the game, essentially taking on the role [[Betilla]] the Fairy played in [[Rayman 1|the original version]]. Only 30 Tings are needed to gain an extra [[life]] here, and none are required to enter a [[Bonus level (Rayman 1)|bonus level]]. There are only 1184 Tings in this version of the game.


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</gallery>
</gallery>


==In [[Rayman 2 (cancelled prototype)|the cancelled 2D version of ''Rayman 2'']]==
==In the cancelled 2D version of ''Rayman 2''==
[[File:SilverTings.png|thumb|320px|class=sprite|Tings as seen in [[Rayman 2 (cancelled prototype)|the cancelled 2D prototype version of ''Rayman 2'']].]]
[[File:SilverTings.png|thumb|320px|class=sprite|Tings as seen in [[Rayman 2 (cancelled prototype)|the cancelled 2D prototype version of ''Rayman 2'']].]]