Riding the Storm: Difference between revisions

Fixed accidental inclusion of ruby characters in some Japanese localizations
m Area 2: Magician split, replaced: The MagicianThe Magician (2)
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===Area 2===
===Area 2===
Up in the clouds, the weather is very stormy. [[The Magician]] is present here, and if the heroes jump on his hat, he warns them that it is dangerous here and to not proceed. The heroes continue anyway, and past a few clouds shooting lightning, they reach the [[mosquito]]es, which they ride on for the rest of the level.
Up in the clouds, the weather is very stormy. [[The Magician (Rayman Origins)|The Magician]] is present here, and if the heroes jump on his hat, he warns them that it is dangerous here and to not proceed. The heroes continue anyway, and past a few clouds shooting lightning, they reach the [[mosquito]]es, which they ride on for the rest of the level.


As the team rides the [[mosquito]]es, they first have to avoid more clouds shooting lightning. Afterwards, a [[warship]] operated by a [[Livingstone|Lividstone]] appears in the background, which shoots [[helicopter bomb]]s into the foreground. The heroes and the [[mosquito]]es must avoid them, as well as [[Small mecha fly|small mecha flies]] and yet more clouds shooting lightning. After a while, [[Big mecha fly|big mecha flies]] appear as well. As the team goes through this area, large structures can be seen in the background. They are larger and larger as the team progresses further into the level. Eventually, the heroes reach some of the structures, where they must face turrets and machines that generate electric arcs between each other, as well as [[Small mecha fly|small]] and [[Big mecha fly|big mecha flies]]. It is sometimes required to shoot at gears to free the path, and some of the machines can be deactivated like this too. After a while, they must avoid red [[live missile]]s as well. Immediately after this, the team is able to get off the [[mosquito]]es, break open an [[Electoon]] [[cage]], and finish the level. They then pose on the [[The Photographer|photoboard]] as the Magician counts the total number of [[Lum (UbiArt games)|Lums]] collected in this level, and this despite his warnings at the beginning of this area.
As the team rides the [[mosquito]]es, they first have to avoid more clouds shooting lightning. Afterwards, a [[warship]] operated by a [[Livingstone|Lividstone]] appears in the background, which shoots [[helicopter bomb]]s into the foreground. The heroes and the [[mosquito]]es must avoid them, as well as [[Small mecha fly|small mecha flies]] and yet more clouds shooting lightning. After a while, [[Big mecha fly|big mecha flies]] appear as well. As the team goes through this area, large structures can be seen in the background. They are larger and larger as the team progresses further into the level. Eventually, the heroes reach some of the structures, where they must face turrets and machines that generate electric arcs between each other, as well as [[Small mecha fly|small]] and [[Big mecha fly|big mecha flies]]. It is sometimes required to shoot at gears to free the path, and some of the machines can be deactivated like this too. After a while, they must avoid red [[live missile]]s as well. Immediately after this, the team is able to get off the [[mosquito]]es, break open an [[Electoon]] [[cage]], and finish the level. They then pose on the [[The Photographer|photoboard]] as the Magician counts the total number of [[Lum (UbiArt games)|Lums]] collected in this level, and this despite his warnings at the beginning of this area.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
Riding the Storm 4.jpg|[[The Magician]] warning the heroes not to advance.
Riding the Storm 4.jpg|[[The Magician (Rayman Origins)|The Magician]] warning the heroes not to advance.
Riding the Storm 5.jpg|The beginning of the flight.
Riding the Storm 5.jpg|The beginning of the flight.
Riding the Storm 6.jpg|[[Helicopter bomb]]s.
Riding the Storm 6.jpg|[[Helicopter bomb]]s.