Treasure Ship: Difference between revisions
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<gallery widths="320px" heights="240px"> | <gallery widths="320px" heights="240px"> | ||
TreasureShipPC.jpg|The first player's starting position | TreasureShipPC.jpg|The first player's starting position | ||
RM-PC-TreasureShip-MiniMap.png|The mini-map of the stage | |||
RM PS2 Demo Lvl Icon - pirate3.png|Early production level icon | RM PS2 Demo Lvl Icon - pirate3.png|Early production level icon | ||
</gallery> | |||
=== ''Rayman Arena'' === | |||
<gallery widths="320px" heights="240px"> | |||
RA-GC-TreasureShip-Icon.png|Level icon in the menu | |||
RA-GC-TreasureShip-ObstacleRacing-Start.jpg|The first player's starting position | |||
RA-GC-TreasureShip-ObstacleRacing-Checkpoint1.jpg|The first checkpoint line | |||
RA-GC-TreasureShip-ObstacleRacing-Checkpoint2.jpg|The second checkpoint line | |||
RA-GC-TreasureShip-ObstacleRacing-View1.jpg|A view of the map during a pre-race cutscene | |||
RA-GC-TreasureShip-ObstacleRacing-View2.jpg|A view of the map during a pre-race cutscene | |||
RA-GC-TreasureShip-ObstacleRacing-View3.jpg|A view of the map during a pre-race cutscene | |||
RA-GC-TreasureShip-ObstacleRacing-View4.jpg|A view of the map during a pre-race cutscene | |||
RA-GC-TreasureShip-ObstacleRacing-View5.jpg|A view of the map during a pre-race cutscene | |||
RA-GC-TreasureShip-MiniMap.png|The mini-map of the stage | |||
</gallery> | </gallery> | ||
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*The fourth floor/deck of the ship is one of the two areas in ''[[Rayman M]]'' and ''[[Rayman Arena]]'' where the players have to run towards the camera instead of being followed by it (the second one being [[Speed Stress]]). | *The fourth floor/deck of the ship is one of the two areas in ''[[Rayman M]]'' and ''[[Rayman Arena]]'' where the players have to run towards the camera instead of being followed by it (the second one being [[Speed Stress]]). | ||
*In the PC versions of ''[[Rayman M]]'', there is a glitch that traps the computer players in the elevators' area on the third deck/floor. They cannot leave the place until the human player enters it. This was later fixed in ''[[Rayman Arena]]''. | *In the PC versions of ''[[Rayman M]]'', there is a glitch that traps the computer players in the elevators' area on the third deck/floor. They cannot leave the place until the human player enters it. This was later fixed in ''[[Rayman Arena]]''. | ||
*The theme | *The theme played during the Popolopoï and the [[On and On]] modes in Treasure Ship in the PC and PlayStation 2 versions of ''[[Rayman M]]'' is a remix of the theme of [[Haunted Yard]] and it is shared with [[Electric Final]] and [[Speed Stress]]. | ||
== External links == | == External links == | ||