Rayman Rush: Difference between revisions
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==Trivia== | ==Trivia== | ||
*It was revealed in March 2013, that the game can be completed at 100%. Until then only 99.2% was known to be possible. The remaining 0.8% was previously thought to be tied to time records throughout the game. | *It was revealed in March 2013, that the game can be completed at 100%. Until then only 99.2% was known to be possible. The remaining 0.8% was previously thought to be tied to time records throughout the game. | ||
** | **The missing 0.8% is tied to Lums Mode. Players must win with all of the Lums collected in Lums Mode for each level. If any Lums remain uncollected after winning the race for the first time, the game will only award 2.3% instead of 2.5%, causing the missing 0.2% from the respective levels to become unobtainable. Replaying the Lums Mode and collecting the remaining Lums will not award the additional 0.2%. | ||
**If a player won a Lums Mode for the first time but failed to collect all the Lums for every level, the maximum percentage they would be able to acquire is 96.8% | |||
*At some point the game was called ''Rayman Race''.<ref>''Official UK Playstation Magazine'', Issue 079, pg. 9, https://archive.org/details/opm-079/page/n7/mode/2up</ref> | *At some point the game was called ''Rayman Race''.<ref>''Official UK Playstation Magazine'', Issue 079, pg. 9, https://archive.org/details/opm-079/page/n7/mode/2up</ref> | ||