Bad Rayman: Difference between revisions
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*''This article is about the enemy in [[Rayman 1|the original Rayman game]]. For other characters with similar names, see [[Dark Rayman]].'' | *''This article is about the enemy in [[Rayman 1|the original Rayman game]]. For other characters with similar names, see [[Dark Rayman]].'' | ||
{{ | {{Quote|text=Watch out! [[Mr Dark|Mr. Dark]] has conjured a dark version of [[Rayman|yourself]]! It doesn't seem friendly: I wouldn't try shaking hands with it...|sign=[[Ting]]s|source=[[Rayman (Game Boy Color)|''Rayman'' (Game Boy Color)]]}} | ||
'''Bad Rayman''', also known as '''Dark Rayman''', is an enemy which appears in [[Rayman 1|the original ''Rayman'' game]], its [[Rayman (Game Boy Color)|Game Boy Color remake]], its [[Rayman Advance|Game Boy Advance port]], in ''[[Rayman Junior]]'' and in ''[[Rayman Designer]]''. | '''Bad Rayman''', also known as '''Dark Rayman''', is an enemy which appears in [[Rayman 1|the original ''Rayman'' game]], its [[Rayman (Game Boy Color)|Game Boy Color remake]], its [[Rayman Advance|Game Boy Advance port]], in ''[[Rayman Junior]]'' and in ''[[Rayman Designer]]''. | ||
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===Bad Rayman's fist=== | ===Bad Rayman's fist=== | ||
In the PlayStation version of the game, Bad Rayman can throw his [[ | In the PlayStation version of the game, Bad Rayman can throw his [[Telescopic fist|fist]] while copying [[Rayman]]'s actions. Unlike Bad Rayman's body, the fist is not recoloured, but instead looks exactly like [[Rayman]]'s did when it was thrown, reflecting [[Golden Fist]] and/or [[Speed Fist]] power-ups. This copy of the [[Telescopic fist|fist]] should also have appeared in the PC version, but due to a programming error,<ref>The PC port of the engine added a function named ''add_alwobj'', which must be called on objects like the [[telescopic fist]] to add them to the list of "level objects". The code which manages Bad Rayman's [[Telescopic fist|fist]] was not updated in the PC port to include this new function call, rendering it ineffective.</ref> it remains inactive and invisible. | ||
Unlike Bad Rayman himself, his [[ | Unlike Bad Rayman himself, his [[Telescopic fist|fist]] is harmless to [[Rayman]], as it passes right through him. However, it was intended during [[Rayman 1|the game]]'s development to kill [[Rayman]] if it came into contact with him.<ref>This can be seen by decompiling the game's code and inspecting the main object function table: Bad Rayman and his [[Telescopic fist|fist]] have the same collision function, ''DoBlKRayRaymanCollision''. The collision code for the [[Telescopic fist|fist]] is never executed, as the necessary flag to enable collision with [[Rayman]] is turned off in the [[Telescopic fist|fist]]'s animation state (''état'').</ref> It is unknown whether this behaviour was intentionally disabled for gameplay reasons, or just never fully implemented due to lack of time or other technical issues. | ||
==In ''Rayman Junior''== | ==In ''Rayman Junior''== | ||