Clearleaf Forest: Difference between revisions
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* ''This article is about the level in ''[[Rayman 3]]''. For the level in ''[[Rayman: Hoodlums' Revenge]]'', see [[Clearleaf Forest (Rayman: Hoodlums' Revenge)]].'' | * ''This article is about the level in ''[[Rayman 3]]''. For the level in ''[[Rayman: Hoodlums' Revenge]]'', see [[Clearleaf Forest (Rayman: Hoodlums' Revenge)]].'' | ||
{{ | {{Quote|text=Once it was bustling with life. Now, this lush woodland is overrun with hordes of no-good [[Hoodlum]]s. They’ve built up towers, bunkers, and other obstacles to make [[Rayman]]’s trip here anything but a walk in the park.|sign=Press release|source=''[[Rayman 3]]''}} | ||
'''Clearleaf Forest''', also known as the '''Forest of Clear Leaves''', is a location found in ''[[Rayman 3]]'' and the Game Boy Advance game ''[[Rayman: Hoodlums' Revenge]]''. In the former game it follows [[the Fairy Council]], and introduces the player to the [[Heavy Metal Fist]], the [[ | '''Clearleaf Forest''', also known as the '''Forest of Clear Leaves''', is a location found in ''[[Rayman 3]]'' and the Game Boy Advance game ''[[Rayman: Hoodlums' Revenge]]''. In the former game it follows [[the Fairy Council]], and introduces the player to the [[Heavy Metal Fist]], the [[Lockjaw]] and the [[Shock Rocket]]. It is the first level to have a boss (the [[Master Kaag]]), and is also the first level in which [[Globox]] first discovers the infamous [[plum juice]] under the control of [[André]]. | ||
==Description== | ==Description== | ||
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===Stage 2 – The clearings=== | ===Stage 2 – The clearings=== | ||
[[Rayman]] and [[Globox]] land in a small area surrounded by [[mushroom]]s. Several [[Hoodlum]]s arrive by [[Hoodlum airship|airships]], one drinking heavily from a [[keg]] of [[plum juice]]. [[Rayman]] must destroy them to gain a [[Vortex]] can of [[Laser-Washing Powder]]; with it he must lower a [[meadowscrew]] to gain access to the higher levels of the forest, where there are a couple more remaining [[Hoodmonger]]s. After defeating one of them that has the dollar ($) sign, a [[Heavy Metal Fist]] appears, which [[Rayman]] uses to smash through a barricade to get to a waterfall-filled area. Meanwhile, [[Globox]] drinks down the [[plum juice]], inflates as a side effect, and floats away. [[Rayman]] has to advance and as he [[helicopter]]s a good distance, he then smashes a [[cage]] containing a [[Sylkin]] that gives him his first can of the [[ | [[Rayman]] and [[Globox]] land in a small area surrounded by [[mushroom]]s. Several [[Hoodlum]]s arrive by [[Hoodlum airship|airships]], one drinking heavily from a [[keg]] of [[plum juice]]. [[Rayman]] must destroy them to gain a [[Vortex]] can of [[Laser-Washing Powder]]; with it he must lower a [[meadowscrew]] to gain access to the higher levels of the forest, where there are a couple more remaining [[Hoodmonger]]s. After defeating one of them that has the dollar ($) sign, a [[Heavy Metal Fist]] appears, which [[Rayman]] uses to smash through a barricade to get to a waterfall-filled area. Meanwhile, [[Globox]] drinks down the [[plum juice]], inflates as a side effect, and floats away. [[Rayman]] has to advance and as he [[helicopter]]s a good distance, he then smashes a [[cage]] containing a [[Sylkin]] that gives him his first can of the [[Lockjaw]]. With it, he makes it safely to the other end of the creek, where he finds [[Globox]], still intoxicated, standing in front of a [[Hoodlum]] camp. [[Rayman]] must fight off the many [[Hoodmonger]]s and a [[Slapdash]] that guard the area before smashing down a wooden barricade. With [[Globox]] no longer intoxicated, [[Rayman]] has to stick a [[plum]] on its post to get up to a [[Hoodlum]] fortress. | ||
The score thresholds for this stage are 3250 points for 25% (2 stars), 6500 points for 50% (3 stars), 9750 points for 75% (4 stars) and 13000 points for 100% (5 stars). | The score thresholds for this stage are 3250 points for 25% (2 stars), 6500 points for 50% (3 stars), 9750 points for 75% (4 stars) and 13000 points for 100% (5 stars). | ||
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===Stage 3 – The [[Hoodlum]] fortress=== | ===Stage 3 – The [[Hoodlum]] fortress=== | ||
[[Rayman]] and [[Globox]] walk along hallways filled with crates of [[plum juice]] bottles. In the center of a circular room lies the first [[Hoodmonger Soldier]]. Defeating him rewards [[Rayman]] with his first ever [[Shock Rocket]] can of [[Laser-Washing Powder]]. This power makes his [[Telescopic fist|fist]] as a rocket. Even with [[Globox]]'s displeasure of the use of the costumes, [[Rayman]] uses the [[Shock Rocket]] to maneuver through three obstacle courses to hit three targets of himself and [[Globox]] to open three doors. Moving through the hallways, [[Rayman]] encounters a [[Hoodboom]], but has no time to defeat him as he quickly runs through a gate which closes sharply. [[Rayman]] is trapped unless he uses a [[Vortex]] and [[ | [[Rayman]] and [[Globox]] walk along hallways filled with crates of [[plum juice]] bottles. In the center of a circular room lies the first [[Hoodmonger Soldier]]. Defeating him rewards [[Rayman]] with his first ever [[Shock Rocket]] can of [[Laser-Washing Powder]]. This power makes his [[Telescopic fist|fist]] as a rocket. Even with [[Globox]]'s displeasure of the use of the costumes, [[Rayman]] uses the [[Shock Rocket]] to maneuver through three obstacle courses to hit three targets of himself and [[Globox]] to open three doors. Moving through the hallways, [[Rayman]] encounters a [[Hoodboom]], but has no time to defeat him as he quickly runs through a gate which closes sharply. [[Rayman]] is trapped unless he uses a [[Vortex]] and [[Lockjaw]] (dropped by two [[Hoodmonger]]s) to lower a [[meadowscrew]] and swing on a [[flying hook]]. Once he is across, he will need to activate a [[switch]] that opens the gate so [[Globox]] can get through. A band of [[Hoodlum]]s is inside, naturally, and [[Rayman]] will have to defeat them all for the aforementioned [[Hoodboom]] to appear. He is too high up for [[Rayman]] to reach, so [[Rayman]] will need to find and kill a [[Slapdash]] to obtain another can of [[Shock Rocket]] and use it to hit the [[Hoodboom]]. After every [[Hoodlum]] is defeated, [[Globox]] drinks a barrel full of [[plum juice]] and belches out a purple [[bubble]] - [[Rayman]] can bounce onto it to help him reach the higher level of the fortress. Inside is a mass of crates; [[Rayman]] must make his way through the fortress, freeing every [[Sylkin]] he comes across. Each will give him a [[Heavy Metal Fist]] can, useful for smashing down wooden barricades with more [[Sylkin]] [[Teensie]]s hidden inside. Eventually, he will have enough cans to take him through a barricade at the far end of the fortress. | ||
In the first room, above [[Globox]], is an air vent, hiding a lever. If [[Rayman]] can maneuver a [[Shock Rocket]] to activate the lever, a trap door will open up, containing yellow and red [[Jewel|gems]]. | In the first room, above [[Globox]], is an air vent, hiding a lever. If [[Rayman]] can maneuver a [[Shock Rocket]] to activate the lever, a trap door will open up, containing yellow and red [[Jewel|gems]]. | ||
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RaymanFightsMasterKaag.jpg|[[Rayman]] battling [[Master Kaag]]. | RaymanFightsMasterKaag.jpg|[[Rayman]] battling [[Master Kaag]]. | ||
Slapdash Clearleaf Stadium.jpg|An [[Slapdash]] in the [[Clearleaf Stadium]]. | Slapdash Clearleaf Stadium.jpg|An [[Slapdash]] in the [[Clearleaf Stadium]]. | ||
RaymanUsingMasterKaag.jpg|[[Rayman]] using the [[Hoodstomper]]. | RaymanUsingMasterKaag.jpg|[[Rayman]] using the [[Master Kaag|Hoodstomper]]. | ||
MasterKaag (Unused).jpg|The [[Hoodstomper]] is abandoned after the defeat of the [[Hoodmonger Soldier]]s. | MasterKaag (Unused).jpg|The [[Master Kaag|Hoodstomper]] is abandoned after the defeat of the [[Hoodmonger Soldier]]s. | ||
Wanted Xowar.jpg|A "Wanted" poster depicting the [[Xowar]]. | Wanted Xowar.jpg|A "Wanted" poster depicting the [[Xowar]]. | ||
The office of Otto.jpg|[[Otto Psi]]'s office. | The office of Otto.jpg|[[Otto Psi]]'s office. | ||