Rayman (early production): Difference between revisions

m Code clean-up, formatting and standardization
m Fixed links to redirects
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Rayman Jaguar Beta 2.png|An early version of ''[[Rayman 1|Rayman]]'' for the Atari Jaguar showing a [[little Livingstone]] mounting a [[Spider (Rayman 1)|spider]] along with a [[hunter]] and [[Rayman]] in an unknown environment.
Rayman Jaguar Beta 2.png|An early version of ''[[Rayman 1|Rayman]]'' for the Atari Jaguar showing a [[little Livingstone]] mounting a [[Spider (Rayman 1)|spider]] along with a [[hunter]] and [[Rayman]] in an unknown environment.
BetaEnemies.jpg|These unidentified enemies in the early Atari Jaguar version of the game, possibly early versions of [[Antitoon]]s, are holdovers from [[Rayman (cancelled prototype)|the game's cancelled SNES version]].
BetaEnemies.jpg|These unidentified enemies in the early Atari Jaguar version of the game, possibly early versions of [[Antitoon]]s, are holdovers from [[Rayman (cancelled prototype)|the game's cancelled SNES version]].
Rayman-1-early-Jaguar-designs.png|A very early Atari Jaguar version showing an early design of [[Rayman]] and the [[Electoons]].
Rayman-1-early-Jaguar-designs.png|A very early Atari Jaguar version showing an early design of [[Rayman]] and the [[Electoon]]s.
Mega Force 41.png
Mega Force 41.png
Console Plus No 39.png
Console Plus No 39.png
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Unused R1 Anim - Plum360.gif|A [[plum]] which swings around in a full circle.
Unused R1 Anim - Plum360.gif|A [[plum]] which swings around in a full circle.
Unused R1 Anim - RayHang.gif|An unused animation for when [[Rayman]] jumps from [[hanging]] on a platform.
Unused R1 Anim - RayHang.gif|An unused animation for when [[Rayman]] jumps from [[hanging]] on a platform.
Unused R1 Anim - RedMonsterAttack.gif|An unused animation for the [[red monster]].
Unused R1 Anim - RedMonsterAttack.gif|An unused animation for the [[mad drummer]].
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* When falling from high places [[Rayman]] will appear stunned.
* When falling from high places [[Rayman]] will appear stunned.
* The [[Life|lives]] counter displays a single digit.
* The [[Life|lives]] counter displays a single digit.
* Rather than getting [[Electoon]] markers on a [[medallion]] upon breaking a [[cage]] the player now has to collect the [[Electoon]]s from it with a separate counter being available for that, replacing the [[ting]]s.
* Rather than getting [[Electoon]] markers on a [[Cage|medallion]] upon breaking a [[cage]] the player now has to collect the [[Electoon]]s from it with a separate counter being available for that, replacing the [[ting]]s.
* The [[Big Power]]s use an incorrect palette for parts of their animation.
* The [[Big Power]]s use an incorrect palette for parts of their animation.


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<gallery widths="800" heights="80">
<gallery widths="800" heights="80">
RaymanPS1DemoVol3Japan - Jungle 01.png|The [[The Dream Forest|Dream Forest]] map from the vol. 3 demo
RaymanPS1DemoVol3Japan - Jungle 01.png|The [[The Dream Forest|Dream Forest]] map from the vol. 3 demo
RaymanPS1DemoVol3Japan - Mountain 01.png|The [[The Blue Mountains|Blue Mountains]] map from the vol. 3 demo
RaymanPS1DemoVol3Japan - Mountain 01.png|The [[Blue Mountains]] map from the vol. 3 demo
RaymanPS1DemoVol6Japan - Jungle 13.png|The [[The Dream Forest|Dream Forest]] map from the vol. 6 demo
RaymanPS1DemoVol6Japan - Jungle 13.png|The [[The Dream Forest|Dream Forest]] map from the vol. 6 demo
</gallery>
</gallery>