Rayman (early production): Difference between revisions
Hunchman801 (talk | contribs) m Code clean-up, formatting and standardization |
Hunchman801 (talk | contribs) m Fixed links to redirects |
||
| Line 31: | Line 31: | ||
Rayman Jaguar Beta 2.png|An early version of ''[[Rayman 1|Rayman]]'' for the Atari Jaguar showing a [[little Livingstone]] mounting a [[Spider (Rayman 1)|spider]] along with a [[hunter]] and [[Rayman]] in an unknown environment. | Rayman Jaguar Beta 2.png|An early version of ''[[Rayman 1|Rayman]]'' for the Atari Jaguar showing a [[little Livingstone]] mounting a [[Spider (Rayman 1)|spider]] along with a [[hunter]] and [[Rayman]] in an unknown environment. | ||
BetaEnemies.jpg|These unidentified enemies in the early Atari Jaguar version of the game, possibly early versions of [[Antitoon]]s, are holdovers from [[Rayman (cancelled prototype)|the game's cancelled SNES version]]. | BetaEnemies.jpg|These unidentified enemies in the early Atari Jaguar version of the game, possibly early versions of [[Antitoon]]s, are holdovers from [[Rayman (cancelled prototype)|the game's cancelled SNES version]]. | ||
Rayman-1-early-Jaguar-designs.png|A very early Atari Jaguar version showing an early design of [[Rayman]] and the [[ | Rayman-1-early-Jaguar-designs.png|A very early Atari Jaguar version showing an early design of [[Rayman]] and the [[Electoon]]s. | ||
Mega Force 41.png | Mega Force 41.png | ||
Console Plus No 39.png | Console Plus No 39.png | ||
| Line 94: | Line 94: | ||
Unused R1 Anim - Plum360.gif|A [[plum]] which swings around in a full circle. | Unused R1 Anim - Plum360.gif|A [[plum]] which swings around in a full circle. | ||
Unused R1 Anim - RayHang.gif|An unused animation for when [[Rayman]] jumps from [[hanging]] on a platform. | Unused R1 Anim - RayHang.gif|An unused animation for when [[Rayman]] jumps from [[hanging]] on a platform. | ||
Unused R1 Anim - RedMonsterAttack.gif|An unused animation for the [[ | Unused R1 Anim - RedMonsterAttack.gif|An unused animation for the [[mad drummer]]. | ||
</gallery> | </gallery> | ||
| Line 223: | Line 223: | ||
* When falling from high places [[Rayman]] will appear stunned. | * When falling from high places [[Rayman]] will appear stunned. | ||
* The [[Life|lives]] counter displays a single digit. | * The [[Life|lives]] counter displays a single digit. | ||
* Rather than getting [[Electoon]] markers on a [[medallion]] upon breaking a [[cage]] the player now has to collect the [[Electoon]]s from it with a separate counter being available for that, replacing the [[ting]]s. | * Rather than getting [[Electoon]] markers on a [[Cage|medallion]] upon breaking a [[cage]] the player now has to collect the [[Electoon]]s from it with a separate counter being available for that, replacing the [[ting]]s. | ||
* The [[Big Power]]s use an incorrect palette for parts of their animation. | * The [[Big Power]]s use an incorrect palette for parts of their animation. | ||
| Line 231: | Line 231: | ||
<gallery widths="800" heights="80"> | <gallery widths="800" heights="80"> | ||
RaymanPS1DemoVol3Japan - Jungle 01.png|The [[The Dream Forest|Dream Forest]] map from the vol. 3 demo | RaymanPS1DemoVol3Japan - Jungle 01.png|The [[The Dream Forest|Dream Forest]] map from the vol. 3 demo | ||
RaymanPS1DemoVol3Japan - Mountain 01.png|The [[ | RaymanPS1DemoVol3Japan - Mountain 01.png|The [[Blue Mountains]] map from the vol. 3 demo | ||
RaymanPS1DemoVol6Japan - Jungle 13.png|The [[The Dream Forest|Dream Forest]] map from the vol. 6 demo | RaymanPS1DemoVol6Japan - Jungle 13.png|The [[The Dream Forest|Dream Forest]] map from the vol. 6 demo | ||
</gallery> | </gallery> | ||