Rayman DS: Difference between revisions
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==Technical issues== | ==Technical issues== | ||
Unlike any other version of ''[[Rayman 2]]'', ''Rayman DS'' included many technical problems in its gameplay. The swirls that radiate from the [[Four Masks of Polokus]] or [[Jano]]'s staff, for example, are not located exactly where they should be. Another particularly troubling problem is experienced during the encounter with [[Umber]] and in the flower ride in [[the Sanctuary of Rock and Lava]]: in both cases, [[Rayman]] should be locked to the respective surfaces, but can ''slip off'', even during [[Umber]]'s cinematic. The only way to lock [[Rayman]] back to the surface's center is to press the R button, which is used for strafing. Also, when replaying [[the Marshes of Awakening]], [[Ssssam]] can completely disappear during his cinematic. Sometimes the [[Spider (Rayman 2)|spider]] at the beginning of [[ | Unlike any other version of ''[[Rayman 2]]'', ''Rayman DS'' included many technical problems in its gameplay. The swirls that radiate from the [[Four Masks of Polokus]] or [[Jano]]'s staff, for example, are not located exactly where they should be. Another particularly troubling problem is experienced during the encounter with [[Umber]] and in the flower ride in [[the Sanctuary of Rock and Lava]]: in both cases, [[Rayman]] should be locked to the respective surfaces, but can ''slip off'', even during [[Umber]]'s cinematic. The only way to lock [[Rayman]] back to the surface's center is to press the R button, which is used for strafing. Also, when replaying [[the Marshes of Awakening]], [[Ssssam]] can completely disappear during his cinematic. Sometimes the [[Spider (Rayman 2)|spider]] at the beginning of the [[Tomb of the Ancients]] will disappear a few seconds after the cutscene in which he appeared. | ||
The background of the pause and saving screens is missing the swirling cloud texture and now only displays a static colored 3D model. | The background of the pause and saving screens is missing the swirling cloud texture and now only displays a static colored 3D model. | ||