Rayman (Atari Jaguar): Difference between revisions
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* The menu has been reduced to a single screen where the player can load their saved games. | * The menu has been reduced to a single screen where the player can load their saved games. | ||
* The view of [[The valley|the world map]] lacks the lens distortion effect created by [[Mr Dark]]'s binoculars when entering it for the first time, as seen in the PC version. [[Rayman]] also runs between levels on [[The valley|the world map]] instead of walking, as he does in the other versions. | * The view of [[The valley|the world map]] lacks the lens distortion effect created by [[Mr Dark]]'s binoculars when entering it for the first time, as seen in the PC version. [[Rayman]] also runs between levels on [[The valley|the world map]] instead of walking, as he does in the other versions. | ||
* Completing [[Mr Skops' Stalactites]] unlocks the final level, [[Mr Dark's Dare]], on the [[The valley|the world map]] no matter if all [[cage]]s have been broken. However attempting to enter it before doing so will result in the game telling the player to "free the world first". | |||
* Overall, the alterations made to this version largely decrease its difficulty compared to the other versions - ranging from the removal of level-specific gimmicks like sliding and going through a dark cave, to the excision of certain obstacle-laden sections, such as in [[Picture City]]. | * Overall, the alterations made to this version largely decrease its difficulty compared to the other versions - ranging from the removal of level-specific gimmicks like sliding and going through a dark cave, to the excision of certain obstacle-laden sections, such as in [[Picture City]]. | ||
* All bosses feature both reduced movesets and simpler attack cycles compared to the other versions, resulting in significantly lowered difficulty - this is most notable in the battles against [[Space Mama]] and [[Mr Dark]]. | * All bosses feature both reduced movesets and simpler attack cycles compared to the other versions, resulting in significantly lowered difficulty - this is most notable in the battles against [[Space Mama]] and [[Mr Dark]]. | ||