Rayman (series): Difference between revisions

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[[Rayman 1|The original ''Rayman'']] was released in 1995. At the beginning of the [[Rayman (Atari Jaguar)|Atari Jaguar version]], [[Rayman]] is seen frolicking with a group of [[Electoon]]s while they gravitate around the [[Great Protoon]], a glowing orb of energy which seems to be the [[Heart of the World]] under another name. Later, a dark and mysterious villain known as [[Mr Dark]] appears, stealing the [[Great Protoon]] and defeating [[Betilla]] the Fairy as she tries to protect it. When the [[Great Protoon]] is removed from its rightful place, the [[Glade of Dreams]] is cast into imbalance, and nightmarish creatures like [[Antitoon]]s, [[piranha]]s, [[Livingstone]]s and [[hunter]]s begin to proliferate, capturing the scattered [[Electoon]]s and imprisoning them in [[cage]]s. [[The Magician]] calls upon [[Rayman]], asking him to free all of the [[Electoon]]s, defeat [[Mr Dark]] and restore the [[Great Protoon]] to its rightful place. [[Rayman]] receives [[the Magician]]'s call while relaxing in a hammock, giving him the thumbs-up and responding ‘No problem!’ It seems that [[Rayman]] has become lazy, confident and self-assured since defeating [[Jano]]. At this time, [[Rayman]] apparently lives in a house on a beach, though his home is never fully seen (the very first level of the game, [[Pink Plant Woods]], is named the Primordial Forest in the original French edition, suggesting that this is very close to [[Rayman]]'s birthplace). He then travels through [[the valley]]'s six different lands, rescuing [[Electoon]]s and defeating powerful bosses. Along the way, [[Rayman]] meets his creator, [[Betilla]] the Fairy, for the first time; she gives him several powers to help him on his way, and is kidnapped by [[Mr Dark]] for her efforts. [[Rayman]] eventually reaches [[Mr Dark]]'s lair in the [[Candy Château]], where the villain transforms himself into monstrous hybrids of the previous five bosses. Ultimately [[Rayman]] defeats [[Mr Dark]], rescues [[Betilla]] and returns the [[Great Protoon]] to its rightful place, restoring the balance of the [[Glade of Dreams]].
[[Rayman 1|The original ''Rayman'']] was released in 1995. At the beginning of the [[Rayman (Atari Jaguar)|Atari Jaguar version]], [[Rayman]] is seen frolicking with a group of [[Electoon]]s while they gravitate around the [[Great Protoon]], a glowing orb of energy which seems to be the [[Heart of the World]] under another name. Later, a dark and mysterious villain known as [[Mr Dark]] appears, stealing the [[Great Protoon]] and defeating [[Betilla]] the Fairy as she tries to protect it. When the [[Great Protoon]] is removed from its rightful place, the [[Glade of Dreams]] is cast into imbalance, and nightmarish creatures like [[Antitoon]]s, [[piranha]]s, [[Livingstone]]s and [[hunter]]s begin to proliferate, capturing the scattered [[Electoon]]s and imprisoning them in [[cage]]s. [[The Magician]] calls upon [[Rayman]], asking him to free all of the [[Electoon]]s, defeat [[Mr Dark]] and restore the [[Great Protoon]] to its rightful place. [[Rayman]] receives [[the Magician]]'s call while relaxing in a hammock, giving him the thumbs-up and responding ‘No problem!’ It seems that [[Rayman]] has become lazy, confident and self-assured since defeating [[Jano]]. At this time, [[Rayman]] apparently lives in a house on a beach, though his home is never fully seen (the very first level of the game, [[Pink Plant Woods]], is named the Primordial Forest in the original French edition, suggesting that this is very close to [[Rayman]]'s birthplace). He then travels through [[the valley]]'s six different lands, rescuing [[Electoon]]s and defeating powerful bosses. Along the way, [[Rayman]] meets his creator, [[Betilla]] the Fairy, for the first time; she gives him several powers to help him on his way, and is kidnapped by [[Mr Dark]] for her efforts. [[Rayman]] eventually reaches [[Mr Dark]]'s lair in the [[Candy Château]], where the villain transforms himself into monstrous hybrids of the previous five bosses. Ultimately [[Rayman]] defeats [[Mr Dark]], rescues [[Betilla]] and returns the [[Great Protoon]] to its rightful place, restoring the balance of the [[Glade of Dreams]].


[[File:RaymanJuniorEUcover.jpg|200px|thumb|right|The cover of ''[[Rayman Junior]]''.]]
[[File:RaymanJuniorEUcover.jpg|200px|thumb|right|The cover of ''[[Maths and English with Rayman]]''.]]
===''[[Rayman Junior]]''===
===''[[Maths and English with Rayman]]''===
From 1996, [[Rayman]] appeared in several educational computer games designed especially for children, notably a game based on [[Rayman 1|the original ''Rayman'' game]] in which the player has to solve several reading and mathematics questions throughout modified versions of the original levels. This game had several names, and was released for the Sony PlayStation in 2000 as ''[[Rayman Junior]]'' in Europe and ''[[Rayman Junior|Rayman Brain Games]]'' in North America.
From 1996, [[Rayman]] appeared in several educational computer games designed especially for children, notably a game based on [[Rayman 1|the original ''Rayman'' game]] in which the player has to solve several reading and mathematics questions throughout modified versions of the original levels. This game had several names, and was released for the Sony PlayStation in 2000 as ''[[Maths and English with Rayman]]'' in Europe and ''[[Rayman Junior|Rayman Brain Games]]'' in North America.


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Other educational ''Rayman'' games include the following:
Other educational ''Rayman'' games include the following:


* ''[[English with Rayman]]''
* ''[[French with Rayman]]''
* ''[[Amazing Learning Games with Rayman]]''
* ''[[Amazing Learning Games with Rayman]]''
* ''[[Rayman Activity Centre]]''
* ''[[Rayman Activity Centre]]''