Rayman Adventures (early production): Difference between revisions

RayWizard (talk | contribs)
m DojoInvasion: Fixed my Mistake, I am sorry Humnch
RayWizard (talk | contribs)
Added 5 new categories (Some parts may need to be modified feel free to correct me)
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*Urban
*Urban
*Rural
*Rural
 
=== .ipk Environments ===
By extracting the cache from all .ipk files and placing it into 1 directory you can see Environments that are "rlc_ENVIRONMENT_NAME"
*rlc_avatar ([[Toad Story]])
*rlc_babeltower (Unused, has 1 [[https://raymanpc.com/wiki/en/Online_Challenges#The_Infinite_Tower Infinite Tower]] style level)
*rlc_beanstalk ([[Toad Story]])
*rlc_castle ([[Medieval Mayhem]])
*rlc_dojo ([[Wild, Wild East]])
*rlc_enchantedforest ([[Medieval Mayhem]])
*rlc_hades ([[Olympus Maximus]])
*rlc_hangar ([[https://raymanpc.com/wiki/en/20,000_Lums_Under_the_Sea#Rayman_Adventures Sea of Serendipity]])
*rlc_huns (Unused, has the assets for the unused [[Kung Foot]] Event)
*rlc_Intro (the first level of the game teaching you basic mechanics, [[Medieval Mayhem]])
*rlc_landofthedead (Unused, has 1 level from the [[Land of the Livid Dead]])
*rlc_maze (mazes from [[Olympus Maximus]])
*rlc_mexicanparty (Unused [[Fiesta de los Muertos]])
*rlc_nemo ([[https://raymanpc.com/wiki/en/20,000_Lums_Under_the_Sea#Rayman_Adventures Sea of Serendipity]])
*rlc_olympus ([[Olympus Maximus]])
*Nemo
*Olympus
*_deprecated_Palace
*Hades
*Maze
*Intro
*HauntedCastle
*DemoMix
*Temple
*OpenOcean
*AncientRuins
*Urban
*Rural
=== Levels ===
=== Levels ===
==== Unused levels ====
==== Unused levels ====
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</gallery>
</gallery>


== Multiplatform Assets ==
Assets for tutorials from different platforms such as Windows 32 bit, Wii, Xbox 360 and more are left in the obb
=== Wii ===
TGAs, TPLs, PBKs, and some animation files for Wii Remotes are present in fulllogic_PLATFORM.ipk. These are likely from [[Rayman Origins]] on the Wii.
=== Wii U ===
Action files, TPLs, TGAs, PBKs, and animation files for the Wii U GamePad and UI buttons are leftover in fulllogic_PLATFORM.ipk. These are again likely from Rayman Legends on the Wii U.
=== PS3 and PS4 ===
Action files, TPLs, TGAs, PBKs, and animation files for PS3 and PS4 controllers are leftover in fulllogic/bundle_PLATFORM.ipk. These are likely from [[Rayman Legends]] and [[Rayman Origins]] on the PS3 and also [[Rayman Legends]] on the PS4.
=== Windows (32-bit) ===
Inputs for Windows 32-bit devices are present in the files like input_win32.isg.ckd (in both the cutscene and inputs data directory) and input_cheat_win32.isg.ckd (Maybe developer cheats?).
=== IOS ===
On IOS only one file is leftover. It's name is "fx_notroundshockwave_01_ios.tga.ckd". It's location is in bundle_PLATFORM.ipk.
=== Xbox 360 and Xbox One ===
Action files, TPLs, TGAs, PBKs and animation files for the Xbox and UI buttons are leftover in fulllogic_PLATFORM.ipk. These are likely from Rayman Origins on the Xbox 360 and Rayman Legends on both Xbox 360 and Xbox One.
== Debug Arguments/Cheats ==
=== Debug Cheats ===
Creating a file in the OBB on Android or the .IPA on IOS devices named cmdline.txt allows you to execute debug arguments such as being invincible or loading a map.
<pre>
playtestFlag
demoFlag
uPlayName
uselessfriezewarning
gml
no_warnings
no_soundfree
drawdebug
nomap
savCurrentCheckpoint
nosave
notrc
norewards
noreward
lan
onlinemode
onlinesession
intro
onlinedebug
inputfocus
bundle
nologos
nologo
fastexit
networktime
assert
graphic
lip
remote
silent
autoskipcine
root
simulatecrash
port
disableundo
disableautofocus
disablescheduler
disablestats
allowShaderCompil
map
waitvbl
shadersFolder
hiddenatboot
fps
scheduler_off
player_nodamage
cheatAllPlayersTogether
</pre>
Some of the names listed may be  incomplete or repeated.
=== Developer Cheats ===
The game manager config script (libuaf.so) uses developer cheats listed here:
<pre>
CheatButtonNewGame
CheatUnlockAdventureMap
CheatIntroActive
CheatGoToAdventure
CheatGoToLeaderboard
CheatSkipTreeRitual
CheatInfiniteFood
CheatShowMenuTestLoca
CheatSkipIntro
CheatSkipAllIntro
CheatShowForcedCreatureId
CheatSkipDisclaimer
CheatPadConnect
CheatFruityBuild
CheatActiveLeaderboard
</pre>
== Developer Project name ==
in game.properties and the level folders (rlc_castle, rlc_dojo, rlc_hades, rlc_beanstalk etc.) the name "RLC" is mentioned which probably means Rayman Legends: Creatures.
== Leftover Java Code ==
A small amount of source code for likely scrapped source in the Ubisoft's Android SDK is in the ubisoft folder of all Android releases.
== Localization ==
== Localization ==
Below is a collection of unused text from the game localization file. The currency was Golden Circlets which the player could use to buy Egg-Hampers or Sweepstake Tickets. This event would have the player use the spin wheel and run in marathons.
Below is a collection of unused text from the game localization file. The currency was Golden Circlets which the player could use to buy Egg-Hampers or Sweepstake Tickets. This event would have the player use the spin wheel and run in marathons.