Rayman Adventures (early production): Difference between revisions

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The game would have originally featured two more worlds on the [[World map (Rayman Adventures)|world map]]; [[Desert Kingdom]] (which was named "Desert" in the files) and [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]] (which was named "Land of the Deads"). Both would go on to be used as environments in some of the game's [[Event (Rayman Adventures)|limited time events]].
The game would have originally featured two more worlds on the [[World map (Rayman Adventures)|world map]]; [[Desert Kingdom]] (which was named "Desert" in the files) and [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]] (which was named "Land of the Deads"). Both would go on to be used as environments in some of the game's [[Event (Rayman Adventures)|limited time events]].


An .act file for a [[Devilbob]] is present in the game files, and can be used to replace the enemy, different for each world, which appears on the right side of the screen while playing a level and pausing it. The [[Devilbob]]'s animation and sounds are functional. It was likely meant for use in the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]], since the unused level from that world features [[Devilbob]]s as enemies.
An .act file for a [[Devilbob]] is present in the game files, and can be used to replace the enemy, different for each world, which appears on the right side of the screen while playing a level and pausing it. The [[Devilbob]]'s animation and sounds are functional. It was likely meant for use in the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]], since the unused level from that world features [[Devilbob]]s as enemies. In the screenshots below the [[Devilbob]] is placed at the bottom of the screen while it's supposed to be more up.


The icon for the [[Desert of Dijiridoos|Grumbling Grottos]] from ''[[Rayman Origins]]'' can be found within the game's files, suggesting that the [[Desert of Dijiridoos]] was going to be featured in the game at one point before being scrapped. The game also has one Infinite Tower theme level which has [[Fiesta de los Muertos]] textures, and on the world map, it shows a rope with assets from [[Fiesta de los Muertos]]. More proof of this is seen in the mini icons for each world, where a hat from [[Fiesta de los Muertos]] is in the files as well as a tomb for the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]].
The icon for the [[Desert of Dijiridoos|Grumbling Grottos]] from ''[[Rayman Origins]]'' can be found within the game's files, suggesting that the [[Desert of Dijiridoos]] was going to be featured in the game at one point before being scrapped. The game also has one Infinite Tower theme level which has [[Fiesta de los Muertos]] textures, and on the world map, it shows a rope with assets from [[Fiesta de los Muertos]]. More proof of this is seen in the mini icons for each world, where a hat from [[Fiesta de los Muertos]] is in the files as well as a tomb for the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]].