Kagoubinôme: Difference between revisions

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Despite the character's original and attractive game design, the Kagoubinôme was discarded by the developers because his first attack required a lot of space in the level and the second proved very difficult to programme. [''sic'']|sign=VIP-zone description|source=[[RaymanZone]]}}
Despite the character's original and attractive game design, the Kagoubinôme was discarded by the developers because his first attack required a lot of space in the level and the second proved very difficult to programme. [''sic'']|sign=VIP-zone description|source=[[RaymanZone]]}}


The '''Kagoubinôme''' was a variety of [[Hoodlum]] which was initially planned to appear as an enemy in ''[[Rayman 3]]'', but was cut from the final version of the game. His French name would most likely have been changed before the game's release, possibly to one containing the word 'hood'. Since the name can roughly be translated to 'Hoodpair', the [[Siamese Hoodlum]] could be an earlier concept of the Kagoubinôme.
The '''Kagoubinôme''' was a variety of [[Hoodlum]] which was initially planned to appear as an enemy in ''[[Rayman 3]]'', but was cut from the final version of the game. His French name would most likely have been changed before the game's release, possibly to one containing the word 'hood'. Since the name can roughly be translated to 'Hoodpair', the [[Conjoined Hoodlum]] could be an earlier concept of the Kagoubinôme.


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