Popolopoï: Difference between revisions

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In [[Rayman 1|the original ''Rayman'' game]], blue popolopoï can be seen fluttering amidst the scenery of [[the Dream Forest]]. In the Sega Saturn and Atari Jaguar versions, several other colours are included; these colours reappear in ''[[Rayman Designer]]'', which also introduces a flashing, multicoloured variety.
In [[Rayman 1|the original ''Rayman'' game]], blue popolopoï can be seen fluttering amidst the scenery of [[the Dream Forest]]. In the Sega Saturn and Atari Jaguar versions, several other colours are included; these colours reappear in ''[[Rayman Junior]]'' and ''[[Rayman Designer]]'', which also introduces a flashing, multicoloured variety.


In ''[[Rayman 2: The Great Escape]]'' and its remakes, blue and yellow popolopoï can be seen in the background in [[the Woods of Light]]. ''Rayman 2'''s credits give a special thanks to someone called ‘Popolopoy’, providing a likely inspiration for the name given to them in ''[[Rayman M]]''. Incidentally, the credits also give special thanks to the ‘[[Tonic Trouble|T-Trouble]] Team’.
In ''[[Rayman 2: The Great Escape]]'' and its remakes, blue and yellow popolopoï can be seen in the background in [[the Woods of Light]]. ''Rayman 2'''s credits give a special thanks to someone called ‘Popolopoy’, providing a likely inspiration for the name given to them in ''[[Rayman M]]''. Incidentally, the credits also give special thanks to the ‘[[Tonic Trouble|T-Trouble]] Team’.
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In ''[[Rayman M]]'', there is an entire racing mode which revolves around them. In Popolopoï Mode, the player must run through the race course while [[shot|shooting]] as many popolopoï as he can; each popolopoï struck grants the player extra time, which he will need in order to finish the race. The yellow popolopoï are rarer and grant more time than the blue ones.
In ''[[Rayman M]]'', there is an entire racing mode which revolves around them. In Popolopoï Mode, the player must run through the race course while [[shot|shooting]] as many popolopoï as he can; each popolopoï struck grants the player extra time, which he will need in order to finish the race. The yellow popolopoï are rarer and grant more time than the blue ones.


In ''[[Rayman 3: Hoodlum Havoc]]'', sparkling blue popolopoï are visible in [[the Fairy Council]]. Appearing randomly, they twirl around [[Rayman]] while making slight noises. Both the blue and yellow types appear in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version]].
In ''[[Rayman 3: Hoodlum Havoc]]'', sparkling blue popolopoï are visible in [[the Fairy Council]]. Appearing randomly, they twirl around [[Rayman]] while making slight twinkling noises. Both the blue and yellow types appear in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version]].


Popolopoï will appear in the upcoming ''[[Rayman Origins]]''. They can be seen fluttering around in one level shown in the game's trailer, and some of them can be seen flying away from the stone circle right before [[Rayman]] is created.
Popolopoï will appear in the upcoming ''[[Rayman Origins]]''. They can be seen fluttering around in one level shown in the game's trailer, and some of them can be seen flying away from the stone circle right before [[Rayman]] is created.
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[[Image:PopolopoiClose.jpg|left|thumb|A popolopoï, as seen in ''[[Rayman M]]'']]
[[Image:PopolopoiClose.jpg|left|thumb|A popolopoï, as seen in ''[[Rayman M]]'']]


[[Image:Butterflies_in_rayman3_byAcarr.PNG‎|right|316px|thumb|Popolopoï in ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]'']]
[[Image:Butterflies_in_rayman3_byAcarr.PNG‎|right|316px|thumb|Popolopoï in [[the Fairy Council]] in ''[[Rayman 3: Hoodlum Havoc]]'']]


[[Image:Popolopoi_R3_GBA.PNG‎|thumb|316px|Popolopoï in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']]]]
[[Image:Popolopoi_R3_GBA.PNG‎|thumb|316px|Popolopoï in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']]]]