Shell: Difference between revisions
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[[File:Menhir Hills.jpg|thumb|right|300px| | [[File:Menhir Hills.jpg|thumb|right|300px|Official artwork showing [[Rayman]] riding a [[walking shell]]]] | ||
A '''shell''' (also known as a '''Walking Bullet''') is a highly-explosive, rocket-shaped, animalistic robot found in ''[[Rayman 2: The Great Escape]]'' and its remakes, as well as [[Rayman 3 (Game Boy Advance)|the Game Boy Advance vesion of ''Rayman 3'']]. They were built by [[Robo-Pirate army|the Robo-Pirates]], and are used by them to guard passages. They chase [[Rayman]] if he comes within their line of sight. If [[Rayman]] manages to avoid touching them for long enough as they chase him, they become tired and [[Rayman]] can jump on their backs and ride them. This can be done easily if they are already asleep, in which case it is unnecessary to tame them. If they hit [[Rayman]], or any other object or creature, they will explode, which can cause the player some health loss. | A '''shell''' (also known as a '''Walking Bullet''') is a highly-explosive, rocket-shaped, animalistic robot found in ''[[Rayman 2: The Great Escape]]'' and its remakes, as well as [[Rayman 3 (Game Boy Advance)|the Game Boy Advance vesion of ''Rayman 3'']]. They were built by [[Robo-Pirate army|the Robo-Pirates]], and are used by them to guard passages. They chase [[Rayman]] if he comes within their line of sight. If [[Rayman]] manages to avoid touching them for long enough as they chase him, they become tired and [[Rayman]] can jump on their backs and ride them. This can be done easily if they are already asleep, in which case it is unnecessary to tame them. If they hit [[Rayman]], or any other object or creature, they will explode, which can cause the player some health loss. | ||
There are three makes of shell: the [[flying shell]]s, the [[walking shell]]s, and the [[red walking shell]]s. All three types can be avoided or punched to delay or stop them in their tracks. | There are three makes of shell: the [[flying shell]]s, the [[walking shell]]s, and the [[red walking shell]]s. All three types can be avoided or punched to delay or stop them in their tracks. | ||
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[[Rayman]] first come across the [[walking shell]]s in [[the Menhir Hills]], [[red walking shell]]s in [[the Precipice]], and [[flying shell]]s in [[the Prison Ship]]. | [[Rayman]] first come across the [[walking shell]]s in [[the Menhir Hills]], [[red walking shell]]s in [[the Precipice]], and [[flying shell]]s in [[the Prison Ship]]. | ||
[[File:R2TGE-OfficialConceptArt-RaymanAndWalkingShell1.jpg|thumb|250px| | [[File:R2TGE-OfficialConceptArt-RaymanAndWalkingShell1.jpg|thumb|250px|Official concept art of [[Rayman]] falling from a walking shell]] | ||
[[Walking shell]]s are also found in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']], in the level [[Prickly Passage]] in the world [[Haunted Dreams]]. [[Red walking shell]]s are also found in this game; they are untameable, and fly towards Rayman when he gets too close, which is not unlike their behaviour in ''[[Rayman 2: The Great Escape|Rayman 2]]''. | [[Walking shell]]s are also found in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']], in the level [[Prickly Passage]] in the world [[Haunted Dreams]]. [[Red walking shell]]s are also found in this game; they are untameable, and fly towards Rayman when he gets too close, which is not unlike their behaviour in ''[[Rayman 2: The Great Escape|Rayman 2]]''. | ||
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Shells are useful sources of transport, as they can take the player over unsuitable terrain, such as lava or prickily areas. [[Flying shell]]s are unable to touch lava, however, and [[walking shell]]s are unable to go on water. In [[the Iron Mountains]], the walking shell can climb onto walls of any direction without falling down as long as the player doesn't make a mistake and there's a smooth surface. | Shells are useful sources of transport, as they can take the player over unsuitable terrain, such as lava or prickily areas. [[Flying shell]]s are unable to touch lava, however, and [[walking shell]]s are unable to go on water. In [[the Iron Mountains]], the walking shell can climb onto walls of any direction without falling down as long as the player doesn't make a mistake and there's a smooth surface. | ||
[[File:R2TGE-OfficialConceptArt-RaymanAndWalkingShell2.jpg|thumb|250px| | [[File:R2TGE-OfficialConceptArt-RaymanAndWalkingShell2.jpg|thumb|250px|Official concept art of [[Rayman]] riding a walking shell]] | ||
==Makes of shell== | ==Makes of shell== | ||
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* [[The Crow's Nest]] | * [[The Crow's Nest]] | ||
==Locations in ''Rayman 3'' (GBA)== | ==Locations in [[Rayman 3 (Game Boy Advance)|''Rayman 3'' (GBA)]]== | ||
* [[Vertigo Wastes]] | * [[Vertigo Wastes]] | ||
* [[Prickly Passage]] | * [[Prickly Passage]] | ||