Resistance: Difference between revisions

it only strikes me now that we do not quantitatively know how charging rayman's fist influences its strength in the original game (while we do for the following two)
i'm not changing the value for the standard golden fist, we're not yet sure whether it's 3 or 4
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And at last, as concerns bosses, their resistance is obviously their number of health points, which corresponds to the previous definitions.
And at last, as concerns bosses, their resistance is obviously their number of health points, which corresponds to the previous definitions.


While a standard punch inflicts 1 hit point (2 with a [[Golden Fist]]), a charged punch can inflict more damage depending on the charging time.  
While a standard punch inflicts 1 hit point (2 with a [[Golden Fist]]), a charged punch can inflict from 1 to 4 hit points depending on the charging time, and a punch when jumping inflicts 3 hit points.


==In ''[[Rayman 2: The Great Escape|Rayman 2]]''==
==In ''[[Rayman 2: The Great Escape|Rayman 2]]''==