Crowned Teensie: Difference between revisions

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==Description==
==Description==
The royal variety of Teensies are identical in every way to the Grand Minimus. They wear elegant green robes, and most wear crowns; those who don't are always accompanied by at least one other Teensie with a crown. Some of this variety, such as the governing Teensie of the [[Minisaurus Plains]]' [[Teensie Circle]], are known to be easily excited and quick to deny such. By doing a dance with [[Teensie Gatekeeper|Teensie Gatekeepers]], crowned Teensies are able to create [[Magic Spiral Door|Magic Spiral Doors]].
The royal variety of Teensies are identical in every way to the Grand Minimus. They wear elegant green robes, and most wear crowns; those who don't are always accompanied by at least one other Teensie with a crown. Some of this variety, such as the governing Teensie of the [[Minisaurus Plains]]' [[Teensie Circle]], are known to be easily excited and quick to deny such. By doing a dance with [[Teensie]] Gatekeepers, crowned Teensies are able to create [[Magic Spiral Door]]s.


==Role in the Games==
==Role in the Games==
===''Rayman 2: Revolution''===
===''Rayman 2: Revolution''===
Crowned Teensies oversee the [[Teensie Circle|Teensie Circles]] that serve as World Terminuses in ''Revolution''.  Whenever [[Rayman (character)|Rayman]] completes a level, the Teensie of the corresponding Teensie Circle creates a Spiral Door and then tells Rayman what he must do next.  If Rayman ever forgets his next objective, he may always return to the Teensie for a re-briefing.  It is in this way that Rayman learns of [[Ly the Fairy]] and [[Globox]]'s locations.  Rayman first meets one of these Teensies after the [[Grand Minimus]] send him to the [[Minisaurus Plains]].
Crowned Teensies oversee the [[Teensie Circle]]s that serve as World Terminuses in ''Revolution''.  Whenever [[Rayman (character)|Rayman]] completes a level, the Teensie of the corresponding Teensie Circle creates a Spiral Door and then tells Rayman what he must do next.  If Rayman ever forgets his next objective, he may always return to the Teensie for a re-briefing.  It is in this way that Rayman learns of [[Ly the Fairy]] and [[Globox]]'s locations.  Rayman first meets one of these Teensies after the [[Grand Minimus]] send him to the [[Minisaurus Plains]].


In addition to the Teensies that patrol the Teensie Circles, crown-wearing Teensies run the [[Magic Well|Magic Wells]].  Whenever Rayman arrives at a Magic Well, one of these Teensies will explain the controls to navigate the well's menu.  If Rayman purchases something from the well, the Teensie will create a [[Silver Lum]] and grant Rayman the purchased ability.
In addition to the Teensies that patrol the Teensie Circles, crown-wearing Teensies run the [[Magic Well]]s.  Whenever Rayman arrives at a Magic Well, one of these Teensies will explain the controls to navigate the well's menu.  If Rayman purchases something from the well, the Teensie will create a [[Silver Lum]] and grant Rayman the purchased ability.


===''Rayman 3: Hoodlum Havoc''===
===''Rayman 3: Hoodlum Havoc''===