Rayman 2 Forever: Difference between revisions

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{{Game
{{Game
| name = Rayman 2 Forever
| name = Rayman 2 Forever
| image = [[Rayman2 forever gba box front eu.jpg|center]]
| image = [[Rayman2 forever gba box front eu.jpg|Rayman2 forever gba box front eu.jpg]]
| published by = Ubisoft
| published by = Ubisoft
| developed by = Ubisoft
| developed by = Ubisoft

Revision as of 16:54, 30 July 2008

Rayman 2 Forever
Rayman2 forever gba box front eu.jpg
Published by Ubisoft
Developed by Ubisoft

Directed by {{{directed by}}}
Produced by {{{produced by}}}
Designed by {{{designed by}}}
Programmed by {{{programmed by}}}
Art by {{{art by}}}
Written by {{{written by}}}
Soundtrack by {{{soundtrack by}}}

Release date 2001
Genre 2D Platformer
Gameplay mode Single player
Languages {{{languages}}}
Platforms Gameboy Color
Ratings {{{ratings}}}
Distribution media {{{distribution media}}}
Game engine {{{game engine}}}

Rayman 2 Forever (known as Rayman 2 in the USA) is a remake of Rayman 2: The Great Escape that was released only on the Game Boy Color, and is the sequel to Rayman on the same handheld console. Unlike its predecessor, which had a plot similar to that of the original Rayman, this game follows the same plot as Rayman 2. All of the music is taken directly from the first Game Boy Color game, only with added beats. And instead of using a password system, Rayman Forever has a save battery, and allows you to have three save files. The graphics have also been severely lowered, most likely due to the fact that the game is longer.

Lums

Also, playing a similar role to the Tings in the previous title, the Lums are what you find and collect through out the levels. But once you find a Lum, you keep it for good, and won't be able to find it in that spot again. There are eight hundred Lums in all.

Cages

Cages aren't as hard to find as before, in fact, you rarely have to look for them, and there is usually only one in an entire level. Instead of Toons, Teesnies are locked in the cages.

Time Attack

Time attack is back, and instead of collecting Tings before time runs out, you collect Baby Globoxs'. The portals that you go into to get to the Time Attacks are just like exit portals, only they spin left, rather than right.