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==Story== | ==Story== | ||
===The beginning=== | ===The beginning=== | ||
[[File:The Great Forest.jpg|thumb|left|320px|The ''[[Buccaneer]]'', the [[Robo-Pirate]]s' prison-ship]] | |||
''Rayman 2: The Great Escape'' takes place in various locations throughout [[the Glade of Dreams]], in contrast to [[Rayman 1|the original game]], which took place in a single surreal location known as [[the valley]]. ''Rayman 2''’s manual contain's the game's backstory: an army of [[Robo-Pirate]]s from the depths of space have arrived in the Glade of Dreams. Led by the infamous [[Admiral Razorbeard]], the Robo-Pirates have already destroyed more than one hundred peaceful planets, and intend to enslave the inhabitants of the Glade. A resistance movement is formed to combat the pirates. The heroic [[Rayman]] and his [[toad]]-like old friend [[Globox]] – whom he first met in ''[[Rayman Origins]]'' – head to [[the Great Forest]], where the pirates have gathered, and launch their attack. In the middle of the battle, Rayman suddenly loses his powers. He is telepathically contacted by an ally, [[Ly the Fairy]], who tells him that the pirates have just destroyed [[the Heart of the World]], the mystical orb of energy which kept the world's balance intact. It has been shattered into a thousand fragments known as [[Yellow Lum]]s, which are now scattered across the Glade. As a result of this unnatural upheaval, Rayman has lost the powers granted to him by [[Betilla the Fairy]] (with the exception of his [[helicopter|helicopter hair]]), rendering him helpless and leaving him to the mercy of the pirates. At Rayman's encouragement, Globox flees to find Ly. Rayman is captured by the pirates, and brought face-to-face with the Admiral Razorbeard, who tells Rayman that he will soon be his most obedient slave. Rayman vows revenge. | ''Rayman 2: The Great Escape'' takes place in various locations throughout [[the Glade of Dreams]], in contrast to [[Rayman 1|the original game]], which took place in a single surreal location known as [[the valley]]. ''Rayman 2''’s manual contain's the game's backstory: an army of [[Robo-Pirate]]s from the depths of space have arrived in the Glade of Dreams. Led by the infamous [[Admiral Razorbeard]], the Robo-Pirates have already destroyed more than one hundred peaceful planets, and intend to enslave the inhabitants of the Glade. A resistance movement is formed to combat the pirates. The heroic [[Rayman]] and his [[toad]]-like old friend [[Globox]] – whom he first met in ''[[Rayman Origins]]'' – head to [[the Great Forest]], where the pirates have gathered, and launch their attack. In the middle of the battle, Rayman suddenly loses his powers. He is telepathically contacted by an ally, [[Ly the Fairy]], who tells him that the pirates have just destroyed [[the Heart of the World]], the mystical orb of energy which kept the world's balance intact. It has been shattered into a thousand fragments known as [[Yellow Lum]]s, which are now scattered across the Glade. As a result of this unnatural upheaval, Rayman has lost the powers granted to him by [[Betilla the Fairy]] (with the exception of his [[helicopter|helicopter hair]]), rendering him helpless and leaving him to the mercy of the pirates. At Rayman's encouragement, Globox flees to find Ly. Rayman is captured by the pirates, and brought face-to-face with the Admiral Razorbeard, who tells Rayman that he will soon be his most obedient slave. Rayman vows revenge. | ||
[[File:GloboxIntro.jpg|thumb|left|320px|[[Rayman]] and [[Globox]] are reunited in their prison cell]] | |||
[[File:Grand Minimus Woods of Light.jpg|thumb|right|320px|[[Rayman]] meets up with the [[Grand Minimus]]]] | |||
At the opening of the game, we see numerous [[Robo-Pirate]] [[Warship]]s flying above the seas off the coast of the Glade of Dreams. The narrator informs us that they are searching for innocent prey, and that the Glade has been reduced to a planet of anguish and pain. The destruction of [[the Heart of the World]] has disrupted the natural order – as a result, evil creatures such as [[caterpillar]]s, [[spider]]s, [[piranha]]s and [[Zombie Chicken]]s have begun to proliferate. [[Rayman]] has been captured by the pirates and is currently being held in the ''[[Buccaneer]]'', the colossal, flying prison-ship where they keep their tens of thousands of slaves. Inside the ''Buccaneer'', we see that [[Globox]] has just been captured; he is being dragged to his cell by a pair of basic [[Henchman 800|Henchmen 800]]. Once inside, he is reunited with Rayman, who is overjoyed to see his friend but despairs of their current situation. Globox offers a ray of hope: he reaches into his mouth and pulls out a [[Silver Lum]], a glowing ball of energy which can grant Rayman a new power. [[Ly the Fairy]] created it and gave it to Globox, instructing him to allow himself to be captured so that he could smuggle it to Rayman. The hero absorbs the Silver Lum through [[Rayman's symbol|the round symbol on his chest]], and finds that his [[magic fist]] power – the ability to throw energy spheres – has been restored. Rayman uses it to break into a ventilation duct, and the two friends slide out of the ship and fall into the forest below. | At the opening of the game, we see numerous [[Robo-Pirate]] [[Warship]]s flying above the seas off the coast of the Glade of Dreams. The narrator informs us that they are searching for innocent prey, and that the Glade has been reduced to a planet of anguish and pain. The destruction of [[the Heart of the World]] has disrupted the natural order – as a result, evil creatures such as [[caterpillar]]s, [[spider]]s, [[piranha]]s and [[Zombie Chicken]]s have begun to proliferate. [[Rayman]] has been captured by the pirates and is currently being held in the ''[[Buccaneer]]'', the colossal, flying prison-ship where they keep their tens of thousands of slaves. Inside the ''Buccaneer'', we see that [[Globox]] has just been captured; he is being dragged to his cell by a pair of basic [[Henchman 800|Henchmen 800]]. Once inside, he is reunited with Rayman, who is overjoyed to see his friend but despairs of their current situation. Globox offers a ray of hope: he reaches into his mouth and pulls out a [[Silver Lum]], a glowing ball of energy which can grant Rayman a new power. [[Ly the Fairy]] created it and gave it to Globox, instructing him to allow himself to be captured so that he could smuggle it to Rayman. The hero absorbs the Silver Lum through [[Rayman's symbol|the round symbol on his chest]], and finds that his [[magic fist]] power – the ability to throw energy spheres – has been restored. Rayman uses it to break into a ventilation duct, and the two friends slide out of the ship and fall into the forest below. | ||
[[File:R2TGE-PC-TheFairyGlade-HallOfDoors.jpg|thumb|left|320px|[[The Hall of Doors]], the game's level selection hub]] | |||
[[File:Forcefield.jpg|thumb|right|320px|[[Rayman]] comes to rescue [[Ly the Fairy]]]] | |||
[[Rayman]] lands in [[the Woods of Light]], but [[Globox]] is nowhere to be seen. He meets a [[greenbottle]] who introduces himself as [[Murfy]]; he will act as Rayman's guide throughout the game, and will return to play a similar role in ''[[Rayman 3: Hoodlum Havoc]]''. Rayman comes across a [[cage]] with the [[Robo-Pirate]] insignia; upon breaking it, he finds the first of the [[Yellow Lum]]s, the thousand fragments of [[the Heart of the World]] which are scattered across [[the Glade of Dreams]]. As he collects more, Rayman will be allowed to access new areas, as well as gaining [[the Knowledge of the World]]. Rayman encounters three of the [[baby Globox]]es – the 650 children of Globox and his wife, [[Uglette]]. The babies are delighted to see Rayman, but begin to cry when he tells them that he does not know where their father is. Rayman asks them if they have seen [[Ly the Fairy|Ly]], and they inform him that the pirates have dragged her away. Soon Rayman comes across another pirate cage; when he breaks it, he finds an old friend and ally from ''[[Rayman Origins]]'': the [[Grand Minimus]], King of the [[Teensie]]s. Unfortunately the Grand Minimus has been locked in the cage with three of his brethren for so long that they can no longer remember which of them is the real king, leading them to spend a great deal of time squabbling over this. When they come to their senses, they inform Rayman that Ly was kidnapped by the Robo-Pirates and imprisoned in [[the Fairy Glade]]. In order to help him, they will transport him to [[the Hall of Doors]], a secret place which can be used to travel instantly to many locations. In order to open the way to the Hall, the Teensies require five Yellow Lums which Rayman can find scattered throughout the level. Once he brings them, the Teensies use their energy to open a magic, swirling portal known as a [[Spiral Door]]. Rayman jumps in and finds himself in the Hall of Doors, a forested cosmic void containing many Spiral Doors which lead to many places. Most of these levels must be completed in a set linear order. | [[Rayman]] lands in [[the Woods of Light]], but [[Globox]] is nowhere to be seen. He meets a [[greenbottle]] who introduces himself as [[Murfy]]; he will act as Rayman's guide throughout the game, and will return to play a similar role in ''[[Rayman 3: Hoodlum Havoc]]''. Rayman comes across a [[cage]] with the [[Robo-Pirate]] insignia; upon breaking it, he finds the first of the [[Yellow Lum]]s, the thousand fragments of [[the Heart of the World]] which are scattered across [[the Glade of Dreams]]. As he collects more, Rayman will be allowed to access new areas, as well as gaining [[the Knowledge of the World]]. Rayman encounters three of the [[baby Globox]]es – the 650 children of Globox and his wife, [[Uglette]]. The babies are delighted to see Rayman, but begin to cry when he tells them that he does not know where their father is. Rayman asks them if they have seen [[Ly the Fairy|Ly]], and they inform him that the pirates have dragged her away. Soon Rayman comes across another pirate cage; when he breaks it, he finds an old friend and ally from ''[[Rayman Origins]]'': the [[Grand Minimus]], King of the [[Teensie]]s. Unfortunately the Grand Minimus has been locked in the cage with three of his brethren for so long that they can no longer remember which of them is the real king, leading them to spend a great deal of time squabbling over this. When they come to their senses, they inform Rayman that Ly was kidnapped by the Robo-Pirates and imprisoned in [[the Fairy Glade]]. In order to help him, they will transport him to [[the Hall of Doors]], a secret place which can be used to travel instantly to many locations. In order to open the way to the Hall, the Teensies require five Yellow Lums which Rayman can find scattered throughout the level. Once he brings them, the Teensies use their energy to open a magic, swirling portal known as a [[Spiral Door]]. Rayman jumps in and finds himself in the Hall of Doors, a forested cosmic void containing many Spiral Doors which lead to many places. Most of these levels must be completed in a set linear order. | ||
[[File:Four Masks of Polokus.jpg|frame|right|The [[four Masks of Polokus]] which [[Rayman]] must collect]] | |||
[[Rayman]]'s first stop is [[the Fairy Glade]], where the [[Robo-Pirate]]s are holding [[Ly the Fairy]] captive. This is the first level in the game where Rayman can actually fight and defeat Robo-Pirates. Eventually he finds Ly, who is imprisoned inside a spherical forcefield. He uses [[keg]]s to destroy the pirate machine which is powering the forcefield, thus freeing Ly. She tells him that their only hope for victory over the pirates is the god [[Polokus]], who was previously encountered in ''[[Rayman Origins]]'' under the guise of the Bubble Dreamer. Polokus is the creator of [[the Glade of Dreams]]. His power is such that his slighest dream or desire becomes reality, but he has been sleeping for many years, so he currently connot help combat the pirates. However, there is a legend which states that he can be reawakened by collecting the [[Four Masks of Polokus]], which he hid in four Sanctuaries around the Glade of Dreams long ago in case his people should ever need to wake him. Ly tells Rayman that he must find these Masks. Before leaving, she gives him a [[Silver Lum]] which grants him the power to swing through the air on [[Purple Lum]]s and cover large distances without touching the ground. At the end of the level, Rayman breaks a [[cage]] and frees a [[Teensie]], who opens a [[Spiral Door]] which can take Rayman back to [[the Hall of Doors]]. This scenario occurs at the end of almost every following level in the game. | [[Rayman]]'s first stop is [[the Fairy Glade]], where the [[Robo-Pirate]]s are holding [[Ly the Fairy]] captive. This is the first level in the game where Rayman can actually fight and defeat Robo-Pirates. Eventually he finds Ly, who is imprisoned inside a spherical forcefield. He uses [[keg]]s to destroy the pirate machine which is powering the forcefield, thus freeing Ly. She tells him that their only hope for victory over the pirates is the god [[Polokus]], who was previously encountered in ''[[Rayman Origins]]'' under the guise of the Bubble Dreamer. Polokus is the creator of [[the Glade of Dreams]]. His power is such that his slighest dream or desire becomes reality, but he has been sleeping for many years, so he currently connot help combat the pirates. However, there is a legend which states that he can be reawakened by collecting the [[Four Masks of Polokus]], which he hid in four Sanctuaries around the Glade of Dreams long ago in case his people should ever need to wake him. Ly tells Rayman that he must find these Masks. Before leaving, she gives him a [[Silver Lum]] which grants him the power to swing through the air on [[Purple Lum]]s and cover large distances without touching the ground. At the end of the level, Rayman breaks a [[cage]] and frees a [[Teensie]], who opens a [[Spiral Door]] which can take Rayman back to [[the Hall of Doors]]. This scenario occurs at the end of almost every following level in the game. | ||
===The first Mask=== | ===The first Mask=== | ||
[[File:Sssssam-RR.JPG|thumb|left|320px|[[Rayman]] frees [[Sssssam|Sssssam the Watersnake]]]] | |||
[[Rayman]]'s next stop is [[the Marshes of Awakening]], a murky swamp. At the beginning of the level, the player can find a side-path leading to a hidden area where Rayman meets a monster named [[Jano]]. If Rayman approaches Jano, the monster shoos him away, telling him that he can only enter his domain if he knows its name. Back on the main path, Rayman finds a [[cage]] floating in the swamp water. When he breaks it, his friend [[Sssssam|Sssssam the Watersnake]] emerges. Rayman asks Sssssam if he knows where he can find the [[Four Masks of Polokus]], but the snake has no idea. Sssssam invites Rayman to grab his neckerchief with his [[magic fist]] and hang on tight so that the snake can ferry him across the marshes to the end of the level. | [[Rayman]]'s next stop is [[the Marshes of Awakening]], a murky swamp. At the beginning of the level, the player can find a side-path leading to a hidden area where Rayman meets a monster named [[Jano]]. If Rayman approaches Jano, the monster shoos him away, telling him that he can only enter his domain if he knows its name. Back on the main path, Rayman finds a [[cage]] floating in the swamp water. When he breaks it, his friend [[Sssssam|Sssssam the Watersnake]] emerges. Rayman asks Sssssam if he knows where he can find the [[Four Masks of Polokus]], but the snake has no idea. Sssssam invites Rayman to grab his neckerchief with his [[magic fist]] and hang on tight so that the snake can ferry him across the marshes to the end of the level. | ||
[[File:Axel.png|thumb|right|320px|[[Axel]], the Guardian of [[the Sanctuary of Water and Ice]]]] | |||
The next level is [[the Bayou]], a similar swampy location that [[Rayman]] must traverse on foot. [[Admiral Razorbeard]] is concerned by Rayman's progress, and despatches several [[Warship]]s to destroy him. Razorbeard eats a [[Yellow Lum]], reducing the number of extant Yellow Lums from 1000 to 999. At the beginning of the level is a side-path where Rayman can find a hologram of [[Ly the Fairy]]. If he has enough Yellow Lums, she will teleport him to a side-level called [[the Walk of Life]]. Although the Bayou is beset with Robo-Pirate Warships and dangerous obstacles such as [[helicopter bomb]]s, Rayman makes it through the area unscathed. | The next level is [[the Bayou]], a similar swampy location that [[Rayman]] must traverse on foot. [[Admiral Razorbeard]] is concerned by Rayman's progress, and despatches several [[Warship]]s to destroy him. Razorbeard eats a [[Yellow Lum]], reducing the number of extant Yellow Lums from 1000 to 999. At the beginning of the level is a side-path where Rayman can find a hologram of [[Ly the Fairy]]. If he has enough Yellow Lums, she will teleport him to a side-level called [[the Walk of Life]]. Although the Bayou is beset with Robo-Pirate Warships and dangerous obstacles such as [[helicopter bomb]]s, Rayman makes it through the area unscathed. | ||
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[[The Walk of Life]] is one of two optional bonus levels in the game, the other being the extremely similar [[the Walk of Power|Walk of Power]]. It must be unlocked by going to [[the Bayou]] and approaching the holoram of [[Ly the Fairy]] after collecting a certain number of [[Yellow Lum]]s. Once it has been unlocked, it can be accessed directly from [[the Hall of Doors]]. In the level, Rayman must run with Ly and reach the finish line within a set amount of time. There are many Yellow Lums which can easily be collected. If the level is completed within the time limit, Ly grants Rayman full health. | [[The Walk of Life]] is one of two optional bonus levels in the game, the other being the extremely similar [[the Walk of Power|Walk of Power]]. It must be unlocked by going to [[the Bayou]] and approaching the holoram of [[Ly the Fairy]] after collecting a certain number of [[Yellow Lum]]s. Once it has been unlocked, it can be accessed directly from [[the Hall of Doors]]. In the level, Rayman must run with Ly and reach the finish line within a set amount of time. There are many Yellow Lums which can easily be collected. If the level is completed within the time limit, Ly grants Rayman full health. | ||
The next main level after [[the Bayou]] is [[the Sanctuary of Water and Ice]], where [[Rayman]] will find the first of the [[Four Masks of Polokus]]. This is the first of the game's Sanctuaries. The level starts on a beach, and soon ventures into a more cosmic and surreal territory when Rayman opens the Sanctuary door. The interior is composed mainly of blue stone, but it resembles [[the Hall of Doors]] in that it seems to exist in a starry void. Deep inside, Rayman encounters [[Axel]], the Guardian of the Sanctuary of Water and Ice. This blue floating being deems Rayman an intruder and immediately attacks him, as he was instructed to do by his creator, [[Polokus]]. With the telepathic advice of [[Ly the Fairy]], Rayman uses his [[magic fist]] to hit an icicle, causing it to fall onto Axel's head and defeat him. Rayman moves on to the final chamber of the Sanctuary, where he finds a raised platform on which rests a large stone container. As Rayman approaches the stone, [[Rayman's symbol|the symbol on his chest]] lights up, as does the identical symbol on the front of the stone. An energy connection forms between the two, and the stone slides open. Out of it rises the first Mask of Polokus. Rayman takes hold of it and is teleported to a strange, mystical promontory, where he meets Polokus, the god who dreamed [[the Glade of Dreams]] into existence. Polokus is sitting atop a stone identical to the one in which Rayman found the Mask. He congratulates Rayman on his progress, then takes the Mask and attaches it to one of the four sides of his stone. Polokus then creates a [[Spiral Door]] which takes Rayman back to the Hall of Doors. | [[File:PolokusPillarSymbolReaction-RR-TSOWAI.jpg|thumb|left|320px|The stone column containing the first [[Four Masks of Polokus|Mask]]]] | ||
[[File:Rayman meets Polokus.jpg|thumb|right|320px|[[Rayman]] brings the first [[Four Masks of Polokus|Mask]] to [[Polokus]]]] | |||
The next main level after [[the Bayou]] is [[the Sanctuary of Water and Ice]], where [[Rayman]] will find the first of the [[Four Masks of Polokus]]. This is the first of the game's Sanctuaries, and like the ones which follow, Rayman must collect a certain number of [[Yellow Lum]]s in order to enter. The Grand Minimus Teensies facilitate his journey from [[the Chamber of the Teensies|their council chamber]]; they have agreed to settle the matter of their identity by taking turns wearing the [[crown]] every few seconds. The level starts on a beach, and soon ventures into a more cosmic and surreal territory when Rayman opens the Sanctuary door. The interior is composed mainly of blue stone, but it resembles [[the Hall of Doors]] in that it seems to exist in a starry void. Deep inside, Rayman encounters [[Axel]], the Guardian of the Sanctuary of Water and Ice. This blue floating being deems Rayman an intruder and immediately attacks him, as he was instructed to do by his creator, [[Polokus]]. With the telepathic advice of [[Ly the Fairy]], Rayman uses his [[magic fist]] to hit an icicle, causing it to fall onto Axel's head and defeat him. Rayman moves on to the final chamber of the Sanctuary, where he finds a raised platform on which rests a large stone container. As Rayman approaches the stone, [[Rayman's symbol|the symbol on his chest]] lights up, as does the identical symbol on the front of the stone. An energy connection forms between the two, and the stone slides open. Out of it rises the first Mask of Polokus. Rayman takes hold of it and is teleported to a strange, mystical promontory, where he meets Polokus, the god who dreamed [[the Glade of Dreams]] into existence. Polokus is sitting atop a stone identical to the one in which Rayman found the Mask. He congratulates Rayman on his progress, then takes the Mask and attaches it to one of the four sides of his stone. Polokus then creates a [[Spiral Door]] which takes Rayman back to the Hall of Doors. | |||
===The second Mask=== | ===The second Mask=== | ||
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We then see [[Rayman]]'s friends – [[Ly the Fairy]], [[Clark]], [[Murfy]], the [[Grand Minimus]], [[Globox]], [[Polokus]], [[Uglette]] and three [[baby Globox]]es, all gathered on Polokus's dreamlike promontory for a memorial service. They could only recover Rayman's [[Crazy Shoe|left shoe]], and they believe that Rayman died in the explosion of the ''[[Buccaneer]]''. Suddenly a limping, one-footed Rayman emerges from the woods nearby, much to the joy of everyone present. His shoe rejoins his body and he looks up at all his friends, last of all Ly, while hugging the baby Globoxes. Fireworks are launched in celebration, and a message is displayed congratulating Rayman on his feats. The harmony of [[the Glade of Dreams]] has been restored and [[the Heart of the World]] has been pieced back together. The game ends with the message, ‘Now rest, you may have to fight again. Who knows what tomorrow will bring...’, referencing the next game, ''[[Rayman 3: Hoodlum Havoc]]''. The end credits sequence shows [[Admiral Razorbeard]]'s escape pod fleeing through the depths of space. | We then see [[Rayman]]'s friends – [[Ly the Fairy]], [[Clark]], [[Murfy]], the [[Grand Minimus]], [[Globox]], [[Polokus]], [[Uglette]] and three [[baby Globox]]es, all gathered on Polokus's dreamlike promontory for a memorial service. They could only recover Rayman's [[Crazy Shoe|left shoe]], and they believe that Rayman died in the explosion of the ''[[Buccaneer]]''. Suddenly a limping, one-footed Rayman emerges from the woods nearby, much to the joy of everyone present. His shoe rejoins his body and he looks up at all his friends, last of all Ly, while hugging the baby Globoxes. Fireworks are launched in celebration, and a message is displayed congratulating Rayman on his feats. The harmony of [[the Glade of Dreams]] has been restored and [[the Heart of the World]] has been pieced back together. The game ends with the message, ‘Now rest, you may have to fight again. Who knows what tomorrow will bring...’, referencing the next game, ''[[Rayman 3: Hoodlum Havoc]]''. The end credits sequence shows [[Admiral Razorbeard]]'s escape pod fleeing through the depths of space. | ||
==Gameplay== | ==Gameplay== | ||