The Bayou: Difference between revisions
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==Original version== | ==Original version== | ||
[[File:R2TGE-PC-TheBayou-HallOfDoors.jpg|left|thumb|320px|The [[Spiral Door]] in [[the Hall of Doors]] which takes [[Rayman]] to the Bayou]] | [[File:R2TGE-PC-TheBayou-HallOfDoors.jpg|left|thumb|320px|The [[Spiral Door]] in [[the Hall of Doors]] which takes [[Rayman]] to the Bayou]] | ||
The level begins with a cinematic involving a conversation between [[Admiral Razorbeard]] and [[ | The level begins with a cinematic involving a conversation between [[Admiral Razorbeard]] and the [[Spyglass Pirate]]. The Spyglass Pirate informs Razorbeard that [[Rayman]] has arrived at the swamp. Admiral Razorbeard chomps down on a [[Yellow Lum]] lowering the Yellow Lum maximum to 999. He then orders Rayman to be stopped. The scene ends with warships dropping down from ''[[the Buccaneer]]''. | ||
Rayman arrives at the bayou. As he enters, a [[Warship]] descends from the sky and prepares to bombard Rayman. Rayman, unable to swim through the green swampy waters, hops aboard a barrel floating in the water. The barrel begins to float down the river at the same time that the warship begins releasing [[helicopter bomb]]s. | Rayman arrives at the bayou. As he enters, a [[Warship]] descends from the sky and prepares to bombard Rayman. Rayman, unable to swim through the green swampy waters, hops aboard a barrel floating in the water. The barrel begins to float down the river at the same time that the warship begins releasing [[helicopter bomb]]s. | ||
Shooting the bombs to avoid their explosions, Rayman arrives at a small bit of bare land. To the left is an old branch with a [[cage]], collecting the two [[Red Lums]] inside. From here he hops aboard another barrel, and floats down more of the river until he reaches the bottom of a canyon. The warship is unable to reach him here and leaves. | Shooting the bombs to avoid their explosions, Rayman arrives at a small bit of bare land. To the left is an old branch with a [[cage]], collecting the two [[Red Lums]] inside. From here he hops aboard another barrel, and floats down more of the river until he reaches the bottom of a canyon. The warship is unable to reach him here and leaves. When Rayman goes to the top of the canyon, he sees a switch, and hits it. Rayman hops on the bridges and he goes into a cave. There a [[Robo-Pirate]] sleeps. | ||
After doing battle with a [[ | After doing battle with a [[Robo-Pirate]], Rayman finds himself swinging onto another barrel via [[Purple Lum]]. However, the waterfall he begins floating towards is haunted by [[Zombie Chicken]]s, which rise from the murk and attack. Beyond the phantoms, Rayman leaps onto a log and oversees another warship flying above the bayou. | ||
Rayman flutters down to a wooden bridge, but the warship immediately fires a cannonball. Rayman dodges the cannonball quickly, but the bridge plummets into the water. | Rayman flutters down to a wooden bridge, but the warship immediately fires a cannonball. Rayman dodges the cannonball quickly, but the bridge plummets into the water. Rayman rushes across bridge after bridge, and finally delves into a small cave. | ||
===Accessing the Walk of Life=== | ===Accessing the Walk of Life=== | ||
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==Dreamcast version== | ==Dreamcast version== | ||
This level is basically the same as the original versions except for some [[mosquito]]es, [[ | This level is basically the same as the original versions except for some [[mosquito]]es, [[frog]]s and more [[piranha]]s dotted around the landscape. The Walk of Life can be accessed as in the original version and can later be accessed again through the [[Isle of Doors]]. | ||
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==PlayStation version== | ==PlayStation version== | ||
In the cutscene before the mission starts, the scene where Razorbeard ate a Yellow Lum was changed to him eating a Red Lum, because the PS1 version has only 800 lums and the hidden 1000th | In the cutscene before the mission starts, the scene where Razorbeard ate a Yellow Lum was changed to him eating a [[Red Lum]], because the PS1 version has only 800 lums and the hidden [[1000th Yellow Lum]] present in all other versions wasn't included (the [[Lum]] was included in the area with 3 switches in other versions but this section was removed completely in the PS1 version). | ||
The stone circle to the left of the entrance portal was also removed as it can be directly accessed from the Hall of Doors (which has no lum requirement). | The stone circle to the left of the entrance portal was also removed as it can be directly accessed from the [[Hall of Doors]] (which has no lum requirement). | ||
The rest of the level remains the same except for some more Robo-Pirates. | The rest of the level remains the same except for some more Robo-Pirates. | ||
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In Phase 1, near the end of the level, there is a [[Yellow Lum]] on the side of the cliff. The last [[Purple Lum]] of the level has three yellow lums that you can swing and jump to get. | In Phase 1, near the end of the level, there is a [[Yellow Lum]] on the side of the cliff. The last [[Purple Lum]] of the level has three yellow lums that you can swing and jump to get. | ||
As Rayman walks out from the cave in Phase 2, he finds himself at a clearing. | As Rayman walks out from the cave in Phase 2, he finds himself at a clearing. On the side of a cliff is a prison similar to [[Ly the Fairy|Ly]]'s from the [[Fairy Glade]]. However, this time it holds a [[Moskito]] look-alike, [[Bzzit]]. Bzzit warns Rayman of an ambush, and soon Robo-Pirates [[Parachuting Pirate|parachute]] down to attack. Rayman fights them off, but is quickly met with a new challenge. | ||
A [[Henchman 800 | A [[Yellow Henchman 800]] rises from the ground and begins firing its energy projectiles at Rayman. This is the strongest Robo-Pirate Rayman has fought so far in the game. Once he defeats it, [[Bzzit]] cheers for him, then tells him to meet him at [[the Pier]] in the [[Minisaurus Plain]]. Rayman nods, and pushes onwards. | ||
In ''Revolution'', it is impossible to acquire all of the Bayou's [[Yellow Lum]]s on the first visit. The cliff overlooking the demon tree holds a dry plant bulb. After completing [[the Pirate Mines]], Rayman may use the [[Rain Dance]] to revitalise the bulb so that it grows into a large plant, which can be used as a platform to access the remaining Yellow Lums, which are otherwise inaccessible. | In ''Revolution'', it is impossible to acquire all of the Bayou's [[Yellow Lum]]s on the first visit. The cliff overlooking the demon tree holds a dry plant bulb. After completing [[the Pirate Mines]], Rayman may use the [[Rain Dance]] to revitalise the bulb so that it grows into a large plant, which can be used as a platform to access the remaining Yellow Lums, which are otherwise inaccessible. | ||