Green Lum: Difference between revisions

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Green Lums are used as checkpoints during a level. If [[Rayman]] touches a Green Lum and dies, he will reappear at that Green Lum as long as his HP meter has not hit 0. In [[Rayman 2 Forever|the Game Boy Color version of ''Rayman 2'']], Green Lums are replaced by [[White Lum]]s. The function of these Lums are exactly the same.
Green Lums are used as checkpoints during a level. If [[Rayman]] touches a Green Lum and dies, he will reappear at that Green Lum as long as his HP meter has not hit 0. In [[Rayman 2 Forever|the Game Boy Color version of ''Rayman 2'']], Green Lums are replaced by [[White Lum]]s. The function of these Lums are exactly the same.


Unlike most other [[Lum]] varieties, the Green Lums are not mentioned in [[the Knowledge of the World]], a series of secrets granted to [[Rayman]] by the [[Yellow Lum]]s in ''[[Rayman 2: The Great Escape|Rayman 2]]''. As such, it is unknown what role the Green Lums play in the wellbeing of [[the Glade of Dreams]].
Unlike most other [[Lum]] varieties, the Green Lums are not mentioned in [[the Knowledge of the World]], a series of secrets granted to [[Rayman]] by the [[Yellow Lum]]s in ''[[Rayman 2: The Great Escape|Rayman 2]]''. As such, it is unknown what role the Green Lums play in the well-being of [[the Glade of Dreams]].


They also appear in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']]. As in ''[[Rayman 2: The Great Escape|Rayman 2]]'' they serve as checkpoints in this game.
They also appear in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']]. As in ''[[Rayman 2: The Great Escape|Rayman 2]]'' they serve as checkpoints in this game.
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*[[White Lum]]
*[[White Lum]]


[[Category:Items]]
[[fr: Lums vert]]
[[Category:Items from Rayman 2]]
 
[[Category:Collectibles from Rayman 2]]
[[Category:Collectibles from the Game Boy Advance version of Rayman Raving Rabbids]]
[[Category:Lums]]
[[Category:Lums]]
[[fr: Lums vert]]