Clark: Difference between revisions
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==Creation== | ==Creation== | ||
Clark was one of the first of the people created by [[Polokus]] in the early days of | Clark was one of the first of the people created by [[Polokus]] in the early days of [[the Glade of Dreams]]. Clark was created to fold the land into hills and to dig out valleys and lakes. | ||
==Main Role in Rayman 2== | ==Main Role in Rayman 2== | ||
===The Menhir Hills=== | ===The Menhir Hills=== | ||
Clark, like [[Globox]] and [[Carmen]], was one of the characters-in-distress that [[Rayman]] had to help out following his adventures in the [[Sanctuary of Water and Ice]] ([[Whale Bay]] in the | Clark, like [[Globox]] and [[Carmen]], was one of the characters-in-distress that [[Rayman]] had to help out following his adventures in the [[Sanctuary of Water and Ice]] ([[Whale Bay]] in the PlayStation version of ''Rayman 2''). In all versions of the game, Clark plays his first major role in the [[Menhir Hills]] and is the first of the People that Rayman must save. | ||
After dashing through the dangerous Menhir Hills, Rayman arrives in a Pirate Academy. | After dashing through the dangerous Menhir Hills, Rayman arrives in a Pirate Academy. There, he discovers that all the [[Robo-Pirate Army|Robo-Pirates]] have been destroyed, thanks to Clark. Clark, however, accidentally swallowed a robot part and became sick--possibly fatally. To save his friend, Rayman must travel to [[the Cave of Bad Dreams]] to find a cure. Though before the [[Guardian of the Cave of Bad Dreams]] did not allow Rayman entry, Clark gives Rayman the knowledge he needs to enter. | ||
===The Menhir Hills Revisit=== | ===The Menhir Hills Revisit=== | ||
Following Rayman's triumph over the cave guardian, Rayman returns through the trials of the Menhir Hills and gives Clark the [[Elixir of Life]]. | Following Rayman's triumph over the cave guardian, Rayman returns through the trials of the Menhir Hills and gives Clark the [[Elixir of Life]]. Grateful and full of rejuvenated energy, Clark agrees to be Rayman's bodyguard for the duration of the level. Clark uses his special ability--crashing through wooden walls--to allow Rayman to pass through the academy and (in ''Rayman 2'' and ''Rayman DS'') into the next level. | ||
===Tomb of the Ancients=== | ===Tomb of the Ancients=== | ||
Clark was somehow captured following the events of the Menhir Hills, and in the end was brought to a secret laboratory deep within the [[Tomb of the Ancients]]. | Clark was somehow captured following the events of the Menhir Hills, and in the end was brought to a secret laboratory deep within the [[Tomb of the Ancients]]. By the time Rayman finds his powerful friend, it is too late; Clark has been brainwashed by [[Admiral Razorbeard's Lackey]] and is being controlled via Remote Control. This leads to an unexpected boss battle against Clark. | ||
To defeat Clark, Rayman had to press three switches to turn on a laser beam, and then trip the giant on it. Once the giant was tripped, Rayman could attack the RC pack on Clark's back. | To defeat Clark, Rayman had to press three switches to turn on a laser beam, and then trip the giant on it. Once the giant was tripped, Rayman could attack the RC pack on Clark's back. After a while of doing this, the pack was destroyed and Clark was saved once and for all. After doing a dance with Rayman, Clark assists Rayman in reaching the warp spot that (in ''Rayman 2'') takes him to the next level. | ||
===After the Tomb=== | ===After the Tomb=== | ||
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==Minor Roles in Rayman Revolution== | ==Minor Roles in Rayman Revolution== | ||
Clark's primary role in ''Rayman Revolution'' (other than his level appearances) is opening up the [[Globox's House]], [[Rainbow Creek]], and [[Iron Mountain]] areas of the game. | Clark's primary role in ''Rayman Revolution'' (other than his level appearances) is opening up the [[Globox's House]], [[Rainbow Creek]], and [[Iron Mountain]] areas of the game. He is visited after every sanctuary level. | ||
===The Eastern Plains=== | ===The Eastern Plains=== | ||
In ''Rayman 2: Revolution'', Clark's first appearance is either outside or at the [[Eastern Plains]] in the [[Minisaurus Plains]]. If Rayman has not completed the [[Sanctuary of Water and Ice]] and heads along the path towards the Eastern Plains, a gang of Robo-Pirates will ambush him. | In ''Rayman 2: Revolution'', Clark's first appearance is either outside or at the [[Eastern Plains]] in the [[Minisaurus Plains]]. If Rayman has not completed the [[Sanctuary of Water and Ice]] and heads along the path towards the Eastern Plains, a gang of Robo-Pirates will ambush him. Though it will look like he is defeated, Rayman is happy to see Clark ambushing the ''pirates''. Clark chases the Robo-Pirates into the Eastern Plains, yelling threats. If Rayman never trots in this direction before his destination becomes the Menhir Hills, this scene will not happen. | ||
Clark's next appearance is following the Sanctuary of Water and Ice. | Clark's next appearance is following the Sanctuary of Water and Ice. The [[Teensie]] at the Minisaurus Plains' [[Teensie Circle]] will tell Rayman that Clark is waiting in the Eastern Plains. If Rayman enters the Plains and ascends the cliff-side bridge, he will eventually find Clark. Clark uses his wall-breaking ability to pave entry to the [[Globox's House]] area of the [[Front]]. Clark does not re-appear until the Menhir Hills level. | ||
===The Capture of Clark=== | ===The Capture of Clark=== | ||
Clark plays the same role after Rayman has completed the [[Sanctuary of Stone and Fire]]. | Clark plays the same role after Rayman has completed the [[Sanctuary of Stone and Fire]]. The Teensie of Globox's House tells Rayman that Clark is waiting for him by [[Whale Bay]]. If Rayman passes Whale Bay and follows the nearby beach, he will encounter Clark waiting by a bridge. Clark will crash through a wooden wall, and he and Rayman pass through it. | ||
Clark then passes through another wooden wall at the far end of a mountainous arena. | Clark then passes through another wooden wall at the far end of a mountainous arena. However, before Rayman can follow, Robo-Pirates flood out of the hole, presumably capturing Clark in the process and taking him to the Tomb of the Ancients. Rayman must battle wave after wave of Robo-Pirates arcade-style; however, once the road to the [[Rainbow Creek]] is clear Clark is nowhere to be found. | ||
Later, following the [[Lava | Later, following the [[Sanctuary of Rock and Lava]], the Teensie of the Rainbow Cliffs tells Rayman that Clark's location has been found. Rayman must return to [[Skull Cave]] to locate the Tomb of the Ancients. | ||
===The Iron Mountains=== | ===The Iron Mountains=== | ||
Clark's final act follows the Tomb of the Ancients. | Clark's final act follows the Tomb of the Ancients. Rayman must meet Clark by a wooden wall near the Rainbow Cliffs' Teensie Circle. Clark busts the wall, allowing Rayman access to [[the Iron Mountains]]. | ||
===Sub-Sequent Appearances=== | ===Sub-Sequent Appearances=== | ||
Clark makes a final in-game appearance after Rayman has completed | Clark makes a final in-game appearance after Rayman has completed [[the Prison Ship]]. He joins Rayman's other friends in waiting for him by the bullet taking Rayman to [[the Crow's Nest]]. | ||
Clark next appears during the final credits, in which he | Clark next appears during the final credits, in which he plays the electric guitar. | ||
==Trivia== | ==Trivia== | ||
*Clark is the only good guy in ''Rayman 2: Revolution'' other than [[Murfy]] to not have his home visited. | *Clark is the only good guy in ''Rayman 2: Revolution'' other than [[Murfy]] to not have his home visited. | ||
*His name is not to be confused with '''Clark the Superrabbid''' from Rayman Raving Rabbids | *His name is not to be confused with '''Clark the Superrabbid''' from [[Rayman Raving Rabbids]]. | ||
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[[Category:Characters]] | [[Category:Characters]] | ||