Beyond Good & Evil: Difference between revisions

Spiraldoor (talk | contribs)
No edit summary
Spiraldoor (talk | contribs)
mNo edit summary
Line 31: Line 31:
One particularly overt parallel between ''Beyond Good & Evil'' and the [[Rayman (series)|''Rayman'' series]] occurs during the game's final boss battle. The DomZ High Priest exerts a confusing influence on Jade, partially causing her to lose over her body; this is represented by the player's directional controls being reversed. Exactly the same scenario occurs in the [[Candy Château]] at the end of the original ''[[Rayman 1|Rayman]]''; the villain, [[Mr Dark]], casts a spell on [[Rayman]] which causes the player's directional controls to be reversed.
One particularly overt parallel between ''Beyond Good & Evil'' and the [[Rayman (series)|''Rayman'' series]] occurs during the game's final boss battle. The DomZ High Priest exerts a confusing influence on Jade, partially causing her to lose over her body; this is represented by the player's directional controls being reversed. Exactly the same scenario occurs in the [[Candy Château]] at the end of the original ''[[Rayman 1|Rayman]]''; the villain, [[Mr Dark]], casts a spell on [[Rayman]] which causes the player's directional controls to be reversed.


[[Category:Games]]
[[Category:Non-Rayman games]]
[[Category:Non-Rayman games]]