Template talk:ROLevel: Difference between revisions

Cairnie (talk | contribs)
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Sergiomonty (talk | contribs)
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:That's one of the problems I've come across when starting to think about this template. From what I've seen, there's only three types of levels in Origins: six electoons, three electoons and none; is that right? We might also display each electoon in a different field, but what would the first two say? In cages? Not to mention that since cages contain more than one electoon, what should we call these? Medallion slots? That's a real mess. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 17:15, 19 November 2011 (UTC)
:That's one of the problems I've come across when starting to think about this template. From what I've seen, there's only three types of levels in Origins: six electoons, three electoons and none; is that right? We might also display each electoon in a different field, but what would the first two say? In cages? Not to mention that since cages contain more than one electoon, what should we call these? Medallion slots? That's a real mess. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 17:15, 19 November 2011 (UTC)
:If all the time attacks are all different we should definitely keep those on, not entirely sure about the number of electoons though and that was why I was hesitant to do this myself.  --[[User:Cairnie|Cairnie]] 18:06, 19 November 2011 (UTC)
:If all the time attacks are all different we should definitely keep those on, not entirely sure about the number of electoons though and that was why I was hesitant to do this myself.  --[[User:Cairnie|Cairnie]] 18:06, 19 November 2011 (UTC)
What if instead of making a list you put a small icon like this one?
[[File:Sampleelectoons.png]]
It's just an example--[[User:Sergiomonty|Sergiomonty]] 00:57, 20 November 2011 (UTC)
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