Murfy: Difference between revisions

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Timeline stuff
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[[File:Murfyorigins.jpg|thumb|Murfy in ''[[Rayman Origins]]'']]
[[File:Murfyorigins.jpg|thumb|Murfy in ''[[Rayman Origins]]'']]


Murfy makes his first chronological appearence at the beginning of ''[[Rayman Origins]]'', shortly after Rayman and his friends escape from their cage at [[the Snoring Tree]] and free the [[Polokus|Bubble Dreamer]]. Murfy greets Rayman, but he does not introduce himself, to make chronological sense with Rayman 2. He tells the heroes that they must free Electoons in order to restore the energy that the Bubble Dreamer has lost and build bridges to new worlds. After that, his role in the game is to hold a sign that indicates how many Electoons are required to unlock secret characters. In this game Murfy has yet to become the jaded and sarcastic [[greenbottle]] of ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]''; he acts more like his ''[[Rayman 2: The Great Escape|Rayman 2]]'' self.
Murfy appears once again at the beginning of ''[[Rayman Origins]]'', shortly after Rayman and his friends escape from their cage at [[the Snoring Tree]] and free the [[Polokus|Bubble Dreamer]]. He tells the heroes that they must free Electoons in order to restore the energy that the Bubble Dreamer has lost and build bridges to new worlds. After that, his role in the game is to hold a sign that indicates how many Electoons are required to unlock secret characters. In this game Murfy has shedded his jaded and sarcastic personality of ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]''; he acts more like his ''[[Rayman 2: The Great Escape|Rayman 2]]'' self.


[[File:Murfy_RK.PNG|frame|right|Murfy (on the top-right) as he appears in ''[[Rayman Kart]]''.]]
[[File:Murfy_RK.PNG|frame|right|Murfy (on the top-right) as he appears in ''[[Rayman Kart]]''.]]