Template talk:RaymanOriginsWorlds: Difference between revisions

Haruka (talk | contribs)
Spiraldoor (talk | contribs)
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::I'm not entirely satisfied with the current layout of the template, as it doesn't really convey the order of the levels or the way in which the player progresses through the game. The template needs to show the reader how the game is split into several distinct stages – the primary worlds, the boss worlds, then the Moody Clouds and the Land of the Livid Dead. It also needs to show that the boss worlds are sub-sections of the primary worlds. As it stands, the template is pretty ambiguous as to how all these levels fit together. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 18:09, 2 January 2012 (UTC)
::I'm not entirely satisfied with the current layout of the template, as it doesn't really convey the order of the levels or the way in which the player progresses through the game. The template needs to show the reader how the game is split into several distinct stages – the primary worlds, the boss worlds, then the Moody Clouds and the Land of the Livid Dead. It also needs to show that the boss worlds are sub-sections of the primary worlds. As it stands, the template is pretty ambiguous as to how all these levels fit together. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 18:09, 2 January 2012 (UTC)
:::Then, how could we group the template with the included levels, and all? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 18:12, 2 January 2012 (UTC)
:::Then, how could we group the template with the included levels, and all? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 18:12, 2 January 2012 (UTC)
::::The game is so non-linear that I'm having trouble imagining any template summarising it properly. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 18:20, 2 January 2012 (UTC)
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