Mr Dark: Difference between revisions

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{{quote|text=The archenemy from ''[[Rayman 1]]'' returns. A stupedendous super villain, it was Mr Dark who stole [[the Great Protoon]] and sent the [[Electoon]]s scattering from its orbit. This series of events upset the harmonic balance of [[the Glade of Dreams|Rayman’s world]] and a heroic fight followed.|sign=Official site|source=''[[Rayman Origins]]''}}
{{quote|text=The archenemy from ''[[Rayman 1]]'' returns. A stupedendous super villain, it was Mr Dark who stole [[the Great Protoon]] and sent the [[Electoon]]s scattering from its orbit. This series of events upset the harmonic balance of [[the Glade of Dreams|Rayman’s world]] and a heroic fight followed.|sign=Official site|source=''[[Rayman Origins]]''}}


'''Mr Dark''' is [[Rayman]]'s arch-nemesis, and a major character in the [[Rayman (series)|''Rayman'' series]]. A diabolical and mysterious shape-shifting sorcerer, Mr Dark has attempted to disrupt the balance of [[the Glade of Dreams]] on several occasions, but is always thwarted by Rayman. He usually hides beneath a shadowy cloak and hat. His first appearance is as the main antagonist and final boss in [[Rayman 1|the original ''Rayman'' game]]. He is encountered in [[Mr Dark's Dare]], the first and only level of the [[Candy Château]], which is the last of the game's six worlds. He is a mysterious being that steals [[the Great Protoon]] because of its immense power, causing the world to lose its natural stability. He also uses his powers to defeat [[Betilla the Fairy]], who tries to defend the Great Protoon but is overpowered. At a later point of the game, Mr Dark kidnaps her and traps her in a crystal ball. Mr Dark also makes a significant appearance in ''[[Rayman Junior]]'', an educational spin-off of the original game. Although Mr Dark does not make a direct appearance in ''[[Rayman Origins]]'', his identity as a villain takes a major role at the end of the game in [[The Reveal]].
'''Mr Dark''' is [[Rayman]]'s arch-nemesis, and a major character in the [[Rayman (series)|''Rayman'' series]]. A diabolical and mysterious shape-shifting sorcerer, Mr Dark has attempted to disrupt the balance of [[the Glade of Dreams]] on several occasions, but is always thwarted by Rayman. His features are hidden beneath a shadowy cloak and hat, beneath which only his glowing yellow eyes can be seen. Mr Dark's first appearance is in [[Rayman 1|the original ''Rayman'' game]], where he acts as the main antagonist and final boss. He makes similar villainous appearances in [[Rayman (Game Boy Color)|the game's handheld adaptation]], and in ''[[Rayman Junior]]'', an educational spin-off. Although Mr Dark does not make a direct appearance in ''[[Rayman Origins]]'', the game makes several references to him, and it is ultimately revealed that his influence inspired [[the Magician]] to become a villain.


[[Image:VIG RAP.png|frame|right|''‘Mr Dark kidnaps [[Betilla the Fairy]]’'']]
[[Image:VIG RAP.png|frame|right|''‘Mr Dark kidnaps [[Betilla the Fairy]]’'']]
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[[Image:2D Madness ending.png|thumb|320px|right|A picture of Mr Dark can be seen on the floor to the left at the ending of ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]'''s [[2D Madness]] minigame. This represents Mr Dark's only appearance in a 3D ''Rayman'' game to date.]]
[[Image:2D Madness ending.png|thumb|320px|left|A picture of Mr Dark can be seen on the floor to the left at the ending of ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]'''s [[2D Madness]] minigame. This represents Mr Dark's only appearance in a 3D ''Rayman'' game to date.]]


==In other games==
==In other games==
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