The Woods of Light: Difference between revisions

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{{quote|text=Prepare yourself for a great journey.|sign=The [[Grand Minimus]]}}
{{quote|text=Prepare yourself for a great journey.|sign=The [[Grand Minimus]]}}


'''The Woods of Light''', also known as '''the Clearing''', is the first level in ''[[Rayman 2: The Great Escape]]'' and its remakes. It follows [[Rayman]] and [[Globox]]'s escape from  [[the Buccaneer]], and is the first level in all versions of the game but [[Rayman 2 Forever|the Game Boy Color adaptation]], in which it doesn't appear at all. It is a tutorial level without enemies and significantly shorter than the other levels in the game. This is where [[Rayman]] learns that [[Ly the Fairy]] was captured by the [[Robo-Pirate Army|pirates]] and then decides to set her free. it is mentioned that the fairy likes to hang out in this area.
'''The Woods of Light''', also known as '''the Clearing''', is the first level in ''[[Rayman 2: The Great Escape]]'' and its remakes. It follows [[Rayman]] and [[Globox]]'s escape from  [[the Buccaneer]], and is the first level in all versions of the game but [[Rayman 2 Forever|the Game Boy Color adaptation]], in which it doesn't appear at all. It is a tutorial level without enemies and significantly shorter than the other levels in the game. This is where [[Rayman]] learns that [[Ly the Fairy]] was captured by the [[Robo-Pirate Army|pirates]] and then decides to set her free. It is mentioned that the fairy likes to hang out in this area.


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[[Image:The Hall of Doors PS1 01 The Clearing.jpg|thumb|320px|left|The [[Spiral Door]] in [[the Hall of Doors]] which leads to the Clearing]]
[[Image:The Hall of Doors PS1 01 The Clearing.jpg|thumb|320px|left|The [[Spiral Door]] in [[the Hall of Doors]] which leads to the Clearing]]


The level was significantly re-modeled and renamed (to The Clearing) in the PlayStation version, but very little actually changes in [[Rayman]]'s progression. The waterfall at the beginning of the level is totally different (the stone bridge is absent), and the part at which [[Rayman]] has to climb between two walls was replaced by several pillars and a rope ladder. [[Murfy]] doesn't appear at all and the advice given from the [[Stones of Thought]] is given telepathically by [[Ly the Fairy|Ly]] instead.
The level was significantly re-modeled and renamed to the Clearing in the PlayStation version, but very little actually changes in [[Rayman]]'s progression. The waterfall at the beginning of the level is totally different (the stone bridge is absent), and the part at which [[Rayman]] has to climb between two walls was replaced by several pillars and a rope ladder. [[Murfy]] doesn't appear at all and the advice given from the [[Stones of Thought]] is given telepathically by [[Ly the Fairy|Ly]] instead.


Compared to the original version, there are twice as many [[Yellow Lum]]s to be found, and only one [[cage]], that being the cage carrying the [[Grand Minimus]] - both the cage that was supposed to carry the first [[Yellow Lum]] and the wooden grating underneath it are absent.
Compared to the original version, there are twice as many [[Yellow Lum]]s to be found, and only one [[cage]], that being the cage carrying the [[Grand Minimus]] - both the cage that was supposed to carry the first [[Yellow Lum]] and the wooden grating underneath it are absent.


A very subtle difference present is that the baby Globoxes continue crying throughout and after the cut scene, rather than stopping.
A very subtle difference present is that the [[baby Globox]]es continue crying throughout and after the cut scene, rather than stopping.


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