Cage: Difference between revisions
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{{quote|text=[[Rayman]] has to free the imprisoned [[Electoon]]s to re-establish order in [[the Glade of Dreams|his world]]. Each level is represented by a medallion with six empty spaces on the map of the world, each of which corresponds to a cage of Electoons which you have to find. Each time you open a cage of Electoons, one space on the medallion fills up.|sign=Manual|source=''[[Rayman 1|Rayman]]''}} | |||
{{quote|text=Inside these metal cages, the inhabitants captured by [[Robo-Pirate|the pirates]] are most often found. It also happens that the [[Yellow Lum]]s are prisoners. To liberate all captive creatures, you must [[magic fist|shoot]] a cage twice. For every ten cages destroyed, the [[resistance|living standards]] of [[Rayman]] increase.|sign=Official description|source=''[[Rayman 2: The Great Escape: The Official Guide]]''<ref>''Rayman 2: The Great Escape: The Official Guide'', Les objets, Les cages, [[:File:Strategy Guide Page 26.jpg]]</ref>}} | |||
{{quote|text=The [[Teensie]]s are perfect gentlemen. They shut themselves up in the cages just so the [[Hoodlum]]s won't have built them in vain.|sign=In-game description|source=''[[Rayman 3: Hoodlum Havoc]]''}} | {{quote|text=The [[Teensie]]s are perfect gentlemen. They shut themselves up in the cages just so the [[Hoodlum]]s won't have built them in vain.|sign=In-game description|source=''[[Rayman 3: Hoodlum Havoc]]''}} | ||
[[Image:VIG PR4.png|frame|right|Artwork of a cage, as they appear in ''[[Rayman 1|Rayman]]''.]] | [[Image:VIG PR4.png|frame|right|Artwork of a cage, as they appear in ''[[Rayman 1|Rayman]]''.]] | ||
A '''cage''' is a small breakable prison that contains innocent creatures | A '''cage''' is a small breakable prison that contains innocent creatures who have been captured by hostile characters, such as [[Robo-Pirate]]s or [[Hoodlum]]s. It is [[Rayman]]'s objective in all four major games, as well as some spin-offs such as [[Rayman 3 (Game Boy Advance)|''Rayman 3'' for the Game Boy Advance]] and ''[[Rayman: Hoodlums' Revenge]]'', to destroy every single cage there is and release the prisoners inside them. Cages are possibly the most commonly recurring objects in [[Rayman (series)|the ''Rayman'' series]]. They are present in ''[[Rayman Origins]]'', containing [[Electoons]] like in the [[Rayman 1|original ''Rayman'']]. However, it is only possible to break them open once every enemy in the area has been defeated. | ||
==Cages in ''[[Rayman 1|Rayman]]''== | ==Cages in ''[[Rayman 1|Rayman]]''== | ||
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The [[cages]] are the most resistant objects in Rayman Origins. Every cage has two padlocks, and each padlock takes 4 continuous slaps to be broken (The fourth slap is always faster and stronger). Cages are the only exception of Rayman's charging ability, as they can be broken easier with a charged fist or a crush attack. | The [[cages]] are the most resistant objects in Rayman Origins. Every cage has two padlocks, and each padlock takes 4 continuous slaps to be broken (The fourth slap is always faster and stronger). Cages are the only exception of Rayman's charging ability, as they can be broken easier with a charged fist or a crush attack. | ||
==Image gallery== | ==Image gallery== | ||
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</table> | </table> | ||
==References== | |||
<references /> | |||
[[Category:Objects]] | [[Category:Objects]] | ||