Rayman Designer hacking: Difference between revisions

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===Normal Platforms (Tiles)===
===Normal Platforms (Tiles)===
In every World-folder of the game, there is a .PCX graphic file. It contains all the platform tiles which are used by the Mapper. You can change or add stuff, but you cannot edit:
In every World-folder of the game, there is a .PCX graphic file. It contains all the graphic tiles which are used by the Mapper. You can change or add stuff, but you cannot edit:


*The color palette used in the file; don't add new colors (or the graphics ingame will be messed up).
*The color palette used in the file; don't add new colors (or the graphics ingame will be messed up).
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*The image size. If you do, the Mapper may not load.
*The image size. If you do, the Mapper may not load.


Also note that all maps (exept the ones which ubisoft made) will use the new graphics if you replace the standard tiles.
Also note that all maps (except the ones which Ubisoft made) will use the new graphics if you replace the standard tiles.


===Animated objects===
===Animated objects===