Hoodlum Headquarters: Difference between revisions
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{{quote|text=Constructed from spare parts, bits of machinery, and plenty of [[Hoodlum]] elbow grease, the Hoodlum Meddleworks is the production centre for all Hoodlum munitions. It’s also where the Hoodlums covet their treasured [[plum juice|Plum Juice]] recipe.|sign=Press release|source=[[Rayman 3: Hoodlum Havoc]]}} | {{quote|text=Constructed from spare parts, bits of machinery, and plenty of [[Hoodlum]] elbow grease, the Hoodlum Meddleworks is the production centre for all Hoodlum munitions. It’s also where the Hoodlums covet their treasured [[plum juice|Plum Juice]] recipe.|sign=Press release|source=[[Rayman 3: Hoodlum Havoc]]}} | ||
The '''Hoodlum Headquarters''', also | The '''Hoodlum Headquarters''', also known as the '''Hoodlum Meddleworks''' or the '''Hoodlum Factory''', is the second-last level in ''[[Rayman 3: Hoodlum Havoc]]''. After climbing to the top of [[the Summit Beyond the Clouds]], [[Rayman]] is forced to snowboard after his frozen friend [[Globox]]. When [[Rayman]] manages to pass him their weight combined manages to break the stone shelf they were standing on, tumbling them into the headquarters. The headquarters is overseen by the game's main villain, [[André]], who uses tricks and traps to capture [[Globox]]. | ||
The headquarters is | ==As a level== | ||
===Stage 1 - The Welcome Desk and the Warehouse=== | |||
[[Rayman]] and [[Globox]] arrive through a pipe, and find themselves at the entrance to the headquarters. [[Toots]] begins welcoming the duo, and Globox immediately falls in love with her voice. After fighting a [[Grim Keeper]], the duo proceed through a narrow passageway to get to the 'welcome desk', where Toots is stationed. Unfortunately, a [[Spinneroo]] guards the entrance, and if Rayman tries to attack him, an out-of-reach [[Hoodoo]] will protect his companion from harm. Rayman finds another route, up a ladder, to get to the Hoodoo, but the floor breaks and Rayman finds himself travelling down another pipe to the Warehouse, where the Hoodlums test their weapons. Eventually, Rayman must carry several rocks up slopes whilst avoiding [[plum juice]] grenades thrown by an enthusiastic [[Hoodboom]] to reach a [[switch]] that lowers the platform the Hoodoo was standing on. After the Spinneroo is dead, Rayman and Globox head into the next room, where a wooden cut-out of a bikini-clad female [[glute]] has been set up. Globox runs over to hug the cut-out, but falls into a trap whilst doing so. [[Andre]] then starts talking over the intercom about how Rayman will be next to fall into a trap. Rayman must break down a door with a [[Heavy Metal Fist]] to progress. | |||
===Stage 2 - The Firing Range=== | |||
Rayman arrives in a room full of Hoodlums, and a claw machine carrying a screaming Globox, who is upside-down. Once Rayman beats all the Hoodlums, a pair of [[Hoodstormer]]s will come out of a machine. Once they're dead, a [[Heckler]] will appear. Rayman must defeat it to leave the room. As Globox is upside-down, all the blood is rushing to his head, and he becomes more intelligent as a result. Rayman must beat another room full off Hoodlums to give chase to Globox. Rayman jumps down another pipe and manages to lose sight of Globox, ending up in the firing range, where, to open a door, Rayman must move a stone onto a pressure pad. When he carries it halfway through, a [[Hoodmonger]] will appear and blast its own head off. Rayman must then battle the three remaining Hoodmongers in the firing range itself, filled with a variety of weapons. Once they're all defeated, Toots locks the entrance and complains that Andre isn't pleased that Rayman's still alive, so until the Hoodlums learn how to shoot, they will remain locked in the firing range. Rayman must destroy several targets of himself and Globox to escape the firing range. | |||
===Stage 3 - The Foundry=== | |||
Rayman enters the foundry, where he must scale large contraptions to follow Globox. | |||
===Secret area=== | |||
There is a chamber hidden inside the boiler that contains a statue of [[Admiral Razorbeard]] and many of his henchmen standing behind a table, spoofing the ''Last Supper'' painting by Leonardo da Vinci. | |||
===Stage 4 - The Hall of the Horrible Machine=== | |||
Rayman arrives in a narrow area where several wooden planks are being transported through scalding pipes. Globox can be seen, and Rayman must follow him up until he gets trapped inside another oom, full of [[Armaguiddon]]s. Rayman must go an alternate route, but runs into [[the Horrible Machine]], which he must fight by filling up its pressure gauge. Eventually, [[the Horrible Machine]] is defeated, and in a last-ditch attempt to stop [[Rayman]], [[Andre]] opens up floodgates holding back lava. | |||
===Stage 5 - The lava run=== | |||
Andre unleashes a lava flood, which Rayman must run from. Occasionally [[Slapdash]]es block his path. When Rayman completes this stage, the factory explodes, destroying the headquarters and killing a proportion of Andre's army. Both [[André]], [[Rayman]] and many others [[Hoodlum]]s survive the suicide attempt. Andre then appears at [[the Tower of the Leptys]] to meet with [[Reflux]]. | |||
[[File:Razorbeard Last Soup.JPG|thumb|left|320px|A hidden chamber containing statues of [[Robo-Pirate]]s]] | [[File:Razorbeard Last Soup.JPG|thumb|left|320px|A hidden chamber containing statues of [[Robo-Pirate]]s]] | ||
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==Trivia== | ==Trivia== | ||
*A replica of the Eiffel Tower built entirely from [[plum juice]] crates can be seen in the Welcome Desk. | |||
*The temperature in the headquarters is 98.6 degrees, according to [[Toots]]. | |||
*A replica of the Eiffel Tower built entirely from [[plum juice]] crates can be seen | |||
==External links== | ==External links== | ||
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{{Rayman3worlds}} | {{Rayman3worlds}} | ||
[[Category:Places from Rayman 3]] | [[Category: Places from Rayman 3]] | ||